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Matt Gardner

Stuff Your Eyes With New XCOM: Enemy Unknown Gameplay Footage

Author:
Matt Gardner
Category:
News
Tags:
2K Games, Firaxis Games, Gameplay footage, Strategy games, Turn-based strategy games, Videos, XCOM: Enemy Unknown

Firaxis Games' Jake Solomon and Garth DeAngelis took to Twitch.tv last night to demo a livestream of some brand new XCOM: Enemy Unknown gameplay footage. If missed it, you can catch it by lightly caressing the vid above with your cursor, or clicking here.

Orcs Must Die! 2's Fire & Water Expansion Out Tomorrow

Author:
Matt Gardner
Category:
News
Tags:
Action Games, Co-op, DLC, Orcs Must Die! 2, Robot Entertainment, Strategy games

Orcs Must Die! 2's Fire & Water Expansion Out Tomorrow

Robot Entertainment have announced the first DLC booster pack for Orcs Must Die! 2, titled Fire & Water. Those who download the booster will get access to three new levels, three new Endless Mode conversions to be played in singleplayer or with a chum, a host of new traps, and a smattering of new elemental enemies too.

Click here to read more...

OnLive's Steve Perlman Steps Down As CEO, Replaced By Charlie Jablonski

Author:
Matt Gardner
Category:
News
Tags:
Charlie Jablonski, Cloud gaming, Gary Lauder, Newco, OnLive, Steve Perlman, Takeover

OnLive's Steve Perlman Steps Down As CEO, Replaced By Charlie Jablonski

Just as we thought that the ship had be steadied, with reports from only a few days back indicating that Steve Perlman would be continuing in the role of CEO for newco OnLive, comes the news that Perlman has left the company. Former head of OnLive operations, Charlie Jablonski, will become OnLive's COO and acting CEO.

Click here to read more...

Cage: Sony Gave QD "Total Freedom. No Constraint In Anything"

Author:
Matt Gardner
Category:
News
Tags:
Beyond: Two Souls, David Cage, Heavy Rain, PS3 games, Quantic Dream, Sony

Cage: Sony Gave QD "Total Freedom. No Constraint In Anything"

David Cage has spoken of a rare thing in his relationship with Sony: full autonomy and creative control over exactly what he and his studio deliver.

When asked at Gamescom just how much freedom Sony had afforded Quantic Dream when it came to artistic vision, Cage's answer was simple: "Total freedom," he said. "Total freedom. No constraint in anything."

Click here to read more...

SURPRISE! Telltale Dropping The Walking Dead Ep. 3 This Week

Author:
Matt Gardner
Category:
News
Tags:
Adventure Games, Telltale Games, The Walking Dead, The Walking Dead: Episode 3 - The Long Road Ahead, Zombie games

What a lovely little surprise. We were on the edge of our seats waiting for some news - any news - about the next instalment of Telltale's fantastic Walker-ridden adventure series. Now comes news that episode 3 of The Walking Dead - The Long Road Ahead - will release today on PS3 in North America, with PC and Xbox 360 receiving the game tomorrow.

The launch trailer, courtesy of IGN, is above.

Hawken To Support The Oculus Rift At Launch

Author:
Matt Gardner
Category:
News
Tags:
Hawken, Meteor Entertainment, Oculus, Oculus Rift, VR headsets

Hawken To Support The Oculus Rift At Launch

Just saying the words 'Oculus Rift'  is awesome, and we can't wait for the John Carmack-supported VR headset to be fully realised and released.The id programming master has already pledged Doom 3: BFG Edition to the hardware, and now it seems that Meteor's F2P mech FPS Hawken will support the Rift too.

Colour us very excited.

Click here to read more...

Daily Bite: Crossbow Eye Joe

Author:
Matt Gardner
Category:
Funnies
Tags:
Daily Bite

Never underestimate the humorous potential for scoring sped-up virtual carnage with either Benny Hill or Cotton Eye Joe...

SimCity Hands-On Preview | We Built This City

Author:
Matt Gardner
Category:
Features
Tags:
EA Games, Games preview, Gamescom 2012, Maxis, Sim games, SimCity

SimCity Hands-On Preview | We Built This City

Platforms: PC

Developers: Maxis

Publishers: EA Games

Connectivity has been the big buzzword for the past year or two, and it's only going to become more and more prevalent. Since Criterion added a hosted of finely integrated social features into their Burnout series with Autolog, EA (and a number of others too) have been attempting to cram their titles with as much competitive user feedback as possible.

And now it's come to SimCity.

