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Bayonetta 2 Exclusivity Not Intended To 'Alienate' Fans

Jonathan Lester
Bayonetta 2, Nintendo, Platinum Games, Sega, Wii U

Bayonetta 2 Exclusivity Not Intended To 'Alienate' Fans

Move Taken To Publish Game After SEGA Dropout?

Yesterday's revelation that Bayonetta 2 will be a Wii U exclusive was music to our ears, but many fans are upset about the change of platform. In a new statement, Platinum Games has explained the decision; stating that they desperately wanted to make the sequel but had to "consult with SEGA" to "make sure this takes place." Since the net result was a defection to Nintendo, we can safely assume that SEGA were simply unwilling to publish the multiplatform brawler (made more likely by their decision to delay Anarchy Reigns).

Platinum admits that move the may have come as a shock, but wants to make it clear that "alienating" fans was never the intention.

Platinum Games president Tatsuya Minami shared his perspective on the official Platinum site:

"On September 13, 2012 Bayonetta 2 was announced as an exclusive title under development for the Wii U during the Nintendo Direction presentation held on the same day."

"As game developers, we are incredibly excited to be able to announce a new title to all of our fans; however, we are aware that the announcement may have come as a shock to many of you."

"As with Bayonetta, Bayonetta 2 is under development and production here at PlatinumGames, and is a true sequel to the acclaimed first game in the series. Bayonetta is one of our most beloved titles, and it played a large part in establishing PlatinumGames as an emerging game studio in the minds of users worldwide. Bayonetta has fans the world over, and we would never dream of alienating them from participating in the future of PlatinumGames."

"That being said, the console games market is in a state of upheaval, so establishing a new game franchise requires a considerable amount of will, determination, and love. Bayonetta is a brand that we want to see become stronger, reaching the hands of more and more gamers, so we have continued to consult with SEGA, the previous game’s publisher, on how we can make sure this takes place. Our answer was a new partnership with Nintendo."

"Along with their new hardware, Nintendo, as a company, is dedicated to establishing a new future for the games industry, as you can tell by their record of passionate support for gaming. Alongside Nintendo, we hope to grow the Bayonetta brand beyond where it stands today, allowing even more gamers around the world to experience the action of our beloved witch. As developers, we are working hard to make this a reality."

"We hope that you will look forward to what we have in store."

Basically, while many players are annoyed that they won't be able to play Bayonetta 2 on their platform of choice, we should probably be glad that it's being made at all.

Add a comment3 comments
Late  Sep. 14, 2012 at 12:56

Bayonetta shmayonetta. (Sorry Jon - I know you're a big fan!)

Got about half way through the first, and had to force myself to get that far, but couldn't find the inclination to finish it.
The "semi-naked Liz Hurley" factor is all that got me as far as I did - and wasn't quite enough to take me further.

I appreciate it has a decent following, though, and can see why they'll be p*ssed off at the sequel being a U exclusive.
However, the U definitely needs big exclusives like this if it's to sway those who are on the fence...

JonLester  Sep. 14, 2012 at 13:10

Horses for courses, there's no shame in not liking a game. :D The Wii U needs to provide breadth and variety , not just games at both ends of hardcore/casual spectrum, if it's going to cater to everyone - and whether it can sustain that remains to be seen.

As for the irate fans, though, they need to appreciate that SEGA were Platinum's first choice to publish Bayonetta 2 as a multiplatform game - they've even said as much. The Nintendo partnership is likely the only way they could get the game out, since their consultations with Sega came to nought and rumours of Sega cancelling the project are looking very plausible indeed.

Last edited by JonLester, Sep. 14, 2012 at 13:13
Breadster  Sep. 14, 2012 at 14:41

I still love Platinum games, I just don't see why they had to go with Nintendo. Despite being critically acclaimed, it's quite a niche game, and they're just gonna cut their sales down further by having it exclusive to a new console. Particularly one that is largely aimed at casual gamers. If the sales are poor, it will likely be the end of Bayonetta.


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