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What's in Battlefield 4's massive winter patch?

Jonathan Lester
Battlefield 4, DICE, EA, Patches, PC games, PS3 games, PS4 games, Updates, Xbox 360 games, Xbox One Games

What's in Battlefield 4's massive winter patch?

Battlefield 4 has received an enormous new update on all platforms. Entitled the Winter Patch, this new wodge of content weighs in at 400MB on PC and 1.34GB on consoles, and is naturally mandatory for playing online.

So what's in it, exactly?

The answer is a metric butt-load of tweaks and improvements, both to performance and the netcode, as well as a brand new Squad Obliteration mode. New player servers will make it easier to get involved, new premium playlists are available and you can customise the UI to a much more granular degree.

There are so many patch notes, in fact, that DICE have rolled out a massive PDF to make things easier. Check it out along with a representative sample of the biggest fixes below.

General Improvements

  • Added Squad Obliteration game mode
  • Added support for New player servers (rank 10 and down)
  • Added support for matchmaking into ranked servers (in addition to standard official)
  • Various anti-cheat improvements implemented
  • In combat system now temporarily disables squad spawning when squad mate is in combat
  • In combat system now temporarily disables Medic Bag healing based on damage taken and incoming suppression increase
  • In combat system now temporarily disables First Aid Kit healing based on damage taken
  • Decouple vehicle aiming from turning option added
  • Added Mastery Dog tags for several weapons that were previously missing
  • Added 3 new Premium playlists: ‘Large Scale Battles’, ‘The Battlefield’, and ‘Close Quarters’
  • Fixed an issue that would sometimes cause an error about stats not fetching, if connecting to a session after immediately being disconnected
  • Fixed an exploit related to CTF/Obliteration exploit using M224 Mortar/MAV/EOD Bot
  • PC – Several AMD Mantle optimizations
  • PC – Various graphical performance improvements
  • PS4/XBOX ONE – Fixed a case where the Battledash would not show after signing out of a profile while in the rent-a-server section
  • PS4/XBOX ONE – Fixed naming inconsistency with the server browser and quick match for Conquest Large
  • Xbox One – Fixed an issue where the user would sometimes not enter friends online session when joining through ‘Friends List’
  • Xbox One – Fixed an issue where Digital Premium Edition did not give premium access on Battlelog
  • X360 – Fixed an issue where performing a sign-in change during game would sometimes result in endless black loading screen
  • X360 – Fixed an issue where multiple users in the same squad would crash if the squad leader disconnected from a full server
  • Added option for player to separately toggle the slowdown and auto rotation components of aim assist. Server admins can now enforce a disable of the auto rotation component on ranked servers
  • All consoles – Fixed an issue where it was not possible to join a rented server that had a password set


  • Footsteps: Significantly improved audio of footsteps for enemies and friendlies so that they can clearly be heard. Also fixed an issue where grenades explosions or other loud sounds would mute footstep sounds
  • Fixed an issue where EOR music would not play in CTF
  • PC – TDM/SQDM: ‘Tension music’ now correctly playing for all teams in TDM and SQDM


  • Updated the shading for many of the Dog tag country flags to make them more accurate
  • Animation: Cleaned up fast side to side movement of the character in third person
  • Fixed an issue where tracers would incorrectly show up on bullet impacts

User Interface

  • Fixed an issue where the soldier camouflage selected would change to default between rounds
  • Fixed the cropped “Ready” status on the F-35 and J-20 fighter jets so that it is now fully visible
  • Fixed a HUD related issue that would sometimes occur when players on the same server would use the FLIR/IRNV
  • Dog tags will now display stats both in game and in menus
  • Several hit indicator and crosshair improvements
  • Fixed an issue where a player’s health is displayed incorrectly when they get hit while regenerating health
  • Updated HUD Logic for several weapons so that they show “overheat” messages correctly
  • Tweaked Jet HUDs to be more clear
  • Improved scout helicopter crosshairs
  • All consoles – Removed an incorrect reference to parachute in the customization screen
  • Deploy screen – Added deploy screen advanced options to show vehicle passengers, more details on occupants and squad mates
  • Deploy screen – Improved squad mate selection when in vehicles


  • All helicopters have new more agile physics applied (you can do both barrel rolls and loops!)


  • Animation updates for m412 and sw30
  • Fixed an audio bug where the air missiles or TV guided missiles would play multiple times for one shot
  • Fixed an audio bug where the FAC boat cannons would loop indefinitely
  • Adjusted the graphics for the Kobra red dot reticle to make it longer to more closely match the actual reticle
  • Removed small animation played when going into sprint for any weapons that have a fore grip
  • Adjusted QBZ95 fore grip position in first person
  • Fix for RPK74 bolt cycle during fire animation
  • Improved HUD clarity for red dot sights against snowy/bright backgrounds – AND improved PS3/Xbox360 look as well
  • PS3/PS4 – Fixed an instance where a player would be unable to switch back to the bow from a secondary weapon if spawning as a passenger in a vehicle
  • X360 – Fixed an issue where Vehicle IRNV would not detect infantry on equal elevation properly
Add a comment2 comments
stevenjameshyde  Mar. 3, 2015 at 15:34

Ooh, Squad Obliteration sounds interesting. I might have to dip my toe in and have a few games

...ah, I only went and deleted it from my hard drive on Saturday to free up 80+GB of hard drive space. Gah

TheChappy  Mar. 5, 2015 at 19:19

Ooh, Squad Obliteration sounds interesting. I might have to dip my toe in and have a few games

...ah, I only went and deleted it from my hard drive on Saturday to free up 80+GB of hard drive space. Gah

You cant delete bf4 from your hard drive, you just cant. Its a jump in on the spur of the moment type game. What we have to do is just accept that our ps4 is basically 400 GB not 500. I know thats crap but otherwise its wait 12 hours to download and install the mammoth file when you just fancied a bit of online.

Speaking of which, my trigger finger is itching....


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