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Jonathan Lester

City Interactive Announces Next-Gen RPG From The Witcher 2's Senior Producer

Author:
Jonathan Lester
Category:
News
Tags:
CI Games, City Interactive, Lords Of The Fallen, PC games, PS4 games, RPG

City Interactive Announces Next-Gen RPG From The Witcher 2's Senior Producer

Lords Of The Fallen Dated For 2014

CI Games (formerly known as City Interactive) have bagged themselves a next-generation RPG, helmed by one of The Witcher 2's key personnel. Lords Of The Fallen promises a "demanding and strategic" experience when it releases next year on PC, PS4 and whatever Microsoft plans to announce next Tuesday.

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Second Wave Of Level-5 3DS Collaborations Begins Today With The Starship Damrey

Author:
Jonathan Lester
Category:
News
Tags:
3DS Games, eShop, Level 5, The Starship Damrey
Discuss:
Nintendo 3DS

Second Wave Of Level-5 3DS Collaborations Begins Today With The Starship Damrey

GUILD-02, the second season of left-field downloadable 3DS games from LEVEL-5 and legendary Japanese developers, kicks off today with the release of Starship Damrey. This atmospheric title brings survival horror to the eShop, plunging players into a nightmarish abandoned vessel with no memories and an "inconceivable truth" to discover.

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4A Creative Director Confirms Horrendous Working Conditions, But Says Gamers "Don't Care"

Author:
Jonathan Lester
Category:
News
Tags:
4A Games, Deep Silver, Metro: Last Light, THQ

4A Creative Director Confirms Horrendous Working Conditions, But Says Gamers "Don't Care"

"Better Conditions Are Earned"

Metro: Last Light creative director Andrew Prokhorov has spoken out to confirm that 4A Games suffered through truly appalling working conditions in their Kiev studio, following a sensational report from ex-THQ CEO Jason Rubin. However, instead of attacking his employers, the zen developer simply suggests that sub-zero temperatures and power outages are just a part of the job, and consumers shouldn't cut them any slack.

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Fuse Launch Trailer Gears Up, Throws Down

Author:
Jonathan Lester
Category:
News
Tags:
EA, Fuse, Insomniac Games, PS3 games, trailer, Xbox 360 games
Discuss:
Fuse

Fuse Launch Trailer Gears Up, Throws Down

Though nowhere near as epic as our recent Dealspwn playthrough (honest), Fuse's official launch trailer makes a decent fist of showing off the alien tech-powered weaponry and cooperative combat that Insomniac's upcoming shooter promises to bring to the table.

Fuse releases on May 31st in Europe. If you enjoyed the trailer, a short Fuse demo is available on PSN and Xbox Live.

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Batman: Arkham Origins Teaser Features Deathstroke

Author:
Jonathan Lester
Category:
News
Tags:
Batman: Arkham Origins, Teaser, Warner Bros. Interactive, Warner Bros. Montreal
Discuss:
Batman: Arkham Origins

Batman: Arkham Origins Teaser Features Deathstroke

A new (and breathtakingly short) teaser trailer for Batman: Arkham Origins pits the Caped Crusader against deadly assassin Deathstroke. Don't go in expecting any gameplay, but if you're hungry for a few seconds of slick CG brawling, we've BatEmbedded it after the break.

Batman: Arkham Origins is out on October 25th, developed by Warner Bros. Montreal.

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The Incredible Adventures Of Van Helsing - Hunter's Lair Trailer

Author:
Jonathan Lester
Category:
News
Tags:
Neocore Games, PC games, The Incredible Adventures Of Van Helsing, trailer
Discuss:
The Incredible Adventures o... | PC

The Incredible Adventures Of Van Helsing - Hunter's Lair Trailer

Every great vampire hunter needs a place to kick back and unwind, far from the trials and tribulations of battling gothic horrors beyond mortal imaginings. In The Incredible Adventures Of Van Helsing, players will have access to the Hunter's Lair: a convenient hub for item stashing, quests, NPC interactions and even some tower defence mini-games from time to time. It's all in the latest trailer, which we've included after the break.

