Platforms: PS4 (reviewed) | PC
Developer: Mimimi Productions
Publisher: Loot Entertainment
It’s a little sad that I begin most of my platformer reviews by stating what a shame it is that the genre has all but disappeared from modern console line-ups, with only Ratchet & Clank doing their best to keep it alive. But with Insomniac aligning their studio closer to Xbox nowadays, it may be a while before the duo return. Let’s not talk about Knack either.
So, when browsing this week’s releases I was pleasantly surprised to see a new IP amongst the PSN releases and a quick trailer search later revealed it to be a new platformer. One download later and I’m in the world of The Last Tinker: City of Colors.
But, where’s the jump button? I just hold R2 to run and I’ll just ‘platform’ automatically? What!? So much for rekindling the platformer genre. To be fair, I should have known this game was aimed at a very young audience thanks to the mega-bright hyper-coloured visuals. We’ve nothing against games aimed at the younger kids though here at Dealspwn, as anything that eases new gamers in should be applauded, which is certainly the best way to look at this action-sort-of-platformer.Click here to read more...
It's time for the Gamescom post-mortem, prepare yourselves for awards, arguments, and accolades as we get stuck into the best and the worst of this year's show.
And a discussion about beards.
Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be some instances of strong language.
That September 9th release date is getting ever closer, so maybe it's time to knuckle down that pre-order before you're stuck with a more expensive option after launch. Amazon are currently a fiver cheaper than anywhere else for the PS4 version, but for some reason they're sticking with a £45 price for the Xbox One version.
Thanks to ViperKeith at HotUkDeals.
More than just a visual facelift for the series, Metro Redux has put some extra effort in to tempt a spend. Metro 2033 has extra animations (such as the mask wipe from the sequel) and the weapon handling has been reworked too. Both games are now playable in Ranger and Survival modes too for a harsher challenge. All the Season Pass content for Last Light is included, adding an extra ten hours of single player content. This is shaping up to be well worth a look if you missed out on the games last gen. Metro Redux is released August 28th.
Thanks to ViperKeith at HotUkDeals.
It's amazon's turn today for a £30 deal on the official Xbox One wireless controller as most over sites are between £3 and £15 more expensive. There's a school of thought amongst some XO gamers that you only need one controller because of the charge and play kits, but they're forgetting about local multiplayer matches. If the likes of Killer Instinct, Lego Hobbit, FIFA 14 don't float your boat, how about this week's new release of Diablo III: Ultimate Evil Edition for fun co-op loot-fests?
Thanks to Bure11 at HotUkDeals.
Crystal Dynamics' Tomb Raider reboot was brilliant, but it wasn't really Tomb Raider, was it? Our heroine schizophrenically flipped between helpless and murderous at the drop of a cutscene, there was a distinct lack of tombs to raid (not to mention Keeley Hawes) and the whole gritty thing took itself far too seriously to take seriously. Grit. Grit happened.
Rise Of The Tomb Raider may have dominated the Gamescom headlines for all the wrong reasons, so thankfully the other Crystal Dynamics studio are quietly beavering away at a follow-up to Lara Croft And The Guardian Of Light, which can never be accused of taking anything seriously. Lara Croft And The Temple Of Osiris may be a puzzly shooty platformy cooperative romp for four players, not a purebred action platformer like its predecessors, but it feels like the Tomb Raider titles of old.
Because, quite simply, it's bringing the fun back to the franchise. Along with a billion spike pits, hot pants, loads of priceless ancient Egyptian superweapons and massive arguments after griefing your mates and stealing their gems. It's ridiculous, frequently stupid and absolutely ruddy brilliant. Tell your butler to fetch your dual pistols and let's take a closer look.Click here to read more...
As explained in our hands-on preview earlier today, World of Speed looks to mix things up in the racing genre by putting an emphasis on teamwork during a race. To find out more, Carl spoke to Andy Tudor of Slightly Mad Studios to learn more about how it will achieve this in the online gaming space.
If you haven't already, be sure to check out our hands-on preview article for World of Speed.
GOG's weekend deal takes aim at classic EA titles, granting us 60% off legendary games like Dungeon Keeper, Syndicate, Ultima and the Wing Commander series. We've seen them recycle the same offers time and time again, allowing me to recycle the same banner and even the opening line, but te prices are still exceptionally low nonetheless.
As always, click the banner to browse the selection or click this link right here.
Slightly Mad Studios are a little busy these days. Made up of developers responsible for bringing some of the better racing tiles of recent memory, the team is currently working of Project CARS for current-gen consoles, but that is not all they’re cooking up. They also happen to be working on World of Speed – an online team-based racing title for PC that will be completely free, and I got hands-on with it at this year’s Gamescom.
Unlike most racing games where being the first across the finish line is the main aim, WoS introduces objectives into each race to mix things up. These range from hitting several long drifts, to achieving perfect corners, to slip-streaming another car for a specific period of time, all over the course of the race. The thing is, the developers were quick to point out that no one racer could effectively complete all the objectives in a single competitive race, and so this is where the team aspect comes into play.Click here to read more...
