Bethesda's Pete Hines reckons that Wolfenstein: The New Order won't just be a straight-up slaughterfest, rather, it will have real character and some refreshing gameplay elements. It's a bit like Uncharted, apparently, only a first person shooter with nazi war mechs. So nothing like that then.
"We're not doing Wolfenstein because we think, 'oh, everybody thinks of Wolfenstein when they think first-person shooters,'" the Bethesda PR man told Gamespot. "We're not that naive. But we do think there's something to this world.
"When we looked at it, we wanted to put our own take on it, so it still has the crazy, over-the-top action, but it has all these other elements to it now." Those other things, according to Hines, are character and story. "[It's] not just a straight-up shooter all the time. It's not monotonous."
Apparently Wolfenstein: The New Order will also switch up its gameplay with some unique and fresh mechanics, acting as more than "a mindless shooter where you go into rooms and kill things." Comparing MachineGames' development to Naughty Dog, he said that it's "for folks who say, 'yeah, I want to shoot things, but I want some other stuff too.' It starts to feel a little like Uncharted, where there's more going on."
Since MachineGames is comprised of Starbreeze veterans who worked on The Chronicles Of Riddick and The Darkness, it's clear that they're au fait with adding thematic and enjoyable gameplay systems into traditional shooters. Mein leben!
Wolfenstein: The New Order is slated to release this Christmas on PC, PS3, Xbox 360, PS4 and Xbox One.