Neocore's isometric action-RPG is scheduled for a Steam release on May 22nd. We'll aim to provide a full review nearer the time.

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Diablo III Gets Birthday Buff

Author:
Jonathan Lester
Category:
News
Tags:
Blizzard, Diablo III, PC games, RPG
Discuss:
Diablo III | PC

Diablo III Gets Birthday Buff

Diablo III is celebrating its first birthday, so it's only fitting that Blizzard are handing out party bags in the form of a free buff. Players who log in between now and May 21st will receive a 25% boost to Magic Find and +EXP, which should reward veterans and perhaps convince a few lapsed fans to rejoin the fray.

More details are available on Battle.net.

Avalanche Studios Shelves Steampunk Sandbox Title, Mysterious Screenshots Finally Explained

Author:
Jonathan Lester
Category:
News
Tags:
Avalanche Studios

Avalanche Studios Shelves Steampunk Sandbox Title, Mysterious Screenshots Finally Explained

Avalanche Studios piqued our interest with some tantalising screenshots over the last few months, which many of us assumed to be in-development shots of Just Cause 3. However, it transpires that they were actually from an entirely new steampunk sandbox game that has now been shelved indefinitely.

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Sony's Panopticon Looks Like Cyberpunk Monster Hunter

Author:
Jonathan Lester
Category:
News
Tags:
Panopticon, Sony, Sony Japan Studio, Tease, trailer

Sony's Panopticon Looks Like Cyberpunk Monster Hunter

(But Your Guess Is As Good As Ours)

Sony Japan Studio has released a reveal trailer for a mysterious new project, currently known only as 'Panopticon.' Featuring some futuristic cities, enormous Sci-Fi cyborg beasties, hacking and a cadre of gunslinging protagonists, we could well be on course for a cooperative action-RPG in the vein of Monster Hunter or perhaps a Science Fiction JPRG or shooter setting. We reckon that the art style would be a good fit for Vita, but this is just supposition based on a notably gameplay-free video.

To say that details are "thin on the ground" would be a monstrous understatement, but Sony will apparently make everything clear on May 21st. Perhaps they're attempting to steal some of Microsoft's next-gen thunder? Either way, let us know what you make of the trailer after the break.

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Frozen Synapse Out Now On iPad

Author:
Jonathan Lester
Category:
News
Tags:
Frozen Synapse, Indie Games, iPad games, Mode 7 Games, PC games, Strategy games
Discuss:
Frozen Synapse

Frozen Synapse Out Now On iPad

Just a quickie: the iPad version of Frozen Synapse is out now, allowing players to access the tense turn-based battles while out and about (or lounging idly in front of The Apprentice). Full cross-compatibility with the PC version means that games can be continued across both platforms, including the full singleplayer campaign and every multiplayer gametype.

Considering that we handed out a perfect score in our Frozen Synapse review, this is probably worth checking out if you've got a fiver to spare. As far as I know, an Android tablet version is planned - release date TBA.

Sanctum 2 Launch Trailer

Author:
Jonathan Lester
Category:
News
Tags:
Coffee Stain Studios, FPS, PC games, Sanctum 2, Tower Defence games, trailer, XBLA
Discuss:
PC | Xbox 360

Sanctum 2 Launch Trailer

Sanctum 2 launched yesterday on Steam and XBLA, and the launch trailer makes a convincing case for checking out the trial. Like its predecessor, Sanctum 2 is an FPS/Tower Defence hybrid that rewards tactics as well as twitchy reflexes, but contains "more characters, more enemies, more bosses, more levels, more weapons and more towers."

We've got the new video and a feature list after the break.

