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Matt Gardner

The Final Hours of Tomb Raider #2 Launches Online

Author:
Matt Gardner
Category:
News
Tags:
Crystal Dynamics, Rhianna Pratchett, Square Enix, The Final Hours of Tomb Raider, Tomb Raider, Videos

The second instalment of Geoff Keighley and Chuck Bartowski Zachary Levi's look at the the final days of development on Crystal Dynamics' Tomb Raider reboot has made its way online, looking at the creative process behind the game's story.

Includes large amounts off Rhianna Pratchett, which is awesome.

Hell Yeah!, Resi 5 & Bulletstorm Free On PS Plus This Month

Author:
Matt Gardner
Category:
News
Tags:
Bulletstorm, Hell Yeah! Wrath Of The Dead Rabbit, Playstation Plus, PS3, Resident Evil 5: Gold Edition, Sony, Spelunker HD

Hell Yeah!, Resi 5 & Bulletstorm Free On PS Plus This Month

Oooh, now that's an incentive to purchase an annual subscription, am I right? Sony continue to deliver with Playstation Plus, offering up tangible rewards for investing in their yearly membership and this month sees two blockbusters and a completely bizarre, colourful action-platformer added to the Instant Game Collection.

PlayStation Plus subscribers will get free access to Bulletstorm, Resident Evil 5: Gold Edition and Hell Yeah! Wrath of Dead Rabbit during October.

Click here to read more...

TimeSplitters 2 HD Was Once In Development, As Was Killer Instinct HD

Author:
Matt Gardner
Category:
News
Tags:
Free Radical, Killer Instinct, rare, Timesplitters, XBLA

TimeSplitters 2 HD Was Once In Development, As Was Killer Instinct HD

One day, there'll be a world where the nice things that we all crave may all come to fruition. Former Rare staffers Steve Ellis, Martin Wakeley and Lee Musgrave have revealed that TimeSplitters 2 HD and Killer Instinct HD was development at Free Radical back in 2008, before the company were taken over by Crytek.

Click here to read more...

The Second LEGO LOTR Dev Diary Makes Us Weep With Delight

Author:
Matt Gardner
Category:
News
Tags:
Dev diaries, LEGO Lord of the Rings, Traveller's Tales, Videos, Warner Bros. Interactive

The Second LEGO LOTR Dev Diary Makes Us Weep With Delight

There's something about the Lord of the Rings score, one of the finest in recent memory that just proves to be effortlessly stirring, moving, triumphant, fragile, and utterly captivating, often all at once. It also makes us want to pre-order Traveller's Tales' latest game.

This second dev diary talks about making some of the dark moments in the series a little lighter through the edium of LEGO, and the trademark whimsy and humour that all of the video games to date have possessed. It covers the 84 playable characters that included heroes, hobbits, dwarves, and even orcs. You'll have unique inventories, huge player freedom, and you'll be able to throw Gimli around like a baseball.

Click here to read more...

The Walking Dead: Episode 4 Gets A Tantalising Trailer

Author:
Matt Gardner
Category:
News
Tags:
Adventure Games, Telltale Games, The Walking Dead, The Walking Dead: Episode 4 - Around Every Corner, Trailers, Videos

The Walking Dead: Episode 4 Gets A Tantalising Trailer

Release Still Listed As "Coming Soon"

We can't wait. We just need a date. And some Microsoft Points. And a convenient bout of man flu. And for the save game bug to be fixed. Seriously, Telltale...fix that damn bug.

Anyway, in the interim, we'll have to make do with this little visual morsel, and continue to gnaw off our digits in impatient frustration.

Click here to read more...

Halo 4 Hands-On Preview | Hail To The Chief

Author:
Matt Gardner
Category:
Features
Tags:
343 Industries, Games previews, Halo 4, Hands-On, Master Chief, Microsoft Studios, Xbox 360 games

Halo 4 Hands-On Preview | Hail To The Chief

Platform: Xbox 360

Developers: 343 Industries

Publishers: Microsoft Studios

Having 343 take the reins for Halo: Anniversary Edition was frankly a brilliant idea - a warm-up test for one of the biggest development challenges ever. For better or worse, Halo is a series that attracts a certain amount of fanaticism, and therefore stepping into the large boots that Bungie left behind when they parted ways from Microsoft has led to an extraordinary amount of scrutiny from  the community for 343, and rightly so. But the Halo 1 reboot at least showcased no small amount of technical prowess, and a strong eye for detail. It was an engaging experience, with one or two very nifty aesthetics tricks up its sleeves, and it formed a nice prelude to the main event.

