In today's episode of Game Night, the team jump into Destiny and attempt to do The Summoning Pit on Hard. Watch as Carl, Brendan, and Matt try to survive the many moon Wizards before taking on the final boss Phogoth. Highlights include the creation of another sport, Carl demanding Matt calls him a hero, and Brendan dying in the most inconvenient places.
Heavy Bullets is a heady blend of twitchy FPS action and Roguelike-style exploration that looks violently gorgeous in motion. Unlike many Early Access projects and competing shooters, it's elegant, simple and devastatingly effective.
"If you like your shooters tough, your visuals hot and your nerves shredded, you can buy with confidence," I wrote in our 8/10 review.
Sure, you could buy with confidence... but wouldn't you rather win a copy for free? Well now's your chance, courtesy of Devolver Digital who've provided us with four Steam codes to give away!
All you have to do is leave a comment below! We're keeping it dead simple this time. You can tell us about yourself, wax lyrical about the game or make some terrible puns (go on, you know you want to), but the four winners will ultimately be determined by random selection. Good luck!
Important Note: Due to technical gremlins beyond our control, you won't be able to comment or remain signed in using Google Chrome. Sorry! Please use IE (ugh), Firefox, Safari or somesuch.
Competition closes Thursday 26th September at 17:00. Winners will be notified and sent their Steam code to the email address associated with their Dealspwn account, so please make sure to use a valid email address!
Platform: PC (£6.99)
Developer: Terri Vellmann
Publisher: Devolver Digital
Don't let the garish screenshots fool you. Heavy Bullets is one of the most elegant games released in years.
These days, shooters are obsessed with being the biggest. They crave the most features. The most polygons. The most connected worlds, the biggest DLC libraries, the most modes, the most maps, the shiniest companion apps, the biggest franchise potential, the widest audience. And they bloat themselves into huge shambling monstrosities in the process.
In comparison, Heavy Bullets is an E-Type Jaguar parked on a Southend seafront cruise or Kate Middleton's dress in an episode of My Big Fat Gypsy Wedding. A strong and simple idea, executed as stylishly and solidly as possible, designed with as few moving parts and extraneous details as possible to obtain the required result. Throughout a procedurally-generated dungeon, you'll blast a menagerie of virtual beasties while jealously hoarding your limited resources, blending the permadeath progression and exploration of of a Roguelike with the nervy twitch reflexes of an old-school shooter.
As such, Heavy Bullets is the very definition of a game that perfectly achieves what it sets out to do - no more, no less.Click here to read more...
The FIFA 15 demo has been out for around a week or so now, and I've been dipping into it in amongst swathes of Destiny, Hyrule Warriors and Bayonetta 2 (do check out Carl's review of Bungie's FPS, and my appraisal of the Zelda/Warriors mashup). As per usual, EA Canada have been showering us with buzzword-heavy promotional sentences largely devoid of any real meaning, and the biggest of the lot for this year's release has been "emotion" -- that is to say player and crowd reactions, presentation tuned to deliver the theatrical and entertaining, and a boost in dynamic atmosphere when it comes to the in-game environment.
Has it worked? Are all of the footballing feels writ large upon this new, super-shiny canvas? Here are a few thoughts are several hours spent playing the demo:
Emotional behaviour is a thing: FIFA's always been a rather emotional game for me, in much the same way as any multiplayer game that you love can be. When winning and bragging rights amongst your friends (or the rest of the online community) are onthe line, matches mean more, and the peaks and troughs of a game matter more than they really have any right to. But this is now reflected on the pitch. In one game where I was playing as PSG, Lucas skipped past several defenders, Ibrahimovic shook his man, but I wanted to get the winger a goal so I ignored the Swede and promptly ballooned a sitter over the bar. Ibra then launched several unintelligible insults Lucas' way.
Players will shove and barge more than they used to, they'll clamour and cheer when you do something awesome, but they'll also let you know when someone's been an arse. After unclean tackles, if those involved are not injured, they'll leap to their feet and start mouthing off and pushing one another. If anything, FIFA 15 has most gloriously captured the notion that footballers are whinging prima donnas, who'll get uppity about anything.Click here to read more...
Fantasy Life will eat your real one if you're not careful.
Imagine the job system of Dragon Quest mixed with Skyrim's 'learn by doing' skill advancement and Animal Crossing's obsession with collecting stuff. The three most addictive, if not necessarily the best, bits of each genre thrown together into a single adorable JRPG.
You'll set out into a compact fantasy world and find your place in it. Whether you want to be a greatsword-swinging mercenary, heroic paladin, bragging fisherman, skilful tailor, deft hunter, renowned blacksmith, clever alchemist... and more... and any combination of the above... there's a career for you here. You'll kill monsters one minute, then make armour out of their hides the next.
