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Matt Gardner

Daily Bite: Portal Bra

Author:
Matt Gardner
Category:
Funnies
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Daily Bite

Because every Aperture test subject needs excellent support...

Daily Bite: Portal Bra

[Geekologie]

Gamescom 2012 Hub

Author:
Matt Gardner
Category:
Features
Tags:
Capcom Gamescom 2012 Press Conference, EA Gamescom 2012 Press Conference, Games expos, Games previews, Gamescom 2012, Sony Gamescom 2012 Press Conference, Ubisoft Gamescom 2012 Press Conference

Gamescom 2012 Hub

It's the middle of August, and that can only mean one thing: it's Gamescom time! After a hugely successful E3, we'll be bringing you all of the hottest coverage from Cologne as the Koelnmesse opens its doors to the biggest games expo in the world. Once again, we'll be getting to grips with some of the biggest upcoming titles of the next twelve months, interviewing some of the developers working hard behind closed doors, bombarding you with the latest news, previews, and interviews from the show and giving you our opinions on some of the hottest properties in the industry. We're expecting a few surprises, and one or two new reveals, and everything will be easily navigable from this page.

Click here to check out the latest news and previews in our Gamescom 2012 stream!

Do also keep abreast of action as it happens via our main site Twitter stream for 140 character reports straight from both the show floor and clandestine closed-door meetings. Our Facebook page will have a steady stream of site links too.

Gamescom 2012 Preview: We take a look at this years show, who'll be there, and what they're likely to be showing. We chat about the notable absences, cast some predictions reagarding the press conferences, and name some games that we think may well be the stars of this year's show. Click here to check it out.

Gamescom 2012 Community Feedback: We want to see hear what you're excited about too. Tell us what you're anticipating most at this year's Gamescom. If you have a burning question about a game, or want to follow up on any of our coverage, this is the place to be. Ask direct questions of Matt and Brendan while they're out in Cologne, and we've got a packed schedule, so if there's something you really want to find out, now's the time to let us know. Click here to learn more.

Press Conferences

NB. Click on the individual conference titles for all of the news, trailers and updates for the specific presser.

Tuesday, August 14th

Capcom (click for coverage)

Electronic Arts (click for coverage)

Sony: 7:00pm CET / 6:00pm BST / 10:00 am PST/1:00 pm EST

Wednesday, August 15th

Ubisoft: 3:00pm CET / 2:00pm BST / 6:00 am PST/9:00 am EST

Postcards From Gamescom

Each day Matt and Brendan will be giving an overview of what they've seen, highlights from the show, and reaction to the hottest news coming out of Cologne.

Tuesday: Press Conference Day
Wednesday: Capcom, 2K, Konami, Bohemia, and THQ
Thursday: EA, Sony, Bethesda, Wargaming, and CCP
Friday: CD Projekt, Ubisoft, Activision, Warner Bros., and Disney

Aftermath: Post-convention PWNCAST

Interviews

Games Previews

PWNCAST | Season 1: Episode 25 - Back To The Future

Author:
Matt Gardner
Category:
Features
Tags:
Favourite Gaming Memories, Next-gen, Oculus Rift, Personal Achievements, Podcast, PWNCAST, RIFTen, Short ShRIFT, Tech, ThRIFTy, What we want to see from next gen, Wow moments

PWNCAST | Season 1: Episode 25 - Back To The Future

Hello, and welcome to the 25th Episode of the PWNCAST! We've been asking for your input and suggestions for this particular milestone, and we got a few comments on site, and a number of emails into the contact address. Having sifted through the small mound of feedback, we've opted for a double-barrelled podcast, taking on both Shadowmancer and ODB's suggestions to bring you a podcast that looks both back with rose-tinted lenses, and forward with a critical eye.

This week we chat about our favourite gaming moments

PWNCAST | Season 1: Episode 25, Recorded: August 9th, 2012

Some of the things that get covered this week:

  • We give the Amiga some more love
  • A discussion on "wow" moments brings up Quake II, Morrowind, and Zelda
  • We wax lyrical about the joys of a wireless guitar peripheral and doing kickjumps off of sofas
  • Carl chats about the pride of building his first rig
  • Matt fails horribly at the music game
  • Jon finally gets the full-fat Metro rant off of his chest
  • We talk about our proudest gaming achievements
  • The Oculus Rift
  • The gamechanging nature of the Ouya
  • Gearing up for Gamescom!

...and much, much more.

Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be quite a few instances of strong language.

