Batman: Arkham City looks good. I mean, that sweeping shot of Bats perched on a roof, overlooking the grimy sprawl of the titular prison cum province is pretty jaw-dropping. Developers Rocksteady Studios have outdone themselves, which is impressive considering how good Arkham Asylum already looked. And according to Rocksteady, they continue to be "amazed" by what the current crop of consoles can offer, even in their ailing years.
"I've walked into rooms and gone, "Is that the PC version?," Arkham City's lead narrative designer Paul Crocker told Ripten, "and been amazed that it was the Xbox version." Crocker reveals Rocksteady is working hard to ensure every version - 360, PS3 and PC - looks "absolutely stunning", but admitted squeezing the incredible PC visuals onto consoles was both "brilliant and terrible" for the team.
Crocker also chimed in on the next-gen debate. While he admits he'd "buy a new console if it came out tomorrow", he does think it would be a bit pre-mature for this generation to end now. "Arkham City looks great on the current gen," he explains, "so I can hold onto that money for now." With the Wii U launching next year, it's looking more and more likely that Sony and Microsoft will at least announce next-gen successors to the 360 and PS3 very soon.
Crocker also teased that Arkham City will contain some big surprises. They've already revealed Solomon Grundy will feature in the latest Penguin-starring trailer; but can we expect a reveal on the scale of Arkham Asylum's trippy, jaw-dropping Scarecrow segments? "Oh, yes," reveals Crook, who said the team worked very hard to keep Scarecrow under wraps, and have performed similar feats of supreme secrecy for Arkham Asylum.
We're not far away from October now, when we can all get hands on Arkham City. Until then, we'll continue to bring you the latest news on Rocksteady's genre-defining title. [Ripten]