We would have absolutely loved it if Crysis 3 had been all about being irrepressibly cool, and strutting one's stuff in a nanosuit to hours of ZZ Top as shown in EA's recent ad for the game. But really it's mainly about sneaking around and shooting things with your awesome Predator bow, shown off in a new vid.
Crysis 3 is out now for PC, PS3, and Xbox 360. EA have only just sent us the game, so our review will be a little late. Sorry folks.
In the wake of Sony's big Playstation Meeting wherein they first unveiled their plans for the next generation, we take a look at some of the announcements made surrounding the PS4 reveal, and pick apart the presentation.
Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be some instances of strong language.
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343 Industries have announced that there's a big, fat Halo 4 patch incoming this week, although there's not a firm drop date as yet.
“While we’d love to give you the specific date and time you’ll be prompted to download this update unfortunately we’re only given an ambiguous window in which it will release, not a hard date," said 343i. "So you’ll know as soon as we know… or something like that, anyway.
"While this update tackles a significant amount of bugs, glitches and issues we’re happy to soon call resolved, there’s more balancing to be done and more matters of contention to address, and we are actively working with the Halo 4 game team to investigate the feasibility of additional fixes. For now, here is a breakdown of what will be included in this particular title update."The full list of tweaks is after the jump >>
This is fast becoming something of a trend for next-gen. Once again, we had a glimpse of the future, and all of the focus appeared to be on the controller rather than the console. Sony Worldwide boss Shuhei Yoshida has responded to disappointment in that uarter, saying that really the PS4 itself is "just a console", and reiterating that what next-gen is really all about is the games, and the way in which we play them.Click here to read more...
Well, we called it. Dave Perry, Gaikai's CEO, delivered a brief presentation during Sony's Playstation Meeting detailing how the 'Playstation Cloud' will evolve over time to deliver backwards-compatibility to the PS4 and streamed, full-game demos for would-be purchasers.Click here to read more...
So it would seem that a fair few people are excited for the Playstation 4. As well as slinging up a giant slide filled with the logos of some of the biggest publishing names in the industry, Sony have sent through a big fat list of all of their third-party partners who've already signed on the dotted line when it comes to the PS4, from Activision, Ubisoft, and EA, to the likes of Grasshopper, Mojang, and Platinum.Click here for the full list >>
The excitable Yoshinori Ono bounded onstage to represent Capcom at Sony's PS4 reveal this evening, stating with a big grin on his face that he wouldn't be talking about Street Fighter, but rather was in the building to show off Capcom new game engine - codenamed Panta Rhei.
He did so by exhibiting a new game - under the name Deep Down - which looked an awful lot like how we've pictured Dragon's Dogma 2 in our dreams.
Speaking of which, we'd like this B'z track to be the title music for the sequel please, Capcom.
PlayStation 4 architect and Marble Madness designer Mark Cerny took to the stage at Sony's Playstation Meeting this evening to announce the first game for the Playstation 4 - Knack.
Built around the Unreal Engine 4, Knack stars a cutesy little robot that can transform into a pretty enormous beast and smack orcs into some rather lovely looking particles.Click here for a video >>
Jonathan Blow took to the stage this evening to show off his open-world puzzler - The Witness - which will launch on PlayStation 4 as a timed exclusive.
After ruminating drily how on Earth he could follow "all of those explosions" exhibited in the videos for the likes of Killzone: Shadow Fall and Infamous: Second Son, Blow described an open-world game stuffed with "a-ha moments".
We're not exactly sure what that means, aside from reminding us of Alan Partridge, but here's a video.Click here to read more...
Sony's "Playstation Meeting" kicks off tonight at 6.00pm EST/11.00pm GMT/12.00pm CET. You can watch it live here on Dealspwn, so make sure you've got your popcorn ready for this evening. We'll be covering the presentation in detail this weekend in the PWNCAST, but we'll also have some immediate impressions up on site for you shortly after the presentation ends.
Bookmark this page. You're not going to want to miss this.Click here to read more...
Capcom seem to be following in Revengeance's footsteps when it comes to trailer strategies, with Dragon's Dogma: Dark Arisen reeiving yet another video this morning, displaying more monster hunting and adventurous spelunking.
The game is slated to release on April 26th for PS3 and Xbox 360.
Remember local multiplayer? Remember gaming nights? Remember the times when you'd just walk ten minutes down the road to your mate's house and there'd be five other people hanging out as well, and the doorbell goes, and it's the pizza guy, and you game until the early hours of the morning?
Well the folks over at TheAverageGamer remember them well, and they're bringing them back with a new "out-of-home gaming celebration" named 'The Gaming Den'.Click here to read more...
We've been making strangled noises of sheer ecstasy over Metal Gear Rising: Revengeance all week. Hell, we've been making them for months, but now they're fully justified, as you can see from our review of MGR. However, Hideo Kojima has told of his nervous expectations regarding the game, saying that he never thought the end product would do this well.Click here to read more...
Insomniac Games' CEO Ted Price has stated that, quite frankly, he'd rather focus on making a fun game, rather than worrying over whether or not it's particularly realistic, or offers an "authentic" experience.
In fact, we rather agree with him.Click here to read more...
Nintendo released the futuristic SNES racing classic F-Zero onto the European Wii U Virtual Console today. However, instead of getting the slower 50 Hz version as before, we're the downnloadable version will be the 60 Hz NTSC version.
We PAL gamers are used to getting the short straw, but after complaints surrounding the 50 HZ EU release of Balloon Fight on the Virtual Console, Nintendo announced that the version of F-Zero on the Wii U eShop "is a release of the US-NTSC version of the game running at 60Hz."
For a limited time, it'll only cost you 30p too!
Nintendo have apparently realised that putting your new console in front of hundreds of thousands of eager consumers might actually be a good idea, and shall be returning to the world's largest gaming event - Gamescom - this August.Click here to read more...