Click the banner at the top to play the file, or right click and select 'Save Link As' to download the file onto your hard drive.

Want more? Check out the rest of our PWNCAST posts onsite, hit us up on iTunes, or subscribe to the PWNCAST Feed here.

PWNCAST | Season 1: Episode 25 - Back To The Future PWNCAST | Season 1: Episode 25 - Back To The FuturePWNCAST | Season 1: Episode 25 - Back To The FuturePWNCAST | Season 1: Episode 25 - Back To The FuturePWNCAST | Season 1: Episode 25 - Back To The Future

Best Handheld of All Time

LittleBigPlanet Vita Hands-on Preview | Sackboy Finds A New Home

Author:
Matt Gardner
Category:
Features
Tags:
Double Eleven, Games previews, LittleBigPlanet Vita, Media Molecule, Platformers, PS Vita games, Sony, Stephen Fry, Tarsier Studios

LittleBigPlanet Vita Hands-on Preview | Sackboy Finds A New Home

We're tactile folk, here at Dealspwn. Given the choice between fiddling with buttons and multi-layered interfaces and menus, and poking and prodding and swiping and stroking our way around things, we almost always go for the latter these days. 1-to-1 touch control is a beautiful thing, revolutionising puzzle games, and breathing fresh life in the classic adventure formulae of yesteryear. A touch interface is a creative's dream - manipulating worlds directly - but it's also a platform-fan's nightmare: the lack of precision often too much to bear.

Thankfully, the Vita is armed to the teeth with diverse input mechanisms.

LittleBigPlanet Vita Hands-on Preview | Sackboy Finds A New Home

There's something glorious about hearing Stephen Fry's mellifluous tones hit my ears, especially as I'm wedged between two snoring suits on a rush hour commute, Vita firmly pressed against both palms. It's almost soothing. In all honesty, since enjoying a half hour playtest of LittleBigPlanet Vita back before the console even launched, I've been practically frothing at the mouth with excitement at the prospect of a handheld LBP.

Development duties may have been handed over to Tarsier Studios and Double Eleven, but the recreation of Media Molecule's masterpiece is bang on...albeit quite a bit smaller than you might be used to on the TV in your front room. Sackboy is an charmingly wayward as usual: the floaty skiddy platforming of the home console big brother firmly intact, for better or for worse. You can still dress him up as a smiling cowboy or stick him in a morphsuit or transform him into a grumpy transvestite should you wish, all the while collecting little bubbles, unlocking new costumes, and slapping amusing stickers on everything that you can see.

Click here to read more...

Daily Bite: Katamari Pooh

Author:
Matt Gardner
Category:
Funnies
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Daily Bite

Daily Bite: Katamari Pooh

Thanks Davey G! [Scott London]

Sleeping Dogs Interview | Dan Sochan Talks Conflict, Combat, and Character

Author:
Matt Gardner
Category:
Features
Tags:
Dan Sochan, Open world, Sandbox games, Sleeping Dogs, Square Enix, True Crime: Hong Kong, Undercover cop, United Front Games

Sleeping Dogs Interview | Dan Sochan Talks Conflict, Combat, and Character

With Sleeping Dogs only a week away, we sat down earlier this week with producer Dan Sochan to have a little chat about the game, what the partnership with Square Enix has done for the title, Sleeping Dogs' violence following a bloodsoaked E3, and the struggles of telling the story of an undercover cop in an open-world title.

Matt Gardner: Obviously, once upon a time, Sleeping Dogs was known by a different name. What did it mean to you as a studio to have the title picked up by Square Enix after Activision dropped the project?

Dan Sochan: You know, we believed in the game all along. It actually started out as a new IP that was later branded as True Crime. After we were dropped, we kept going, it was self-funded and so we continued to work on it, and later it was picked up by Square Enix. And it's been great!

The extra time has really allowed us to polish the game, and I think with open-world games, especially considering this is our first one, it was important to develop our own tech and our own tools, all of which takes time. It also allowed us to add in a few new cool features, and the game really is in a better state than it's ever been before.

Sleeping Dogs Interview | Dan Sochan Talks Conflict, Combat, and Character

Matt Gardner: Was there anything specifically that the relationship with Square has brought to the game?

Dan Sochan: Well they clearly believe in it, I mean they've talked about it possibly becoming a franchise for them. They've brought in some cool elements as well – aside from suggesting things like the upgrade system and the online social challenges – the artwork, for example, that line art, that's really something different. That's just one of many ways in which I think that they've helped establish this game's identity, and helped to differentiate between the large number of other open-world games out there, so we're not just going to be buried by the large number of sequel titles coming out later this year. So there are elements they've brought in to try and ensure a long tail, that there are reasons to come back to the game even after you've finished the main story, and maybe put us in a position where we can make a sequel if the game does well.