But whenever the shining star for a console platform finds itself under new management, there are going to be worries. And make no mistake about it, Master Chief is the biggest (only?) icon that the Xbox 30 has got.

Halo 4 Hands-On Preview | Hail To The Chief

So it is that we've had deluge after deluge of assets, shots, explanatory videos, and detail dumps. We questioned whether or not 343 had revealed too much; we debated the form and features of the Prometheans; we ummed-and-aaahed at video footage from E3. It looked like Halo, but would it play like Halo. Now, having gotten some hands on time with Halo 4, we can answer that question.

And the answer is...yes.

Click here to read more...

Daily Bite: Dishonored Rap

Author:
Matt Gardner
Category:
Funnies
Tags:
Daily Bite

Dan Bull's a bit good, really, isn't he.

Game of the Month | September 2012

Author:
Matt Gardner
Category:
Features
Tags:
Competitions, Freebies, Game of the Month

Welcome to our new Game of the Month feature. On the first of every month, we'll be casting our eyes back over the past few weeks to determine the best games of the period, and giving you folks the chance to win a copy of our twelve top monthly picks.

Game of the Month | September 2012

Gamescom gave way to a little lull as everyone bought Sleeping Dogs, but then the releases started coming thick and fast. Honourable mentions must go to plucky indie titles such as Qasir Al-Wasat, FTL, and Klei's outstanding Mark of the Ninja. The football war kicked off with PES 2013 delivering an astounding level of player contro, with EA Canada upping their game too for FIFA 13. Other games of notice included War of the Roses, Tekken Tag 2, and the utterly brilliant Black Mesa, which outdid Valve at their own game.

But there were three titles that stood head and shoulders above the rest for sheer quality, compelling content, and massive replayability.

Click here to find out September's Game of the Month and win a copy for yourself >>>

REPORT: Is 2K Marin's XCOM Now A 3rd Person SOCOM-esque Game?

Author:
Matt Gardner
Category:
News
Tags:
2K Games, 2K Marin, PS3 games, Xbox 360 games, Xcom

REPORT: Is 2K Marin's XCOM Now A 3rd Person SOCOM-esque Game?

Some screenshots purportedly from a marketing survey have arisen that suggest 2K Marin's XCOM - you know, the other game that was original destined to be a tactical FPS before sinking without a trace - may have changed form, with the images hinting towards a third-person tactical shooter, not unlike SOCOM.

Click here to read more...

Valve's Faliszek Hints At L4D3 Possibility

Author:
Matt Gardner
Category:
News
Tags:
Chet Faliszek, Left 4 Dead, Left 4 Dead 3, Valve

Valve's Faliszek Hints At L4D3 Possibility

No, it's not an announcement or even an admission that anything is  happening over at Valve regarding Left 4 Ded 3, but writer Chet Faliszek has suggested that it's certainly a possibility, noting that it's one of his favourite series.

Click here to read more...

PS3 Super Slim Boosts Sony's Hardware Sales

Author:
Matt Gardner
Category:
News
Tags:
Games consoles, Hardware, PS3, PS3 Super Slim, Sales, Sony

PS3 Super Slim Boosts Sony's Hardware Sales

Despite no price cut, and only really offering size and sound reductions rather than any additional features, it would seem that gamers are responding to Sony's recent low-fat gaming diet, as the PS3 Super Slim has boosted the Japanese hardware giant's home console sales by 138%.

According to according to UKIE and GfK Chart-Track (via MCV), 37% of all PS3 units sold last week were of the new model - sporting a 500GB hard drive.

Sony have announced that an EU-only SKU with 12GB Flash memory will release over here on October 12th.