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Jason Rubin: Metro Last Light Developed In Appalling Working Conditions

Author:
Jonathan Lester
Category:
News
Tags:
4A Games, Metro: Last Light, THQ
Discuss:
Metro: Last Light

Jason Rubin: Metro Last Light Developed In Appalling Working Conditions

4A Faced Power Outages, Below-Freezing Temperatures & More

Ex-THQ boss Jason Rubin claims that 4A Games created Metro: Last Light in utterly abysmal working conditions, and on a shoestring budget to boot. It's possible that the freezing, cramped and dank Kiev studio actually provided inspiration for Metro 2033's bleaker moments...

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Ubisoft Puts 1666 On Hold After Désilets' Departure

Author:
Jonathan Lester
Category:
News
Tags:
1666, Patrice Desilets, THQ Montreal, Ubisoft

Ubisoft Puts 1666 On Hold After Désilets' Departure

It's an odd little tale. Patrice Désilets leaves Ubisoft to develop new game at THQ Montreal. THQ goes under and Ubisoft buys his studio. Désilets gets fired from Ubisoft, project ends up shelved "indefinitely."

Which leaves the mysterious 1666 up the proverbial creek without a director, and perhaps put on hold to stop the IP rights from reverting back to its creator.

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EA: 'We’re Discontinuing The Online Pass'

Author:
Jonathan Lester
Category:
News
Tags:
About time too, EA, Online Passes

EA: 'We’re Discontinuing The Online Pass'

"We've Listened To The Feedback"

EA seems to be making some promising noises after its change in management, not least of which a pledge to abandon those staggeringly-annoying Online Passes in future games.

About time too, really.

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Strike Suit Zero's Oculus Rift Update Gets New Dev Diary

Author:
Jonathan Lester
Category:
News
Tags:
Arcade space sim, Born Ready Games, Indie Games, Oculus Rift, PC games, Strike Suit Zero
Discuss:
Strike Suit Zero | PC

Strike Suit Zero's Oculus Rift Update Gets New Dev Diary

Arcade space sim Strike Suit Zero will soon support the Oculus Rift VR headset, as evidenced by a new developer diary from Born Ready Games. It's probably difficult to convey the peripheral vision-filling, stomach-churning, inner ear-shredding experience in a browser window, but if you're interested, we've got it after the break.

Kickstarter backers will get the Oculus Rift functionality for free when it rolls out via automatic update later this year.

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Ace Combat: Assault Horizon Enhanced Edition | £7.49 | Steam | PC

Author:
Jonathan Lester
Category:
Deals
Tags:
Ace Combat: Assault Horizon, Arcade flight sim, Namco Bandai, PC games, Project Aces
Discuss:
Ace Combat: Assault Horizon | PC

Ace Combat: Assault Horizon Enhanced Edition | £7.49 | Steam | PC

Ace Combat: Assault Horizon - Enhanced Edition | Steam | £7.49 (save roughly £7)
Ace Combat: Assault Horizon Review

Thanks to Alfresco @ HUKD!

Blood Bowl Legendary Edition, Patrician IV, Fairy Bloom Freesia, Slam Bolt Scrappers, Drakensang & More | £3.29 | Groupees | PC

Author:
Jonathan Lester
Category:
Deals
Tags:
Focus Home Interactive, Indie Games, PC games, Puzzle games, Strategy games

Blood Bowl Legendary Edition, Patrician IV, Fairy Bloom Freesia, Slam Bolt Scrappers, Drakensang & More | £3.29 | Groupees | PC

Be Mine Bundle 8 | Groupees | £3.27
Fairy Bloom Freesia Review

Pay $5 (£3.27) for the lot, including some OSTs and mystery games, or a handful for a sample platter.

Borderlands 2: Krieg The Psycho Hands-On Preview | Hurt Me More!

