Is Eiji Aonuma "tired" of The Legend of Zelda as recent claims have suggested? Well, no. It turns out that the series' producer had been rather badly misquoted. Rather Aonuma feels that the series has to change and evolve to continue creating fresh experiences.
"When I say I’m tired, I’m not talking about making Zelda, but rather, the same constituent that has been used to make Zelda up until now," he clarified, speaking to 4Gamer. "While on the subject, in regard to how we’ve always done things the traditional way until now: ‘Why does it have to be traditional?’ That’s the question I’ve been asking myself.”
"If we don’t change that, we can’t make something new. We’re slightly approaching The Legend of Zelda: A Link Between Worlds with that mindset, and also the next Zelda title, which we intend to continue changing. However, this brings us to the topic, ‘Exactly what is The Legend of Zelda about?”
Once again we come to that uncomfortable impasse that so often appears with beloved franchises: change too much and gamers will cry foul for abandoning "traditional" elements. But change too little and gamers will criticise the lack of progression. Of course, Nintendo have never had to worry much about the latter from their fans, but it's good to see Aonuma looking ahead to try and forge new paths.
"Something that is ‘traditional’ is in a sense often something that copies previous works, so if you continue doing that, it gradually takes away from its uniqueness,”he said. “So we’re currently working on making those parts more and more unique.”
“So, by no means, am I tired of it. Rather, the more we change it, the more I get fired up. Having someone think ‘Huh? Is this Zelda?!’ at first, then ‘Oh, it is Zelda,’ is what we’re going for. Something that wouldn’t make it matter whether Link or Princess Zelda appear in it or not. Something where it wouldn’t even matter if Zelda is actually a princess, or not.” [via Siliconera]