Maxis' focus with this revival has been firmly centred on the expanded field of play - a SimCity community that looks to unfurl a field of play on a truly global stage. The showcase back in spring promised a more connected experience. E3 gave us a full look at the Regions concept that would see players from all over the world building cities in neighbouring environments, and influencing the conditions of those around them with their actions. Finally, at Gamescom, Maxis lifted the lid on a host of fine details, persistent social features, and an impressive foundation for a fully-fledged virtual economy.

SimCity Hands-On Preview | We Built This City

Let's start with the rather familiar wall of notifications and challenges. In this particular game, the feature is titled CityLog, with the player notified any time a friend completes a challenge or finishes up on a large building project or amasses a certain amount of money. In short, every little bit of progress your friends make in the game is tracked and fed back to you so you can make sure you're always just a little bit ahead.

Click here to read more...

Put A Capcom Gamescom Video Blowout In Your Faces

Author:
Matt Gardner
Category:
News
Tags:
DMC: Devil May Cry, Gamescom 2012, Lost Planet 3, Remember Me, Resident Evil 6, Videos

Put A Capcom Gamescom Video Blowout In Your Faces

Missed the Capcom presser? Fret not fellow gamers, as the folks over at Capcom Unity have deigned to release videos of the event, showcasing new footage of Resident Evil 6, Lost Planet 3, DmC, and properly unveiling Remember Me.

The vids are after the jump.

Click here to read more...

Have A New Ratchet & Clank: Q-Force Trailer

Author:
Matt Gardner
Category:
News
Tags:
Gamescom 2012, PS Vita games, PS3 games, Ratchet & Clank: Q-Force, Sony, Trailers, Videos

Sony have finally released their Gamescom trailer for the upcoming CrossPlay title Ratchet & Clank Q-Force.The new video shows off a little gameplay footage and touches upon the story at the heart of the game.

As with all CrossPlay titles,one purchase will mean that you get both PS3 and Vita versions of the game.

Check out Brendan's Gamescom preview here.

New Little King's Story Gets September EU Release

Author:
Matt Gardner
Category:
News
Tags:
ARPGs, JRPGs, Konami, New Little King's Story, PS Vita games

New Little King's Story Gets September EU Release

Konami have announced that New Little King's Story - the Vita-based sequel to the Wii original - will see a European release late next month.

Click here to read more...

Microsoft Looking To Those Affected By "OnLive Transition" To Boost Ranks

Author:
Matt Gardner
Category:
News
Tags:
Microsoft, OnLive, Recruitment

Microsoft Looking To Those Affected By "OnLive Transition" To Boost Ranks

Microsoft appear to have been eyeing OnLive's recent troubles with a certain sense of opportunity,using EventBrite to extend an open invitation to those affected "by the OnLIve transition" to a mixer tomorrow.

Click here to read more...

The World Ends With You Out Now On iOS

Author:
Matt Gardner
Category:
News
Tags:
iOS games, JRPGs, RPGs, The World Ends With You

Well, we saw it coming. Tetsuya Nomura’s cult RPG is out now foriPhone for $19 and iPad for £13.99.

A remixed bumper soundtrack, pin-sharp Retina HD visuals, Twitter integration, a bonus unlockable chapter, and some new wireless features await new purchasers.

BF3: Armored Kill Drop Dates Confirmed

Author:
Matt Gardner
Category:
News
Tags:
Battlefield 3, Battlefield 3: Armored Kill, BF3, DICE, DLC, EA Games, FPS games, Tanks

BF3: Armored Kill Drop Dates Confirmed

EA Games and DICE have confirmed the release dates for the next slice of Battlefield 3 action - the tank-heavy, vehicle-focused expansion Armored Kill.

Click here to read more...

PWNCAST | Season 1: Episode 26 – A Gamescom Finale

Author:
Matt Gardner
Category:
Features
Tags:
Anarchy Reigns, Dishonored, Gamescom 2012, Oculus Rift, PlayStation All-Stars Battle Royale, Podcast, Psygnosis, PWNCAST

PWNCAST | Season 1: Episode 26 – A Gamescom Finale

After a week of horrifying internet in Cologne, struggling to upload pictures let alone podcast episodes, we look back on this year's Gamescom for our season finale. Brendan describes an intricately planned, and utterly botched clean kill in Dishonored, Jon goes weak at the knees for his import copy of Anarchy Reigns, and things get a bit heated when the subject of Playstation All-Stars rears its head. We discuss Black Isle's return, wearily ignore Ubisoft's piracy claims, and lament the passing of SCE Liverpool/Psygnosis.

