There’s something not quite right with The Order: 1886. It’s undeniably gorgeous, a testament to the power under the hood of the PS4, but having played it at expos and press events and watched extra footage, many are struggling to form an attachment to the game. Where there should be a giddy urge to have the game in our lives as soon as possible, which should be a part of any AAA console-exclusive, we find ourselves struggling to gather much enthusiasm for Sony’s first big game of 2015. Given the rather lacklustre gameplay scenes we’ve seen so far, we can’t help but think that Sony has decided on some oddly dull demos to try and hook us journos and gamers in. Are they avoiding spoilers, or does The Order: 1886 just not have that much to show?
As I’ve already mentioned, the graphics aren’t an issue. After seeing what Ready at Dawn was able to do with God of War on the PSP, it’s great to see them unleashed on the PS4. The level of detail in this steampunk take on Victorian London is astonishing and that line between cutscene and gameplay has been obliterated. That said, Uncharted 2 effectively did the same thing back in 2009.
The constant presence of ‘cinematic’ widescreen borders really isn’t working for the game either. Especially as the widescreen ratio is a relic of cinema film exhibition. Seeing as most movie content is consumed at home nowadays, it’s something the movie industry should be moving away from to accommodate the different aspect ratios of cinema screens and TVs. So to see a game attempt such an act isn’t fooling anyone.
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