Author:
Jonathan Lester
Category:
Features
Tags:
2K Games, Borderlands 2, DLC, Gearbox Software, Krieg The Psycho, PC games, PS3 games, Xbox 360 games
Discuss:
Borderlands 2 | PC | Playstation 3 | Xbox 360

Borderlands 2: Krieg The Psycho Hands-On Preview | Hurt Me More!

Platforms: PS3 | Xbox 360 | PC (version tested)

Developer: Gearbox Software

Publisher: 2K Games

Of all the enemies we've faced in Pandora's dangerous wastes, the Psycho is easily the most famous. Gracing both games' box art and constantly burbling all manner of vaguely threatening nonsense, these depraved lunatics charge into combat with no self-preservation whatsoever, gleefully bringing sharpened sticks to a gunfight and setting themselves on fire at the slightest provocation. They've certainly got a bit of a reputation for brainlessness, but you can't argue with the results.

However, after getting hands-on with Borderlands 2's latest vault hunter, it appears that we've grossly underestimated their intelligence. Krieg The Psycho may look every inch the tactless goon, brandishing an enormous chain axe and continually bellowing all manner of insane epithets at the top of his lungs, but he's an advanced character designed for Borderlands veterans looking for a nuanced and surprisingly tactical gameplay experience.

In essence, Krieg boils down to one simple rule. To defeat your enemies, you'll need to hurt them as much as possible... and go out of your way to hurt yourself in imaginative and masochistic ways. Before tactically - and voluntarily - setting yourself on fire.

Borderlands 2: Krieg The Psycho Hands-On Preview | Hurt Me More!

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The Art Of Watch Dogs | Animation Lead Lars Bonde On Bringing Watch Dogs To Life

Author:
Jonathan Lester
Category:
Features
Tags:
PC games, PS3 games, PS4 games, Sandbox games, Ubisoft Montreal, Ubisoft Reflections, Watch Dogs, Wii U games, Xbox 360 games
Discuss:
Watch Dogs | PC | Playstation 3 | PlayStation 4 | Wii U | Xbox 360

The Art Of Watch Dogs | Animation Lead Lars Bonde On Bringing Watch Dogs To Life

Science and art collide when making videogames, and Watch_Dogs will need to lock both down in order to fulfil its ambitious remit. Creating a living, breathing, simulated city full of believable people is no mean feat, especially when it's home to versatile mechanics and sophisticated AI designed to react realistically to everyday situations. Not to mention a vengeful hacker who can cause massive devastation with a single tap of a touchscreen.

So after interviewing Lead Game Designer Danny Belanger, I naturally jumped at the chance to talk to cinematic animation lead Lars Bonde about the artistic challenges Watch_Dogs poses, motion capture, his influences and what the next generation promises beyond shinier graphics.

That said, we're not above talking about Drive, guns and car chases either...

Jonathan Lester (Dealspwn): Thanks for talking to us, Lars. Watch_Dogs must pose a massive challenge compared to other games. To my knowledge, no-one's ever had to animate someone getting splashed by a taxi before, discovering that their bank account has been hacked and his wife's leaving with the kids. That must be fun for you as cinematic animation lead!

Lars Bonde (Ubisoft): The challenge has been fun! Partially because, a lot of times in games, there are so many restrictions in terms of technology and how far you can go. But Ubisoft have been really great in saying, “you know what? Go as far as you can and then whatever you can do, we can always scale things down.” Everything has been built in layers. The AI programmer Eric [Baillargeon] has really provided a lot of those opportunities for us.

We've done a lot of motion capture, shot a lot of data, have a lot of actors and we work really closely with them on what we can do. When the car runs by [in the rain], someone has to be splashed. Yes, we're not putting water in the motion capture studio and spraying it up on them, but we have all kinds of other artefacts we can use like foam or whatever. We make sure that we have a little projector or a cannon that can blow it up on them and they can react to it. We can have something race by them so they can react to it as if it's a car.

The Art Of Watch Dogs | Animation Lead Lars Bonde On Bringing Watch Dogs To Life

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