Halo Waypoint Video Shows Off Halo 4's Promethean Weapons

Author:
Matt Gardner
Category:
News
Tags:
343 Industries, Halo 4, Microsoft Studios, Trailers, Videos, Xbox 360 games

We've got a fat Halo 4 multiplayer blowout coming for you later this week, but in the interim you can check out this fresh Waypoint video showing off some of the Promethean weapons that you'll get to play with in next month's game. There are some little tactical tidbits on how best to use them, along with some footage of the guns in action across the Solace and Complex multiplayer maps.

Sony's Yoshida Disappointed By Low Third-Party Vita Support

Author:
Matt Gardner
Category:
News
Tags:
Playstation Vita, Shuhei Yoshida, Sony, Third-Party

Sony's Yoshida Disappointed By Low Third-Party Vita Support

Sony Worldwide Studios president Shuhei Yoshida has expressed some disappointment over the rather low level of support that the Playstation Vita has received from Sony's third-party partners.

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FIFA 13 Review | Still The Ultimate Team?

Author:
Matt Gardner
Category:
Reviews
Tags:
EA Canada, EA Sports, FIFA 13, Football games, Sports Games

FIFA 13 Review | Still The Ultimate Team?

Platforms: PC | PS3 | Xbox 360 (reviewed)

Developers: EA Canada

Publishers: EA Sports

If Konami's mission over the years has been to strive towards giving the player an unprecedented amount of control over the on-pitch action (something that they finally, satisfyingly achieved with this year's iteration), the EA Canada's insanely popular, and vastly more expensive series has always been one aiming to capture the spectacle, the drama - making everything around the player feel utterly authentic.

Two different approaches have produced two very different, and equally impressive games this year. FIFA 12 saw the arrival of the Impact Engine, which had an immediate effect on the way matches played out. Although the physical properties of the players now led to more realistic encounters, too often we'd find games bogged down in the middle of pitch, with players often falling over one another in a heap. Though still not perfect, the amount of swearing at the Impact Engine has gone down with reference to this year's game.

FIFA 13 Review | Still The Ultimate Team?

If EA were mainly focused on overhauling the defensive side of things last year, then this year it's all about attack. Indeed, we actually rather wish they'd spent a little bit of time tweaking Tactical Defending to allow players to vary the distance between the oncoming player and the controlled defender, but it's a small quibble. Impressively, the offensive AI has been noticeably improved. Creative options going forward are more varied than ever before, thanks to overlapping wingbacks, teammates moving into channels automatically, bended runs attempting to break the offside trap, and wingers scything into the penalty area on the diagonal. It's still frustratingly difficult to score across the face of goal, but moving the ball around is a joy. And we've not been able to say that about a FIFA game in a long time.

Click here to read more...

PWNCAST | Season 2: Episode 2 – The Wii U...Or How To Lose Friends And Alienate People

Author:
Matt Gardner
Category:
Features
Tags:
Eurogamer Expo 2012, FIFA 13, PES 2013, Podcast, PWNCAST, Wii U

PWNCAST | Season 2: Episode 2 – The Wii U...Or How To Lose Friends And Alienate People

We realised something at Eurogamer Expo - that playing multiplayer on the Wii U can often lead to a life of loneliness and exile, as asymmetrical multiplayer equates to four people having fun, with another gamer pressing their nose against the tiny window of the Game Pad, wishing they were having fun too.

This week on the PWNCAST we show a little more love to Borderlands 2, we attempt to call the football war this year between PES and FIFA, we talk more about the Wii U launch window lineup, and explore Introversion's new title - Prison Architect.

PWNCAST | Season 2: Episode 2, Recorded: September 28th, 2012

Some of the things that get covered this week:

  • We discuss brand loyalty in Borderlands 2
  • War of the Roses
  • Matt goes hands-on with the Wii U's launch titles
  • Why Nintendo Land will turn you into a social pariah
  • The Wonderful 101
  • Prison Architect
  • Turducken in the shower

...and much, much more.

Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be quite a few instances of strong language.

Click the banner at the top to play the file, or right click and select 'Save Link As' to download the file onto your hard drive.