PWNCAST | Season 1: Episode 26, Recorded: August 24th, 2012

Some of the things that get covered this week:

  • Jon tells us all about Anarchy Reigns
  • Brendan gives an early lowdown on Darksiders 2
  • Black Isle - Is the band really getting back together?
  • We shed a tear or two for SCE Liverpool
  • Gamescom 2012 highlights
  • Why PSASBR really isn't a Smash Bros. clone
  • How the Oculus Rift will literally blow your mind
  • Messy seduction in Dishonored
  • The gameplay possibilities in Beyond

...and much, much more.

Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be quite a few instances of strong language.

Click the banner at the top to play the file, or right click and select 'Save Link As' to download the file onto your hard drive.

Want more? Check out the rest of our PWNCAST posts onsite, hit us up on iTunes, or subscribe to the PWNCAST Feed here.

PWNCAST | Season 1: Episode 26 – A Gamescom Finale PWNCAST | Season 1: Episode 26 – A Gamescom FinalePWNCAST | Season 1: Episode 26 – A Gamescom FinalePWNCAST | Season 1: Episode 26 – A Gamescom FinalePWNCAST | Season 1: Episode 26 – A Gamescom Finale

Best Handheld of All Time

Army of Two: The Devil's Cartel Preview | Serious Overkill

Author:
Matt Gardner
Category:
Features
Tags:
Army Of Two: The Devil's Cartel, Dude-Bro, EA Games, Frat, Games previews, Gamescom 2012, TPS games, Visceral Games

Army of Two: The Devil's Cartel Preview | Serious Overkill

Platforms: PC | PS3 | Xbox 360 (previewed)

Developers: Visceral Games

Publishers: EA Games

I always thought that there was something refreshingly honest about Army of Two. In a sea of rather serious dudebro shooters, at least Salem and Rios at least knew who and what they were, as well as the nature of their target audience. Who hasn't engaged in a little fistbump or a joyous hi-five after blasting through a particularly difficult mission in co-op with a  friend next to you on the couch? Seeing that reflected in a game was satisfying. Instead of blithely ignoring the meatheaded nature of the genre, Army of Two gleefully revelled in it, and gained my respect for it. Let's face it: none of these games exactly give us a deep emotional experience or reflect on the darker side of war. The fact that it happened to be a solid little throwaway shooter made it something on an actually-not-all-that-guilty pleasure.

Which is why I might be the only person a little bit sad that The Devil's Cartel sees you play as neither Salem nor Rios, and there's nary a hint of air guitar or victory dancing in sight.

Instead of the divisive frat boys that EA Montreal created, new overlords Visceral have seemingly opted in favour of a couple of blank slates - Alpha and Bravo - deployed on a covert mission down in Central America, where they find themselves in the middle of a tumultuous Mexican drugs war. Much of the gameplay seems unchanged, although there's a lightheartedness that's missing, though the producers assure us that the game will see some banter and a few touches to provide some respite from what looks to be a rather darker setting than the PMC skullduggery of past games.

Army of Two: The Devil's Cartel Preview | Serious Overkill

If there is one thing to be said for The Devil's Cartel, it's that dumb, violent, co-op fun has never looked better than this. Frostbite 2 once again razzles and dazzles, with so much of the cartel drug lab in which we find ourselves for our hands-on demo proving to be destructible up to a point. Furniture positively explodes into  clouds of splinters, with concrete walls and pillars spitting chunks of debris with every flying bullet. It's pleasantly anarchic stuff.

Click here to read more...

Daily Bite: Grand Theft Dragon

Author:
Matt Gardner
Category:
Funnies
Tags:
Daily Bite

Hot on the heels of Grand Theft Horse, someone's gone and plonked a Skyrim expat down in Liberty City...

New Rocksmith Trailer Invites "Great Guitarists" To Check Out The Game

Author:
Matt Gardner
Category:
News
Tags:
Hard-Fi, Music games, Rocksmith, Ubisoft

..Starting With Hard-Fi

Say the words "great guitarists" to someone and you'll be met with a list that will almost certainly at feature one of the following: Jimmy Page, Jimi Hendrix, Eric Clapton, Pete Townshend, James Hetfield, Mark Tremonti, Mark Knopfler, Slash, and so on. As nice a chap as he might be, we're not sure Hard-Fi's Ross Phillips would be on our list.

However, Phillips trotted along to Gibson Guitar Studio London to check out Ubisoft's Rocksmith to check out the game and the video above is the result.

To be honest, we can't really imagine Clapton taking too kindly to being stood in front of a game geared around turning you into a rock god when he's one already. Plus he's a bit of a grouchy soul.

More details in our Rocksmith hands-on preview.