Avalanche Studios’ Christofer Sundberg has suggested that used games have become an issue because developers are making games that don't offer enough replayability.
“I’m sure it’s been an issue but that’s because games have been too short,” he said when questioned on the matter by EDGE. “I mean when you can play a game through from 8 to 10 hours, I would return the game too, because there’s no reason for players to play it again.”
“If you’re offering little variation, then there’s no motivation for the player to keep that game – unless they want to have a nice bookshelf. That’s why we answered that with Just Cause. I go into game stores each week and I always go to the used game boxes – I usually don’t find that many [copies of Just Cause].”
The man behind Just Cause alleged that Just Cause 2 still attracts “hundreds of thousands” of players every day, which doesn't surprise us because if there was ever a game that offered value for money, it's that game. Seriously, we still haven't 100% clocked it yet.