Live streaming technology has changed the way gamers around the globe perceive the Electronic Entertainment Expo. Gone are the days of scouring magazines for second-hand interpretations of the biggest and best reveals from the preeminent trade event in the gaming calender. Now, the most talented developers, most prolific publishers, and most powerful hardware manufacturers in the world are given the opportunity to connect with their audience on a first-hand basis, beaming their heaviest of hitters directly into the living rooms of the people buying their products.
It's rather telling then, that over the last few days, that very audience has taken to social networking sites in force to express their apathy, their disappointment, and occasionally their outrage at an annual event that is steadily shifting from a freight-train of digital euphoria to a rather more pedestrian rechurning of last year's reveals. Are the sunny streets of Los Angeles about to bear witness to the death of E3? Or can something be done to turn public opinion around and get the fading exhibition back on its feet?Is it too late for E3?
Trawling through blogs can be time consuming, so we thought we’d make it even easier by rounding up the hottest headlines, ripe reviews and fantastic features each week in a handy, low-fat look at the previous seven days.Click here for the week in brief on Dealspwn.com >>
Trawling through blogs can be time consuming, so we thought we’d make it even easier by rounding up the hottest headlines, ripe reviews and fantastic features each week in a handy, low-fat look at the previous seven days.Click here for the week in Brief on Dealspwn
Trawling through blogs can be time consuming, so we thought we’d make it even easier by rounding up the hottest headlines, ripe reviews and fantastic features each week in a handy, low-fat look at the previous seven days.Click here for the week in brief on Dealspwn.com
Platforms: Xbox 360 (Reviewed) | PS3
Developer: Neko Entertainment
Puddle began life as a student project that won big at GDC's Independent Gaming Festival in 2010. With that particular accolade under their belt, Neko Entertainment set about transforming Puddle into a fully-fledged title and, with the aid of Konami, have released it on Microsoft's Arcade service and the Playstation Network. Has it fulfilled the potential hitherto only glimpsed?
The answer is 'yes' and 'no'. Conceptually, Puddle is an intriguing take on the physics-based puzzler; a hallmark of intelligent level design and rewarding gameplay. In reality, the positives are drowned in a sea of frustrations and what-could-have-beens.Click here for more >>
Publisher: UTV Ignition
I fired up Quarrel this morning for one final game before sitting down to write this review. The next time I checked the clock three hours had passed and I was about to fall behind on my deadline. This is a game in which pirates battle ninjas, robots battle soldiers, and aliens battle vikings for territorial control using only the power of the English language. Conflicts are won and lost at the hands of the elusive anagram, which makes itself known only to the most capable of word-weilding warriors. It might sound like I'm being obtuse, but Quarrel is absolutely insane; fortunately, it's equally excellent.
Quarrel was announced for Microsoft's Xbox Live Arcade back in 2009. Since then, it's been stuck in a developmental limbo of sorts, with a whole host of publishers refusing to release on the grounds that "gamers don’t buy word games”. Denki though stuck to their guns, and we're now finally able to play the iOS hit as it was always intended: with online multiplayer support.
How to win fights with naughty words >>
It took only twenty minutes to make my way through everything The Darkness II's demo had to offer, and in that twenty minutes I saw more evisceration and 'things that make me squeal “ouch”' than I have in any other game this generation. Hyperbolic as that may sound, Digital Extremes make very clear from the get-go that their take on Top Cow's supernatural noir isn't about to pull any punches, and it certainly ISN'T for kids.Daily Mail readers look away now...
Reaction to 2K Marin's XCOM revival was mixed at best when it was revealed that the much-loved series would be rebooted in FPS form. 2K have apparently taken that on board, pushing XCOM's release window back to 2013, and allowing Firaxis' more traditional strategy title XCOM: Enemy Unknown to take precedence in 2012, all according to issue 226 of Game Informer.
Appetite for a new XCOM title hasn't dwindled here at Dealspwn, and with StarBreeze Studios' Syndicate reboot shaping up pretty nicely, there's no reason to say that it won't be everything we dare hope for. [IGN]
The White House has made its first official response to the controversial 'Stop Online Piracy Act', deeming it an "inhibition of innovation", and something that, in its current state at least, they "will not support". This comes just a day before a proposed 'blackout', scheduled for tomorrow morning, that will see influential sites like Reddit, the English version of Wikipedia, and Mozilla all replacing content with anti-SOPA messages.Click here for more >>
Welcome to the first weekly roundup of the new year. Is gaming off to a flying start in 2012, or is it still sitting bleary-eyed in bed, nursing a hangover from the festive period? Answers to that strained metaphor and more in this week's At A Glance...Click here for the week in brief on Dealspwn >>
According to Japanese newspaper Nikkei, Kaz Hirai is to replace Howard Stringer as Sony president as early as April of this year. Stringer will retain his roles as chairman and CEO. Sony will finalize the change at a board meeting in February. The news comes less than a year after Hirai was named executive deputy president, but one many will deem a good fit.
Reuters reports that an individual with 'knowledge of the situation' has said of Hirai and Stringer: "They have different styles and strengths. The president mantle has obvious significance". They also point out that Sony have historically chosen a president linked to the electronics arm of the company, 'making Hirai a logical choice for the post'.
Media Molecule have vowed to 'focus a high proportion of its resources on R&D' in an effort to become less dependent on their blockbusting Sony platformer LittleBigPlanet. That's according to a directors' report obtained by Develop, in which the Guildford-based studio cite 'a heavy reliance on the one [...] brand name' as their biggest risk. To that end, so the report states, the company have spent £4.1 million on developing new and innovative games, despite only making £3.44 million profit in the last year.Click here for more...
It's now only a week until Christmas, and the festive parties are in full swing, not least in the Dealspwn camp. Gaming is a serious business though, and we've taken time out of our hectic social lives (stop laughing at the back) to bring you this weeks hottest news, along with reviews of the latest releases. Here's a quick roundup of the biggest for you.Click here for the biggest stories of the week on Dealspwn >>