After the rip-roaring success of the first episode, The Viceroy returns with another edition of Community Feedback - a show which focuses on what you, our marvelous audience, have to say over Dealspwn.com, our YouTube channel, and our Twitter account. Along with judging fame and discussing voices, this week's main topic sees the community decide their preferred villainous overlord.
Watch the video in the embed above, and hit the jump to find out how to get involved in next week's topic!
Having tried out the single-player Drone Sim mode in the previous episode, we spend dive into the online Spectrum Match mode for today's Dealspwn Playthrough. Carl provides commentary as he attempts to dogfight in his first sortie of the free-for-all gametype, and finds out if the intense action against human opponents is any better than fighting waves of AI foes.
The price for Nintendo's budget handheld continues to fall, with this latest offer from Tesco being the best one we've seen. By adding the voucher code above you can snag a 2DS in the colours of your choice for under £70. Admittedly this deal doesn't come with any games, but even so this is quite the bargain. Please note that you'll need to pay an extra £3.00 for home delivery if you're unable to click & collect. Thanks to goonertillidie @ HUKD!
Welcome to Community Feedback - a new series for Dealspwn.com which focuses on what you, our marvelous audience, have to say on the hot topics of the week. Hosted by The Viceroy of the website, we highlight the best & brightest submissions over our website, YouTube channel, and Twitter.
The topics this week include the debate over the best facial hair in all of gaming, and a look back at Jon's review of Diablo 3: Reaper of Souls. Hit the jump to find out how to get involved in next week's topic!
It was only last week the Dealspwn Trio had discovered the joys of Supraball, but a new patch released a few days ago meant they had to get used to some rather big changes. Today's Game Night takes a look at how they got on.
If you have downloaded the free Alpha version, be on the lookout for the official Dealspwn server and be sure to drop by! We'll be sorting out a community night in the very near future, so stay tuned.
Today's episode of Dealspwn Playthrough is the long-awaited look at Arena Commander - the first playable module for the gargantuan crowd-funded space sim Star Citizen. Carl provides commentary as he demonstrates the animations for the Hornet fighter, gets a kick out of the lighting effects, and smashes up his craft to show off the damage system - all before getting stuck into some combat in the Vanduul Swarm mode.
Our video introduction to Supraball went live yesterday, but that wasn't the first time the Dealspwn trio had dived into the upcoming FPSG. Today's episode of Game Night highlights the team's initial reactions and features their first full game of their favourite new eSport.
Highlights include Jon pretending to be John Terry, Matt mispronouncing Carl's in-game name, and Carl proclaiming himself to be the Tim Howard of Supraball. It's an episode you really won't want to miss.
If you're looking for a shooter to play on the go, this is probably the best experience you'll get on the Vita. Amazon have price matched the current cheapest deal at ShopTo, meaning there is a choice of where you want to get your £3 saving from.
The port to the Vita isn't flawless, but it's a faithful one that brings the entire Borderlands 2 experience to a handheld. With most of the DLC included in the purchase, and the ability to cross save with the PS3 version, fans of the series might see it as a reason to return to Pandora. Thanks to pauledwardking1 @ HUKD!
Ahead of this week's Game Night, Carl & Matt got together to introduce Supraball - a multiplayer FPS / Football hybrid title that is both accessible and downright fun. The duo explain how to play, what's involved, and explain why it's Dealspwn new favourite thing in the world. Ever.
They then forget they are supposed to be making an informative video because they are having too much fun, but in fairnes-SUPRABALL.
If you want to get involved with this Free To Play eSports title, you can head over to the official website to download the Alpha version. Stay tuned, as we will be posting details for the official Dealspwn server in the very near future!
If you've been tempted to try out the flailing action of Young Horses slapstick comedy title, but have been waiting for a low price, now is the time to act. At £3 it is almost definitely worth a look. but this deal from The Humble Store is time sensitive and will expire at 6PM GMT today. While its joke may get old eventually, Matt called Octodad a "absurdist delight" in his review, and the community made levels will give you more bang for your buck if you want more tentacle-based action. Thanks to jaystan @ HUKD!