Want more? Check out the rest of our PWNCAST posts onsite, hit us up on iTunes, or subscribe to the PWNCAST Feed here.

PWNCAST | Season 2: Episode 2 – The Wii U...Or How To Lose Friends And Alienate People PWNCAST | Season 2: Episode 2 – The Wii U...Or How To Lose Friends And Alienate PeoplePWNCAST | Season 2: Episode 2 – The Wii U...Or How To Lose Friends And Alienate PeoplePWNCAST | Season 2: Episode 2 – The Wii U...Or How To Lose Friends And Alienate PeoplePWNCAST | Season 2: Episode 2 – The Wii U...Or How To Lose Friends And Alienate People

Best Handheld of All Time

Game Buzz | Episode 2: Spartans on the Ground

Author:
Matt Gardner
Category:
Features
Tags:
BioWare, Game Buzz, Halo 4, Mass Effect Trilogy, Oculus Rift, Podcast, PWNCAST

Game Buzz | Episode 2: Spartans on the Ground

Hello! Welcome to the relaunching of Game Buzz as a weekly half-hour podcast centred round the week's news. Every Saturday we'll be aiming to provide plenty of comment-laden wafflings and lashings of opinionated banter as we dissect the hottest stories of the week. We'll still be broadcasting the PWNCAST on Sundays, though that will maintain a focus on games themselves, gaming culture, and broader topics.

This week has been a bit of a slow burner. We take another look at BioWare this week, discuss some hands-on time with Halo 4, look at the early pricing for the Rift dev kits, and talk about the upcoming Mass Effect Trilogy.

Game Buzz: Episode 2 - Spartans on the Ground, Recorded: September 28th, 2012

Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be some instances of strong language.

Click the banner at the top to play the file, or right click and select 'Save Link As' to download the file onto your hard drive.

Want more? Check out the rest of our PWNCAST posts onsite, hit us up on iTunes, or subscribe to the PWNCAST Feed here.

Game Buzz | Episode 2: Spartans on the Ground Game Buzz | Episode 2: Spartans on the GroundGame Buzz | Episode 2: Spartans on the GroundGame Buzz | Episode 2: Spartans on the GroundGame Buzz | Episode 2: Spartans on the Ground

Best Handheld of All Time

Assassin's Creed III Extensive Hands-On Preview | Oooh, What A Lovely Tea Party

Author:
Matt Gardner
Category:
Features
Tags:
Action Games, Assassin's Creed III, Games previews, Sandbox games, Ubisoft, Ubisoft Montreal

Assassin's Creed III Extensive Hands-On Preview | Oooh, What A Lovely Tea Party

Platforms: PC | PS3 (previewed) | Xbox 360 | Wii U

Developers: Ubisoft Montreal

Publishers: Ubisoft

In my last preview for Assassin's Creed III, I ripped down the web of historical lies that told us the French turned the tide of battle against the Redcoats at Chesapeak, and learned that it was mainly down to an Assassin with a jaunty hat. Well, a couple off weeks ago, I realised that, as it turns out, our fashionable murderer was also the one who dumped all of that lovely tea in Boston's harbour too.

Versatile chap.

Assassin's Creed III Extensive Hands-On Preview | Oooh, What A Lovely Tea Party

Assassin's Creed III marks a period of transformation for Ubisoft's lucrative series. Not only is this final chapter in Desmond's story paving the way for a completely new approach to the series beyond October 31st, but Ubisoft have suggested that this is a game built  to usher in the next generation. The AnvilNext engine is reportedly squeezing every last drop of power from the current systems, and it shows.

It's a game that represents so much upheaval, experimentation, and the forging of new paths, that the American Revolution seems an utterly perfect fit. From the tranquil, verdant forestland of the Homestead and its surrounding lands, to the glades and river-carved valleys of the frontier, to the wildly different, hustle and bustle of an adolescent Boston and New York - not yet fully formed, brimming with character and energy, the streets lined with soldiers, the public mood a simmering cauldron of  dissatisfaction. Assassin's Creed III is a game that manages to both feel vastly different to its predecessors, and yet also utterly familiar.

Click here to read more...