In the wake of the rather limping Battlefield 4 confirmation, DICE have been swift to reiterate that there's still lots more to be had from Battlefield 3.
Lots more DLC. Lots.
"Battlefield 3 story is still just the beginning," read a post from the devs on the Battlefield website.Click here to read more...
Square Enix have dream dropped a new Kingdom Hearts 3D: DDD trailer today, showing off a couple of the new Disney worlds that Sora and Riku will be visiting in the upcoming 3DS game, along with some boss footage too.
"New worlds await Sora and Riku in KINGDOM HEARTS 3D [Dream Drop Distance]," say Square. "Journey through magical Disney worlds never seen before in the KINGDOM HEARTS series, such as La Cité des Cloches (The Hunchback of Notre Dame), and “The Grid” (TRON: Legacy), uncovering mysteries, meeting new friends and battling awesome bosses as you go."
Kingdom Hearts 3D: Dream Drop Distance launches for 3DS this Friday 20th.Click here to read more...
G4TV have gone live with a video showing off the first 15 minutes of Square Enix's upcoming paean to Hong Kong crime cinema. We're very excited for Sleeping Dogs's release this August, and this video should give you some insight into exactly why.
Plus, when you're done, you can read Jon's Sleeping Dogs E3 interview with United Front for some tasty developer quotes.Hit the jump for 15 minutes of Sleeping Dogs goodness...
Time's up meatbags! BioWare have revealed that the citizens of the Old Republic will soon be joined by a rather familiar-looking droid.
A new video has outed HK-51's arrival in SWTOR, with the ETA a vague-but-promising "very soon".
Let's hope you can break its programming.
Well it was only a matter of time. After a somewhat embarrassing slip-up the other day, EA have finally formally announced that those who pre-order the limited edition version of this year's Medal of Honor: Warfighter will receive entry into an exclusive early beta for Battlefield 4.Click here to read more...
We're pretty sold on Hitman: Absolution now. It was touch and go for a little bit as IO Interactive refused to show anything but seemingly incongruous videos full of action and suspiciously conspicuous violence. However, if Jon's E3 Hitman preview is anything to go by, it'll be exactly what we've been waiting for.
Anyway, this new little video gives some insight into what actually goes on at a big expo like E3, taking viewers behind the scenes at Square Enix's booth, and lifting the lid on the dev team's preparation for such a large event. There's plenty of gameplay footage in there too.Click here to read more...
Ouya's Julie Uhrman has been putting out fires this week, with many commentators (including our own) observing the Kickstarter console project - which smashed its target of $950,000 in under a day - with no small amount of scepticism.Click here to read more...
EA Labels boss Frank Gibeau has stressed the importance of having two separate brands - Battlefield and Medal of Honor - with alternating release patterns, suggesting that it lessens the risk of "annualized [sic] sequel fatigue".Click here to read more...
Namco Bandai have announced that the Bikini Bundle DLC will be available as a pre-order bonus for Tekken Tag Tournament 2. This delightful piece of additional content will provide over 150 bikini sets for your favourite Tekken characters, as witnessed in a new video that shows off a youthful and sprightly Heihachi romping about in Speedos, and Panda looking utterly bemused and getting beaten up in an old-fashioned one-piece.
It's pretty bizarre.Click here to read more...
There's only a week left to get your votes in for this year's Games Media Awards.
As per usual the nominations are all provided by YOU - gamers, consumers, readers, listeners, and beloved denizens of the internet. And as it appears to be de rigeur every year it, we figured we'd
pimp ourselves out let you know how you can get involved, and nominate your favourites sites, mags, video streams, and podcasts this year.
The Spartacus series from Starz has thus far been filled with sex, violence, sexy violence, and violent sex, and Ubisoft's game tie-in certainly looks to be picking up on the visceral combat that's made the series so popular.
There's been no huge revelation on exactly how the game will play just yet, but we'll expect to learn more at Gamescom next month. Meanwhile, you can put the announcement trailer found below in your faces.
Game's set for a 2013 release.Click here to read more...
We've been glancing back over the past six months this week, looking at the best games that have emerged this year so far, and in tomorrow's podcast we'll take a deeper look at some of those decisions and look towards the next six months too.
But what have we learned from this year so far? When we look back on 2012, what will these early months have told us?
One of the more consistent cries that has emerged from the press machine thus far has been the constant wave to folks debating current pricing models. Sales were down, high street chains felt the burn, and the UK saw its flagship specialist games retailer go under, eventually closing a massive chunk of its stores before it could even think about rising from the ashes. GAME is bouncing back, slowly but surely, but it took a huge hit.
The inexorable march of digital continued into the new year. TIGA pointed towards startup figures that spoke for themselves. Studios like Remedy and Mojang espoused the joys of digital distribution, as others (particularly those who'd already left the home market and gone F2P or mobile) criticised the pressure retailers still exerted over platform holders.
Western pricing models came under fire as more and more games continued to go free-to-play, the most high profile "casualty" perhaps being the slow (yet inevitable?") descent of EA's latest blockbuster MMO - Star Wars: The Old Republic - into freemium territory. The game's first year has seen it haemorrhage subscribers, with BioWare unable to act swiftly enough to deliver the content it promised.
This week we take a look at the past six months, some of the highlights, some of the disappointments. We talk about our recent top ten and some of the games that didn't quite make the list, and look forward to a future six months that are rammed with promising games.
PWNCAST | Season 1: Episode 21, Recorded: July 12th, 2012
Some of the things that get covered this week:
...and much, much more.
Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be quite a few instances of strong language.
Click the banner at the top to play the file, or right click and select 'Save Link As' to download the file onto your hard drive.
Video games have had many villains over the years, but perhaps none so charismatic as Kane - the megalomanical sociopath with an IQ of 192, who calls himself the Messiah and leads the Brotherhood of Nod.
Ah...the Brotherhood of Nod. Fiendishly difficult to define, depending upon who you speak too, and which games you take note of, the Brotherhood is part Abrahamic religion, part multi-national corporation, and part decentralized nation-state...or, indeed, none of these things.
It could, of course, just be an entity designed to fuel Kane's imperialist tendencies, but then he has as vague a past as his cult: reportedly several thousand years old, rumoured to be the original brother of Abel, or indeed an alien from outer space.
Which would make him Xenu. Hmmm....Click here to read more...
Platforms: PC | PS3 | Xbox 360 (reviewed)
Developers: Airtight Games
Publishers: Square Enix
I had rather hoped that I wouldn't have to bring up Portal. The knowledge that Kim Swift worked on Narbacular Drop, and then went on to help create Portal at Valve is really unnecessary information at this point. But I needn't have worried about that changing my perspective of Swift's latest game - the echoes of Valve's finest are written large across Quantum Conundrum.
"Is this done by the people that made Portal," my sister asks me one evening, glancing up from her book momentarily.
"One of the co-creators, yes." I tell her. "What made you say that?"
"Just the way that crate flew through the air off of that pad. Those laser emitters look awfully familiar." This from a woman who has never played Portal herself...though she has listened to "Still Alive" on numerous occasions.
GLaDOS and co., it would seem, are inescapable.
But then again, Swift and her team invite comparisons.At its core, Quantum Conundrum ferries you from puzzle room to puzzle room, inviting you to manipulate the world around you through distorted physics, chucking boxes onto hard to reach switches, taking care to dodge laser beams and deadly drops. This is all done in the first-person, too, providing ample opportunity for some tricky platforming. There's even a humorous narrator in there as well, punctuating your puzzling journey with quips and criticisms.Click here to read more...