The price for this PS4 launch title continues to tumble, with this deal from Tesco Direct being the lowest we've seen it fall to. At the time of writing, it beats the next best deal from Amazon by £4, but is it worth it? Well, it didn't set the world on fire after being touted as the next big platformer, but it certainly looked pretty and had a certain visual charm to it. If you're looking for a platformer to play on your PS4, it's pretty much this or bust, but at this price it might be finally worth indulging your curiosity. Thanks to bara menyn @HUKD!
The trio had a plan for this week's Game Night - log onto PlanetSide 2, go to the new continent of Hossin, and claim it in the name of the TR. It was to be a glorious session.
But then Hossin was Continent-locked. Balls.
So instead the team took their unique skills and focused on making some sweepings gains, as Team Sweeping Gains! Highlights include some Liberator runs of not-so-much glory, the sickest of jumps in a Marauder, the rescue of Matt from deep within enemy territory, and a hard fought battle against the Vanu. Did the team come away victorious? You'll only be able to find out by watching this week's Game Night!
With the recent update to PlanetSide 2 finally delivering the long-awaited new continent of Hossin, the Dealspwn team jumped in-game to see if it had been worth the wait earlier this week. Having splashed around in the foggy swamps and fought amongst the trees, Carl and Jon sat down to reflect on the newest area for Sony Online Entertainment's free-to-play online shooter.
Topics include the duo's first impressions, what they liked most about the swampy environment, the new features such as the Continent-Lock system, and what they hope to see added in the future.
The fine folks at Red Thread Games have released a brand new trailer this afternoon for the long awaited Dreamfall Chapters ahead of its now-episodic release later this year. Giving us a sneak peek into the stunningly realised twin worlds of Stark and Arcadia, as well as an early listen to its rather atmospheric soundtrack, there are some hidden easter eggs for eagle-eyed fans to ponder over according to creative producer Ragnar Tørnquist.
While the Kickstarted project was expected to be delivered in full in November, it was explained in an open letter last week that the game - and more to the point its story - had "turned out to be bigger and more ambitious than first envisioned." To that end, the game will now be split into five episodes, with the first releasing "before our originally announced November date." It was also made clear that current backers would receive all five episodes as part of their pledge as they are released at no extra cost.
"As a team, we believe we’re making the right choice — organisationally, financially and creatively," Tørnquist explained. "As writers, storytellers and artists we get to work in a format we love. And with every release, we will gather your feedback and improve on subsequent releases. In return, you’ll be getting a bigger, longer, more ambitious and more polished game."
Frankly, the change to an episodic form is probably the best thing in the long run (from a personal perspective it means I won't binge the entire thing in one sitting and then barrage the devs with calls of "MOAR NOW PLEASE") and the trailer has the TLJ fan in me very excited for the return of protagonists Zoë Castillo & Kian Alvane. As it says in the trailer itself, Dreamfall Chapters is certainly one of our most anticipated games of this year, and if you want to learn more about it you can check out my interview with developers Dag Scheve and Ragnar Tørnquist here, but stay tuned to the site as we'll be keeping a close eye on Red Thread Games' upcoming title in the coming months.
Dreamfall Chapters Book One: Reborn will release on PC, Mac and Linux later this year.
Developer: Carbine Studios
Here we are – finally at end of the review that just wouldn’t stop coming (blame Carbine accordingly for their gigantic game, I say.) There’s still a lot to get through before the verdict, but here’s a helpful hub if you’ve missed my previous instalments or want a refresher on my previous musings on WildStar.
We begin this instalment by taking a look at the Limited Action Sets and the AMP system, which acts as the skills and talent tree for WildStar respectively. As long as players are out of combat, the flexibility and user friendly nature of the LAS is one of my favourite aspects of Carbine’s efforts. Being able to swap out abilities at a moment’s notice ensures players can try new tactics and combos, along with the option of powering up equipped abilities with Tier Points to unlock bonus effects. On top of this, being able to buy new abilities from the menu without having to travel to a trainer is a godsend, as it means players no longer have to make their way back to the nearest one upon levelling up (something a lot of MMOs still do, annoyingly.)
