Report: 3DS Tech Specs Have Been Leaked
It would seem that the technical details regarding the hardware inside Nintendo's upcoming portable wonderbox - the 3DS - have been reportedly leaked. An anonymous array of specifications, landing on the doorsteps of IGN, reveals that the machine will be sporting two ARM11 CPUs, one 133Mhz GPU, 4MBs of VRAM, 64MBs of RAM and 1.5GBs of flash storage, which is a massive step up from the DSi's 256MB. With that amount of storage room, we might even see an overhaul of Ninty's online service and a renewed emphasis on downloadable content and support.
More impressive, though, is what this report might mean for the system's graphical potential. Previous details had suggested a level of power equivalent to that of the Wii but, if this new information is to be believed, IGN's report more closely likens the graphical processing capabilities to that of a low-resolution Xbox 360.
We managed to get hands on with the 3DS a month or two back and we're highly impressed with the system's potential. Working off of the back of the DS and DSi's enormous successes, the 3DS always had some big shoes to fill but, on the evidence of this report, it looks like it's certainly got the potential to pack a punch in the next generation portable market. With the PSP2 reportedly showcasing some impressive power too, though, it'll almost certainly come down to the games. Let's hope Sony can bring their A game to this particular battle. [GamesIndustry.biz]
Ninja Theory: Original Dante 'Isn't Cool Any More'
Apparently, the new Devil May Cry aims to bring back the cool. Confirmed last week, along with a bit of a stylised revamp, Dante's new dark-haired, moodier look took a few people by surprise. Actually, that's putting it a bit mildly. Lots of fans immediately began angrily berating the design decision, including original creator Hideki Kamiya.
But Ninja Theory's lead creative Tameem Antoniades is of the opinion that the series is out of touch and out of date and needs to change with the times:
It’s about Dante being cool and making you feel cool when you’re playing it, and so the combat and the style system and everything is integral to that [...] But, you know, what was cool  years ago [...] isn’t cool any more.
If Dante, dressed as he was, walked into any bar outside of Tokyo, he’d get laughed out. What Devil May Cry did when it launched was it brought everything that was great about action cinema like the fashion, music – it was like a cultural melting pot – and I feel like now, for Devil May Cry to have that same impact, it needs to draw on new things.
New music, new ways of cinematography, new fashion.
Antoniades didn't stop there either, hitting back at Kamiya's criticism with a remark regarding the latter's most recent game Bayonetta:
I love [Bayonetta]. I think it’s awesome. It’s taken everything – it’s just gone to a total extreme.
But in terms of, ‘Do I think it’s cool?’ No, not at all. I think it’s caricatured and over-the-top and very ‘Japanesey,’ and for that absurd style it does that really well, but that’s not what I want.
On the one hand, Antoniades has a point and, let's face it, the sales figures for Bayonetta speak for themselves - a game with an exquisite combat interface yet hampered by polarising design choices. But on the other, it could be argued that DMC's refusal to move with trends helped to cultivate its own look, feel and personality. What do you think? We'd love to hear your thoughts on the new DMC gme, stick 'em in the box below! [VG247]
Inception Game Possibly In The Works
A few weeks back, Felix explained exactly why he thought Inception would make for a cracking game and, according to a report in Variety, it seems his dream might be realised. Speaking at a press conference for the movie's release in Rome, Nolan suggested that the difference in medium offered up attractive prospects for exploring much of the ideas in the film, of which there are many:
What we are looking at doing is developing a videogame based on the world of the film, which has all kinds of ideas that you can't fit into a feature film.
That's something we've been talking about and are looking at doing long term, in a couple of years.
Frankly, I could not be more excited about this, provided that Nolan himself is involved as much as possible. We're not talking rushed movie spin-off here, but rather one of Hollywood's most interesting and thought-provoking directors has highlighted gaming as a medium that can do things film can't. Stick that in your pipe and smoke it Mike Newell!
If this is given the time and money it deserves, it could be utterly fantastic, not to mention a crossover of some cultural significance. [1UP]