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Alien: Isolation confirmed as creepy survival horror title - can The Creative Assembly deliver a decent Aliens game? [UPDATE]

Author:
Jonathan Lester
Category:
News
Tags:
Aliens: Isolation, Leaks, The Creative Assembly

Alien: Isolation confirmed as creepy survival horror title - can The Creative Assembly deliver a decent Aliens game? [UPDATE]

Ripley's Daughter To Star

The long-rumoured Alien: Isolation is very real and currently in development at The Creative Assembly. A far cry from their traditional strategy fare, the veteran SEGA-backed studio seems to be focusing on a survival horror experience starring Ellen Ripley's daughter (who as we all know, was long-dead at the start of Aliens).

Can The Creative Assembly wash away the colonic taste of Colonial Marines? Details and screenshots below.

UPDATE: SEGA has officially announced the project for PC, Xbox 360, Xbox One, PS3 and PS4. Have some trailers!

Alien: Isolation confirmed as creepy survival horror title - can The Creative Assembly deliver a decent Aliens game? [UPDATE]

The blurb and accompanying video diary set the tone nicely:

"Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien™, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother's disappearance.

As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive."

Alien: Isolation confirmed as creepy survival horror title - can The Creative Assembly deliver a decent Aliens game? [UPDATE]

Sounds promising. Alien: Isolation will focus on... well... Isolation in order to hit players square in the fear glands, with supplies and weaponry at a premium. We'll be hunted and hounded rather than gunning through hordes of idiotic dancing puppets. Hopefully. The emphasis, of course, will be on Alien as opposed to Aliens - both in terms of the number of Xenos and difference in tone between the two films.

There's some confusion as to whether Alien: Isolation will feature co-op. The original listing explicitly announced four-player co-op, but was since yanked and returned without any mention of cooperative play. We hope, perhaps beyond hope, that Isolation may have taken plenty of inspiration from Left 4 Dead in order to create a replayable four-player experience.

It's also interesting to note that, at the time of writing, Isolation is confirmed for Xbox 360. We expect that it will probably be a trans-generation release. UPDATE: it's slated for PC, PS3, PS4, Xbox 360 and Xbox One.

Alien: Isolation confirmed as creepy survival horror title - can The Creative Assembly deliver a decent Aliens game? [UPDATE]

Stay tuned for more details, but personally I still feel that Aliens could work very well indeed as a tense small-squad strategy game - perhaps a turn-based experience along the lines of XCOM: Enemy Unknown or Space Hulk. Since Marines relay live video feed from their battle dress cameras, it would seem to be a perfect fit for a strategy title casting the player as a Lieutenant watching the action from the relative safety of an APC or Dropship. Perhaps. We can iterate on this.

The Creative Assembly certainly seem to be out of their comfort zone with this one. Hopefully players will be too.

Either way, what do you want from a new Aliens game - and specifically from Isolation? Bearing some resemblance to the screenshots might be a good start... as would actually working at launch without requiring dozens of feedback-driven patches.

Alien: Isolation confirmed as creepy survival horror title - can The Creative Assembly deliver a decent Aliens game? [UPDATE]

Add a comment6 comments
DivideByZero  Jan. 7, 2014 at 16:58

I am literally going to have to sit on my hands when I see this title from now...
http://tribalinsight.files.wordpress.com/2010/06/i-want-to-believe.jpg

donttouchthehair  Jan. 7, 2014 at 17:32

After Colon Marines, I'm going to reserve judgement on promo vids until I see someone playing the game...

edit: although I do love the legal disclaimer at the start that this is the in-game engine :)

Last edited by donttouchthehair, Jan. 7, 2014 at 17:34
Yukes  Jan. 7, 2014 at 17:57

Look on the bright side. Hopes will be relatively muted after the stain-that-must-not-be-named and it cannot possibly be as bad as said stain...could it?

JonLester  Jan. 7, 2014 at 19:14

I suspect that SEGA have learned some harsh lessons from A:CM and are keen to deliver something worthwhile this time. Early previews have now hit the net and look promising - though of course, my early previews of A:CM were also glowing since they were based on fraudulent material (perpetrated largely by Gearbox and TimeGate rather than SEGA if development rumours are to be believed).

With luck, everything will be played above board this time. Especially considering that early feedback regarding Rome II wasn't exactly stellar either...

Stelph  Jan. 8, 2014 at 14:40

Since Marines relay live video feed from their battle dress cameras, it would seem to be a perfect fit for a strategy title casting the player as a Lieutenant watching the action from the relative safety of an APC or Dropship. Perhaps. We can iterate on this.


Or perhaps a FPS with a battlefield "commander" type role for the marines and a "queen" role for the aliens. The marines commander can call in dropships and support materials but only has limited views of the battlefield depending on where troops are reporting in, the alien queen can see the whole map.

JonLester  Jan. 8, 2014 at 14:59

@Stelph: Ooh, that could work. I like that idea immensely - I daresay some matches would go all to hell as the marine Lt cracks under the pressure and orders their squad to remove their mags like poor old Gorman... 8)

Either way, someone needs to take another crack at Alien*S* at some point. It shouldn't be so hard to get right.

Last edited by JonLester, Jan. 8, 2014 at 15:06

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