It's grind, pure and simple, but the kind of wholesome 'gamey' busywork that makes minutes turn to hours and chores feel like a job well done.Click here to read more...
I can't get enough of Hyrule Warriors. It helps, of course, that I'm quite a fan of the musou genre, but Omega Force have quite outdone themselves with this hybrid mashup. I spent much of yesterday listening to the game's outstanding soundtrack, which mainly consists of epic, widdly, J-rock variations on an abundance of Zelda themes.
Much like the OST for Pacific Rim, it instantly makes whatever you're doing seem more awesome than before.
Anyway, our review is already out, in which I gave it 8/10 and called it a bunch of fun, along with branding it as probably the best Warriors game to date:
Hyrule Warriors doesn't pretend to be anything that it isn't. It does exactly what it says on the tin, producing what is probably the best Warriors game to date, and doing so by taking many of the best aspects of The Legend of Zelda and successfully incorporating them into the classic 1-vs-1000 gameplay. The fan service is astonishing, the level of detail very welcome indeed, and the action can be truly satisfying, with the various bosses going a long way to making the repetitive action seem quite refreshing at times. A triumphant mash-up indeed.
Not only that, but we've also gone and captured the game's first battle on Hyrule Field, which features lots of Spin Attacks from Link, and an appearance from King Dodongo.Hit the jump to see Hyrule Warriors gameplay in action >>
Why does Sonic need a car? Good question, but the answer is a resounding, "because it's really fun." Sonic & Sega All-Stars Racing Transformed is a fantastic kart racer that gives Mario Kart a run for its money at times, and cheap as chips on The Humble Store right now. Thanks to jaystan @ HUKD!
Sony's latest store update brings us a selection of tasty discounts. PS Plus Members can grab the newly-released (and deeply odd) Murasaki Baby at a 20% saving, while Another World: 20th Anniversary Edition and Plants vs Zombies: Garden Warfare (PS3 and PS4) are available cheaper than the most competitive new physical copies out there.
Disney's publisher sale is less spectacular, but might be an opportunity to stock up on the Pirates Of The Carribean LEGO games or the Monkey Island Special Edition Bundle. Either way, we've got all the savings below courtesy of the EU PlayStation Blog.
Due credit must also be given to jaystan, daoverseer and dealhunter1233 at HUKD, since they individually posted several of these deals!
Deal of the week
Drunken Robot Pornography | The Humble Store | £2.49 (RRP: £6.99)
Accurately described as a "3D First-person bullet-hell giant robot boss-battle(Titans) action" game, Drunken Robot Pornography is yet another violently colourful masterwork from the folks at Dejobaan games. It's crazy, slick, engaging and an absolute steal at £2.49.
By now you all know that lavishly-produced trailers follow game conventions around like pilot fish behind a big fat shark -- nibbling away at any hype that happens to fall out. The Tokyo Game Show is no exception, and at least we've got some seriously exciting videos for your attention today. From Silent Hills to Bloodborne to Metal Gear Solid V and even Deep Down, there are plenty of shiny moving pictures to gawp at.
So without further ado, let's get cracking.
From Software's next title is shaping up to be absolutely brutal. It's out on February 6th.Click here to read more...
Good morning and ohayou, since the Tokyo Game Show is in full swing. The last 24 hours bring us a huge slew of trailers -- that I'm going to round up later -- alongside a release date for Bloodborne. Good news indeed. Shall we?
In Case You Missed It...
Platform: PS4 (Tested) | Xbox One | PS3 | Xbox 360
This review was always going to a tough one to write. On one hand, this is my first new-gen title, and the choice to make the jump for Destiny puts a lot of expectation on it. On the other hand, the difficultly of separating naturally-grown excitement from the flow of mainstream hype has complicated matters, to the point that our Editor Matt laughed as he handed me the job. Add on top of this the fray that has been other reviews coming out within days of release (and the fact I hate review scores – there, I said it) as well as a huge focus on the budget for the new franchise, and it’s been a little daunting in all honesty. Still, a week of play in Bungie’s long-awaited new IP has allowed me to see most of what the game has to offer, so to hell with the numeric opinions of others, and to hell with the budget (I couldn’t care less if it cost $500 million or a fiver to make) – it’s time for me to help you decide if it’s worth your time and money.
