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ArmA 3 Announced, Players To 'Survive', 'Adapt' and 'Win'!

Matt Gardner
ArmA 3, Bohemia Interactive, FPS games, News

Arma II managed to gather itself quite the following a few years back, and so Bohemia Interactive's announcement of the latest instalment in their realistic tactical shooter series will no doubt be welcomed back with open arms in some quarters.

'Our ambition is not only to deliver the next generation of Arma with the improved engine,' said ArmA 3's Creative Director, Ivan Buchta, 'but also to fully exploit the potential of our new technology in the gameplay. You can look forward to the unique experience of blending sandbox-style combat with a rich story.'

After years of intense warfare against Eastern armies, Europe has become the last stand for the battered NATO forces. On the verge of being driven into the sea, NATO command embarks upon a most desperate measure. In the hope of seizing what seems to be a well-guarded military secret, Operation Magnitude is launched. A small group of Special Forces and Researchers are sent to a Mediterranean island deep behind enemy lines. However, the mission is compromised and the task force destroyed, leaving Cpt. Scott Miller washed ashore upon the hostile island. In his effort to carry out the mission, he will face the dangers of modern warfare, an unforgiving environment, and the consequences of his own decisions...

Bohemia are promising 'radical engine improvements' to boost the series' trademark sandbox modern warfare. The press release suggests that the open battlefields will be matched with an 'open-ended and story-driven campaign'. There'll be plenty of vehicles and aircraft to commandeer, of course, with firearms ranging from small pistols to huge weapons platforms.

As well as a single-player campaign, there'll also be co-operative and competitive multiplayer, with dedicated servers for both Windows and Mac versions of the game.

Furthermore, Bohemia have announced that the game will be fully moddable and players will be able to create 'countless customisable scenarios using the intuitive & easy-to-use mission editor'.

Bohemia's CEO, Marek Spanel, said the new technology would allow for greater potential with this third game.

'We're happy to bring the next generation of the Real Virtuality engine to life. The increased potential of the engine should allow Arma 3 to become our best-looking, most detailed and innovative military simulation game to date.'

We'll be getting to grips with the game in a couple of weeks' time at E3, and will see if things are looking as good as hoped.

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