"It's just beyond our imagination," said Sony Worldwide Studios boss, Shuhei Yoshida, speaking about the PS4's success. Over 10 million sales thus far, and counting.
"We are so happy. But I for one am a bit nervous because we do not completely understand what's happening. You need to understand why your products are selling well so you can plan for the future, right?"
It's a humble statement at first glance, but looking back at what's gone on over the past year or so, it's no surprise really that Sony have managed to extend a strong lead at the start of this new generation. Sony's message has remained so resolute, their communication never wavering for a second. Every step of the way they've delivered when it counts, not necessarily with perfect execution but, crucially, with more poise and appeal than their competition.
There was parity at the start of this generation -- unlike last-gen, neither Sony nor Microsoft had much of a jump on the other in terms of timing -- but being prepared counts for much, and having a solid strategy is invaluable.
So I don't believe you, Mr Yoshida, when you suggest that your company doesn't quite understand the recent success. To me, at least, it looks like a plan well executed. Here's why...
Staying on message
This has defined everything. #4thePlayers -- a motto much more than a social media hashtag, it underpins the entire philosophy behind the PS4. This isn't an all-in-one media centre, it's not one box to rule them all, it's a games console. Yoshida told Eurogamer that there was some trepidation over really focussing on games. "It defied the conventional thinking. Lots of people thought the dedicated game hardware might not be needed going forward, but still lots of people are very excited."Click here to read more...
Blood Bowl 2 is bringing more than snazzy 3D graphics to the experience. Packing a new transfer system, revamped race-specific AI, deep campaign designed in close collaboration with Games Workshop, retooled economy, streamlined mechanics and more, it's clear that the ambitious sequel plans to be bigger in every way. Perhaps even a major eSport.
After attending a presentation at Gamescom, I naturally had to know more, so thankfully the lead designer was on hand to explain all of Blood Bowl 2's new features and how they've been carefully designed from the ground up in line with player feedback.
Yesterday we ran a deal for the white PS4 Destiny bundle, which was a good price, but had one major problem. The console is utterly hideous. So if you're blessed with a sense of taste and an AV cabinet full of black devices, why not save an extra tenner and grab a black version of the bundle from ASDA instead?
Unless you want your PS4 to blend in with your kitchen appliances rather than your living room kit, that is. Remember to use voucher code CONSOLE at checkout!
Thanks to hatcher @ HUKD!
Anarchy Reigns is amazing. It's one of the most ridiculously brilliant online multiplayer ever released, hailing from the developers of Bayonetta and God Hand, but SEGA royally screwed the pooch by staggering the release date, leaving the player base fragmented and very sparse. Still, the campaign is fun, the characters are incredible and the game's and a steal at £3.95. I'd love to organise a proper MP sesh on this at some point.
Thanks to Jas10 @ HUKD!
We've occasionally seen it cheaper, but Dishonored is still a screaming deal at £2.49. In fact, paying so little is almost an insult to the hardworking developers (but you won't hear us complain!). Better yet, you can play it for free all weekend -- and potentially even complete it in that time so long as you've got a clear schedule. Thanks once again to jaystan @ HUKD!
Tempted by an Xbox One? Don't much care for Kinect? In which case ASDA will sell you Microsoft's console and one of its biggest games for less than the retail price of the solus machine itself. Just choose a game bundle -- Destiny, Dragon Age Inquisition, Advanced Warfare, GTA V and more are included -- and add the "CONSOLE" voucher code at checkout.
Thanks to Bure11 @ HUKD!
Can Evolve truly make 4 v 1 multiplayer fun? Why the delay? What are the DLC plans? How tough was it to balance? What features were cut? Why can't we play it yet?!
Evolve has attracted a huge number of questions over the last few months, and thankfully, we've now got plenty of answers thanks to Turtle Rock producer Denby Grace. If you're excited, concerned or just suitably intrigued by the upcoming new-gen shooter, this is the interview you need.
Super Smash Bros may feel most at home on a big screen, but it's 3DS counterpart is no slouch either. Containing unique levels, 60FPS visuals and intuitive controls, there's every chance that it's going to be a portable powerhouse.
You can watch me play several local multiplayer games of it above, brought to you in glorious ShakyCam™. The footage is entirely unedited, so you'll get to enjoy my banter, listen to me meeting new friends and witness how terrible I am at it.
Which version of Super Smash Bros are you looking forward to most?
After getting hands-on with the Alpha build and seeing how the gameplay had changed, Carl sat down with game director Bernd Diemer and producer Jan Eric Lauble to chat about Dead Island 2. Topics include how the seemless multiplayer will work, why the team went with a less serious approach compared to its predecessor, and what sort of weapon combinations we can expect to find in the open world zombie slaying title.
Then Toby the Dealspwny appears and hijacks the interview. Just because he could.
Be sure to check out our hands-on impressions for Dead Island 2 from this year's Gamescom.