Click here to read more...
In today's episode of Dealspwn Playthrough, we take a look at how the difficulty of WildStar - specifically involving the telepgraphs - plays a huge part in the Veteran dungeons at level 50. To illustrate this, Carl provides commentary over footage of him taking on the bosses of Stormtalon's Lair, demonstrating both how to succeed and how to perish. Horrifically.
Developer: Carbine Studios
Our in-depth and ever-growing review continues for WildStar - because if you're going to do something, you may as well drag it out for several weeks. Or do it properly considering the size of the game. Yes - let's go with that one. If you're a latecomer to the party that is my review, or if you're a swine who has been all like "MMOs? Nah," then I suggest you SHUT THE HELL UP and check out the convenient hub I've provided below for you to click on.
One of the biggest complaints about MMOs in general is the crafting and economy elements. Cries of “it’s too complicated!” or “it’s too boring!” can be heard from across the interwebs, as a large percentage of those that try it will simply go “nah, it’s not for me” before becoming a hoarder of all the crafting materials they can find, vendoring away at the earliest opportunity. Thankfully, Carbine have created mechanics that are not only varied in nature, but far more hands-on than first glance, providing a multiple levels of depth depending on the comfort zone of the player.
I won’t go all FAQ here with the details (if you want that you can find my rather in-depth article on it here) so I’ll give a quick overview - It’s the usual affair of selecting two professions out of the bunch that are available, some of which are better paired than others, while everyone has the ability to cook (labelled as a ‘hobby’ activity.) The strong theme with these crafting elements is that of player choice, providing players with the ability to customise items with stats needed for specific roles (or, if things are being made to order, with a specific balance of stats for maximum class build efficiency.)Click here to read more...
We're still in the process of our on-going review for WildStar, but Carbine Studios are still busy at work and yesterday let us have a look at the content that will be making its way onto Nexus in the very near future. The Strain Ultra Drop will bring new zones, new enemies, new mechanics, and plenty of disgusting things to swim through if what we got to see is any indication. Carl provides commentary in this sneek-peek video that gives you a taster of what is to come when the content patch hits.
In our latest episode of Dealspwn Playthrough dedicated to WildStar, Carl provides commentary as he makes demonstrates one of the many Shiphand missions to be found throughout Carbine's newly-released MMO. As well as demonstrating the sort of activities these missions away from Nexus provide (including some sort of dance-off... no, really) Carl gives us his overview of how the game has been since launch.
Developer: Carbine Studios
We’re back with the second part of our in-depth review of WildStar, having covered our initial impressions of the gameplay and the launch in our first instalment which you read here if you had the gall to miss it. Go on, catch up if you must. I’ll wait here, judging you, until you get back.
I’m just kidding. I’ve judged you already.
Plenty has happened over the last seven days on Nexus, with hitting the level cap of 50 probably being the most significant thing. What that means is that I have now experienced every zone in the game and finally delved into the world story, but it also means that I’ve had chance to sample every aspect of the PvE content, which is handy considering today I’ll be talking about the array of activities players can get up to in WildStar. And there’s a lot. Most of it fun, too.
Let’s begin with the bread of button of the experience – levelling. Wandering through the various zones is a familiar affair, with hubs acting as temporary resting points that deliver various types of quest chains – tasks (random quest), regional stories (which guide you through that particular hub), and world stories (which tie everything up together in a “OHMYGODWEBETTERSAVENEXUS” bow.) The objectives for these quests are tried and tested – kill X of Y, pick up X of Y, attach a rocket to a Cubig, etc) although Carbine’s inclusion of a few aspects of Guild Wars 2’s public events system makes questing a more agreeable affair, and the combat system along with increasingly more elaborate telegraphs certainly mix things up as well.Click here to read more...