Click here to read more...

FIFA 13 Video Shows Off Mo-Cap And Balotelli's Hulk Out

Author:
Matt Gardner
Category:
News
Tags:
EA Canada, EA Sports, FIFA 13, Football games, Videos

Mario Balotelli's Hulk celebration has made it into FIFA 13. A new behind-the-scenes video from EA Sports shows Jay DeMerit and Alain Rochat doing all sorts of nifty things whilst wearing ridiculous mo-cap suits, including pulling a Mario.

We're not sure if Balotelli's legendary strops have made it into the game, mind.

Wei Shen Gets His Hands Dirty In The Sleeping Dogs Launch Trailer

Author:
Matt Gardner
Category:
News
Tags:
Sandbox games, Sleeping Dogs, Square Enix, Trailers, United Front Games, Videos, Wei Shen

Wei Shen Gets His Hands Dirty In The Sleeping Dogs Launch Trailer

It's hard being an undercover cop. The line between good and bad gets pretty blurry at times, and you sometimes have to dabble in some rather dark things if you want to accomplish your goals. Wei Shen is a conflicted man, but he also kicks ass, as you'll see in this Sleeping Dogs launch trailer.

The game's out for PC, PS3, and Xbox 360 on August 17th, and we'll have a review for you next week.

Click here to read more...

Fat Princess And Sly Cooper Get The Tactical Treatment In Latest PSASBR Vids

Author:
Matt Gardner
Category:
News
Tags:
Fighting Games, PlayStation All-Stars Battle Royale, PS Vita games, PS3 games, Sony, Videos

Fat Princess And Sly Cooper Get The Tactical Treatment In Latest PSASBR Vids

We've already had PaRappa and Sweet Tooth, but the latest batch of Playstation All-Stars Battle Royale vids focus on the Fat Princess and Sly Cooper.

The former, as you might imagine, is all about leaping into the air and then using her considerable bulk to body slam foes. cake mirages and fat chickens also feature. Sly Cooper, on the other hand, is all about the stealth. With no block available to him, he's forced to rely on invisibility and hiding in barrels of dynamite.

Click here to read more...

Ubisoft Reveal Assassin's Creed III Animus Trailer

Author:
Matt Gardner
Category:
News
Tags:
Assassin's Creed 3, Assassin's Creed III, Trailers, Ubisoft, Videos

Ubisoft Reveal Assassin's Creed III Animus Trailer

I want an Animus.

True, my ancestors probably weren't assassins. They were probably fairly mediocre free-runners, and I doubt they counted Leonardo da Vinci amongst their friends, but time-travelling's cool, dammit! This latest trailer from Ubisoft uses the Animus to explain some of Ass Creed III's multiplayer features.

Click here to read more...

Sleeping Dogs Sequel A Possibility, Fan Feedback Crucial

Author:
Matt Gardner
Category:
News
Tags:
Dan Sochan, Open world, Sandbox games, sequel, Sleeping Dogs, Square Enix, United Front Games

Sleeping Dogs Sequel A Possibility, Fan Feedback Crucial

United Front Games' open-world tale of undercover cop Wei Shen drops next week, and apparently Square Enix have hinted at the possibility of turning the game into a franchise should it do well, provided that the fans are happy.

Click here to read more...

Defiance Dev Diary Tries To Define The Term "Shooter MMO"

Author:
Matt Gardner
Category:
News
Tags:
Defiance, Dev Diary, games, MMOs, PC games, PS3, Shooter MMO, Trion Worlds, Videos, Xbox 360 games

Defiance Dev Diary Tries To Define The Term "Shooter MMO"

Trion Worlds' MMO shooter Defiance is shaping up rather nicely, and we'll be snaffling a look at the game in its current state at Gamescom next week. The intriguing cross-platform title has gotten itself a new dev diary in which the team behind the game take a look at what it actually means to be a shooter MMO.

It's out of PC, PS3, and Xbox 360 next year. Colour us excited.

Click here to read more...

