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90s were the golden age of videogames...

grumpyoldgit |  Jul. 24, 2011 at 17:57

I took a look around my local GAME this weekend and was just struck by how many games are virtually identical. FPS games are all faceless COD wannabes these days, no one has had a fresh approach to multiplayer in years, and action games simply rip off God of War. The strategy game is dying out, sports titles have just blended into one glossy mess (thanks EA), and everything is being dumbed down. But it's RPGs that I'm most worried about. Back when adventure games and Infity engine RPGs ruled the roost, choices really mattered. Now the likes of Mass Effect try to make you think you're affecting the game world, but you're not really. Don't even get me started on Mass Effect 2. It's hard to believe that this is the same developer that delivered Baldur's Gate 1 and 2. We've lost so much in the way of choice, both in terms of buying games, and in game worlds themselves. Japan still embraces creativity...but we only get to see the lifeless 'Westernised' crap like Final Fantasy XIII. I remember a time when gaming was about more than graphics and 'cinematic experience'. I remember a time when stories had to be good rather than follow a hollywood template. I remember a time when games were embraced for being games, rather than sucking up to cinema like **** child begging for approval.

I'd like those times back please.

Add a comment7 comments
jut1972  Jul. 25, 2011 at 18:56

was ever the way... I remember when Dungeon Master came out on the Atari ST, it was hailed as the 16 bit breakthrough, before that 16 bit games were considered 8 bit games with gloss.

99% of games now are pure hype, generated by marketing departments and pre-order price wars. Last games I bought were Goldeneye on the wii (to relive the original) and Heavy Rain on the ps3 for being original. The thought of buying an EA game or COD fills me with dread, they are the X factor of the games world, soulesss

Anothergamer  Jul. 25, 2011 at 20:02

Ugh. Can't complain about COD when Nintendo pump out Mario games like a horny teenager.

SiteOP  Jul. 25, 2011 at 20:42

I personally preferred the Megadrive and SNES.

raph65536  Jul. 25, 2011 at 21:04

no one has had a fresh approach to multiplayer in years

Oh come on, haven't you played Assassin's Creed: Brotherhood? The multiplayer aspect of that game is so unique and enjoyable that generic COD players find it hard to adjust to the environment. Unlike COD/most FPS games, you don't get points by simply running and shooting moving targets. It requires skill, wit, instinct and serious observation. Though I made my "generic COD player" friend play multiplayer and he hates it simply because he always gets 100 points for every kill. I'm not surprised as he was simply running around like crazy, when he's supposed to be stealthy. The FPS genre shares its responsibility of the gaming industry being so dumbed down. I hate it when people think a game's not good just because it doesn't have the words "Call of Duty" plastered on the game case.

JonLester  Jul. 25, 2011 at 21:51

We recently discussed this in a feature article, in case you want our take on it. http://www.dealspwn.com/gamings-golden-age-43362#

RE the lack of innovation these days: I think that many people tend to forget that the Indie scene is going from strength to strength and providing plenty of innovation for bargain prices. It's not just COD clones out there... but you've just got to be willing to take the plunge, take the initiative and look for it!

Tired of the hype? Get on Steam or Desura and check out some of the best games you'll play this year. The likes of Terraria, Solar 2 and Frozen Synapse all provide revolutionary gameplay experiences that are unlike anything you'll have tried before.

Go indie. Trust me, it's well worth it.

Last edited by JonLester, Jul. 25, 2011 at 21:53
JoelEdge  Jul. 26, 2011 at 08:50

As massive a fan of retro gaming as I am, I disagree with a few points here.
Firstly, back in the 90's there were a hell of a lot of similar titles. If you picked up a game the chances are it would either be a platform game with a new generic mascot with attitude, it would be a Street Fighter/Streets of rage clone or it would be an EA game.
Mass Effect affect is all about the rich world and story they’ve created, it doesn't give you as many options to effect the game world that the old Bioware and Black Isle games would but the new Fallout games have been a good attempt, KOTOR was stunning and Bioshock's Rapture was fantastic.
I agree with JonLester, innovation has never been a strong point on consoles, it has and remains to be on the PC. From the classics like Dungeon Keeper, Fallout II and Planescape Torment which I pick up and play around once a year, to the new indie games like Terraria and Solar 2, I’m finding myself spending less time on my Xbox and more on the PC.

RiKx  Jul. 28, 2011 at 10:11

I miss the days of the Amiga when there were lots of major titles available but also random indie games. Yes there were lots of platformers but hell i love em and there hasn't been the same level of platform game quality since.

dug one of my amiga's (A600) out last night as ever since seeing a 100 amiga games in 10 mins vid on youtube ( http://www.youtube.com/watch?v=hUoJBerFDsA ) I've been dying to play them again. Emulators arn't the same! Spent the evening playing Fire and Ice and surprised myself for not being total crap at it! Now if I could just find my copy of Harlequin... Also I need another copy of Ruff'n'Tumble ;)

Last edited by RiKx, Jul. 28, 2011 at 10:12


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