DICE has confirmed that Battlefield 4 will support Xbox One's Kinect sensor, but they've approached development pragmatically rather than throwing in features for the merry heck of it.
"We have a pretty pragmatic view [of Kinect]," DICE GM Karl Magnus Troedsson told GameInformer Magazine [via Videogamer]. "Instead of just trying to tick all the boxes of features you can do with new hardware, we look at what actually adds value [for] our players.
“When you look at the kind of games that we build – or Battlefield at least – it is a first-person shooter that is very much about skill. Input is really important. You need to have very precise control over what’s going on, and trying to do something like that with motion control input does not make sense – not if you want to keep the same kind of formula of the game as we [have] now. You’d need to build a different kind of shooter.
“But there are other places where it will make sense, and we are going to use it for other things in the game, but we haven’t announced exactly what.”
It's likely that voice commands will play a key role, while as many of you know, Kinect will also double up for voice chat in multiplayer if you don't buy an optional headset. We can also see commander mode being enhanced by the peripheral, especially in terms of map navigation and voice recognition for snapping to squads or triggering artillery strikes. Actually that sounds pretty good.