Sochan: "People Want New Games All Year Round"

Author:
Matt Gardner
Category:
News
Tags:
Dan Sochan, Silly season, Sleeping Dogs, Square Enix, Summer releases, United Front Games

Sochan: "People Want New Games All Year Round"

Sleeping Dogs producer Dan Sochan told Dealspwn at a recent event for the game that he's glad the game is coming out in August rather than in the traditional October/November crunch zone, stating that "it doesn't make sense" for some games to release late in the year, and arguing that just because the weather might be warmer, that doesn't mean gamers won't want new games.

Click here to read more...

Gamescom 2012 Preview | The Road To Cologne

Author:
Matt Gardner
Category:
Features
Tags:
Capcom, Cologne, EA, Games conventions, Games expos, Gamescom 2012, Sony, Ubisoft, Utter madness

Gamescom 2012 Preview | The Road To Cologne

It's felt a bit like I've had a phone plastered to my ear this past fortnight, I'm surrounded by Excel spreadsheets and colour-coded timetables, I've started dreaming about closed-door interviews, and that can only mean one thing in August: we're gearing up for Gamescom.

The world's largest gaming event - during a week that will see over a quarter of a million members of the public cram themselves into the Koelnmesse convention centre - has risen to become something of a European equivalent to E3. Expect some new reveals, Sony in particular have taken to making Cologne their preferred location for dropping big news, plenty of things to shout about, one or two surprises, and reams of content for the next couple of weeks.

Gamescom 2012 Preview | The Road To Cologne

But unlike E3, Gamescom provides an opportunity to put one's upcoming wares in the hands of the most important people: the consumers.

It's for this reason that one might raise an eyebrow at some of this year's absentees. Microsoft won't be at the show, aside from Major Nelson and Acey Bongos on hand at Activision's stand to help deliver the world's first Black Ops II multiplayer opportunity. Now, Microsoft don't have the largest cupboard of exclusive, but with Master Chief returning this year, one might have thought that giving the public a taste would have been a good idea. Halo is an immensely strong brand, but with a new studio at the helm there have been many questions asked of this latest instalment, and a strong Gamescom showing would have done much to answer those.

Click here to read more...

Daily Bite: Sleeping Dogs Short Film

Author:
Matt Gardner
Category:
Funnies
Tags:
Daily Bite

Well this is a bit awesome.

The next few days will be packed with Sleeping Dogs goodness. We've got an interview with producer Dan Sochan arriving onsite later today, and look out for our review of the open-world, kung fu-filled, undercover cop blockbuster next week.

New Playstation All-Stars Battle Royale Vid Showcases Sweet Tooth

Author:
Matt Gardner
Category:
News
Tags:
Fighting Games, PlayStation All-Stars Battle Royale, PS3 games, Sweet Tooth, Twisted Metal, Videos

Hot on the heels of PaRappa the Rapper's tactical video comes one featuring Twisted Metal's maniacal clown, Sweet Tooth.

He's a brutal brawler, this one, with plenty of fiery special moves, not to mention that chainsaw.

Blast From The Past | Sa-Ga2: Hihō Densetsu

Author:
Matt Gardner
Category:
Features
Tags:
Blast From The Past, Final Fantasy Legend II, Game Boy games, JRPGs, RPGs, Sa-Ga2: Hihō Densetsu, Square, Sunsoft

Blast From The Past | Sa-Ga2: Hihō Densetsu

Alternatively Titled...Final Fantasy Legend II

Last week, Jon spoke fondly of days spent playing Final Fantasy II, a stunning game that really consolidated everything that was good about its predecessor, built upon it, and got rid of pretty much everything that was guff.

I'm sad to say that I never owned a NES or a SNES, and that I missed out on the first six Final Fantasy titles the first time around (something that has been rectified since). But I did have an original Game Boy, and so my first encounter with the franchise came in the form of Final Fantasy Legend I-III.

Blast From The Past | Sa-Ga2: Hihō Densetsu

Only they weren't really Final Fantasy games at all.

Click here to read more...

Playstation All-Stars Battle Royale Leak Reveals Sackboy And Raiden, Hints At Tekken Favourites

Author:
Matt Gardner
Category:
News
Tags:
Fighting Games, Leaks, PlayStation All-Stars Battle Royale, PS Vita games, PS3 games, Raiden, Sackboy, Sony

Playstation All-Stars Battle Royale Leak Reveals Sackboy And Raiden, Hints At Tekken Favourites

A new day, a new couple of leaked characters for Playstation All-Stars Battle Royale. This time, though, it's entirely Sony's own fault.

The latest leak has outed LittleBigPlanet 's tongue-waggling mascot Sackboy as a playable character, alongside Metal Gear Solid's Raiden.

Click here to read more...