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Bethesda: "We Need To Treat Skyrim Updates With Greater Care"

Author:
Felix Kemp
Category:
News
Tags:
Bethesda Softworks, Patch, Skyrim, The Elder Scrolls V: Skyrim

Bethesda: "We Need To Treat Skyrim Updates With Greater Care"

"Incremental" Updates In The Works

Oh, backwards-flying Frost Dragon; how I love thee. Wandering across the sprawling valley of Skyrim today, I came upon a recently departed burial ground. No sooner had I realized this but a gust of wind shook the screen, and the familiar roar of Bethesda's winged wyrms pierced my ears. I cast my awestruck gaze up to the heavens... and saw a Frost Dragon flying backwards. As far as glitches go, it was a good one. However, Bethesda is aware their post-release treatment of Skyrim hasn't been exemplary, and plan on taking "greater care" with patches in the future.

"This week we released update 1.2 across all platforms, and we'll be releasing an incremental update next week," Bethesda told fans on their official site. The patch in question, 1.2, was detailed in full earlier this week. "We anticipate it will be up on PC first, and then hit PS3 and Xbox 360 later in the week."

The update is set to fix issues such as "magic resistance not calculating properly" and my beloved "rare, amazing backwards flying dragon" among other problems. Bethesda promise to share all the fixes in full when the update is released. Following on from this update, you can expect a host of further patches, from "full title updates" to "incremental gameplay updates". And Bethesda is aware they need to approach their patch strategy with a little more "care".

"We all know this is a huge game, and everyone has a different experience. We'll continue to do everything we can to make the game better and better for as many people as possible every day," read the post on their page. "We've also realized that with the millions upon millions of people playing Skyrim, we need to treat our updates with greater care. If we get too aggressive trying to fix a minor issue, we run a risk of breaking something larger in a game like this."

In order to do so, Bethesda reveal they're prioritizing "code side fixes" over "data fixes", which means quest and balance issues will have to take a backseat until January when the big fixes arrive in January. [Bethesda]

 

Add a comment2 comments
socialjeebus  Dec. 2, 2011 at 16:51

Hmmm....still no mention of quest/other updates. Specifically the broken Thieves Guild quests or the Hjerim bug.

FelixKemp  Dec. 2, 2011 at 18:41

Hmmm....still no mention of quest/other updates. Specifically the broken Thieves Guild quests or the Hjerim bug.
Last paragraph. Bethesda will be fixing code issues over data issues, with quests pertaining to the latter, until January, when a full title update is on the cards

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