Let’s go over the basics for any newcomers in our ranks. At its core, Destiny is a persistent online shooter that sees players choose between three class types and races, each with their own distinct abilities and cosmetic choices. From there, players are charged with levelling up and finding the shiniest of loot by either jumping into PvE encounters or PvP fights, with more content unlocking as the player’s level increases. It’s part MMO and part co-op encounters, all tied together with FPS combat that we know and love, but it’s also not quite like anything else that’s come before it. Despite the similar mechanics, it’s not Halo, and it’s not World of Warcraft either. The nearest thing to it (and I can’t believe I’m bringing it up again) is Defiance – the game that never realised its potential. In fact, there are a quite a few issues that Destiny shares with Trion’s online shooter, but there is one difference that separates the two – Destiny is fun to play for all the right reasons, and that in my mind overshadows the problems that are there.Click here to read more...
Nintendo are usually fairly strict when it comes to their own IPs, especially when it comes to their big hitters. But their slight history of sharing isn't without success stories... along with other, admittedly contentious, results. Take the Metroid series, for instance. Retro Studios' Prime trilogy is still a benchmark in fantastic reimaginings of a yesteryear favourite, even if Other M proved that sometimes there'll be mixed results when a Nintendo IP is loaned out into other creative hands.
Unlike those games, though, Hyrule Warriors is not representative of Nintendo giving another studio relatively free rein with one of their most beloved franchises. Here we find a very specific mashup, and one that tends more towards the latter part of its name than the former. Hyrule provides the sizzle, but Warriors the steak.
It's worth bearing in mind that I like the various Warriors series that have emerged over the years. My favourite is still probably Dynasty Warriors 4, but that has more to do with it being an incredibly cathartic game at a certain point in my life rather than anything that game does especially well over any of its fellows. You generally know what you're getting with a Warriors game: a range of playable heroes, amusingly nonsensical cutscenes, 1-vs-1000s combat stuffed with button mashing and epilepsy-inducing special attacks, taking over enemy keeps and knocking out Outpost Captains.
Hyrule Warriors does all of those things.
But it does them in better fashion than I've ever seen from a Warriors game before.
Hyrule Warriors is basically a Warriors game as modded by the world's biggest Zelda fan. It's a spectacular piece of fan service that manages to frame everything in terms of the various adventures of Link and Zelda over the years, from playable characters and weapon sets to fairly pretty maps based upon locales from a number of different Zelda titles, to an entire adventure mode that plays out on a retro map plucked from the original Legend of Zelda NES game. Rupees burst out of downed enemies, fulfilling certain requirements on the battlefield will cause chests to spawn that tinkle in familiar fashion when they appear, and deliver the same anticipatory music when you take a peek inside. Variations on Koji Kondo's musical themes weave in and out of the wildly-soloing electric guitars that accompany most Warriors titles.Click here to read more...
Developer: Compile Heart
Publisher: NIS America Europe | Reef Entertainment
Oh look. A quirky parody JRPG with female character designs that resemble a head-on collision between a Victoria's Secret truck and a Kill la Kill cosplay competition. This must be another Compile Heart game then!
As much as I enjoy their wares, Compile Heart infuriate me. They're clearly competent developers, having honed a truly fantastic combat model and experimented with crazy layered gameplay systems throughout the Hyperdimension Neptunia and Mugen Souls games, but they always stop short of delivering a genuinely well-rounded JRPG. In fact, they make the same killer mistakes every time: concentrating on cheeky dialogue and flagrant fanservice instead of delivering technically proficient field maps, acceptable 3D visuals to match the gorgeous 2D anime art, non-clichéd characters with more than one jump sound effect and interesting dungeons that are worth grinding through.
I'm as partial to cheesecake as anyone, but for Compile Heart it's usually the starter, main course and dessert rather than the end of a big delicious meal.
Fairy Fencer F makes me take heart, though. It's still guilty of the same issues to some degree, but at least the stockings and cleavage and comically erotic misunderstandings are backed up by a strong storyline, more diverse characters and an interesting setting. Plus a few songs from the legendary Nobuo Uematsu. Compile Heart aren't quite there yet, but they're definitely on the right track.Click here to read more...
Risk Of Rain really is a superb little game, offering frenzied old-school run & gun platforming with compelling Rogue-ish progression. Deployed onto a hostile planet as one of a bevy of unique classes, you'll race to blast through hordes of foes in procedurally-generated levels as the difficulty inexorably mounts up over time, constantly weighing up grinding with the need to keep pushing forward. Loads of unlockables and sensational replayability make it an absolute steal, as we explain in our Editor's Choice review.
Avast matey! If you haven't played Assassin's Creed IV yet, £6.66 will save you a whole chest of doubloons. Thanks to LagunaLoire @ HUKD!
Good morning! Sorry for the late start: I was up late trying to find competent voice acting in Destiny. I found some dead aliens and called it a night. Anyway, here are your headlines, sir or madam.
In case you missed it...