New Console Patch Incoming To Fix Lingering Bugs
Ubisoft promises that Assassin's Creed III's PC version "will be less buggy than the console versions," which will soon receive a meaty glitch-killing update themselves.
Assassin's Creed III community manager Gabe Graziani took to Reddit to discuss the upcoming PC version in a Q&A session.
"[The PC version] will include all of the console patches out at the time (so, that includes any patches we might be releasing in between now and PC launch)," he wrote. "In addition, PC has a special patch designed to ensure that everything runs as smoothly as possible."
"We've added extra DX11 support for the PC version, so you'll notice some significant increases in texture resolution (double-res in most cases, but quadruple in some), tessellation (which is like, the new DX11 hotness) and some other shader improvements that will have an impact, but aren't all that sexy to enumerate in a Reddit post, hehe."
"I would say it will be less buggy than the console versions at console launch, but that the console and PC versions will be comparable at PC launch."
This will come as good news to PC owners, since the PS3 and Xbox 360 versions shipped with a number of bugs despite a massive day one patch. Thankfully, Ubisoft is working on a console title update, with details set to release some time this week.
"We will be patching and tweaking for a while yet and soon enough we will be changing the end state of the game to be hood up!" added creative director Alex Hutchinson.
In other Assassin's Creed III news, the first multiplayer event kicks off today, challenging gamers to notch up over three million cumulative kills worldwide.
We felt that Assassin's Creed III failed to match its massive amount of content with appropriate quality, especially in terms of mission design and characterisation. More details in Matt's 6/10 Assassin's Creed III review.