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Bionic Dues Is Strategic Mech Rogue-Lite, Out Next Week

Jonathan Lester
Arcen Games, Bionic Dues, Mech gams, PC games, Roguelike

Bionic Dues Is Strategic Mech Rogue-Lite, Out Next Week

Arcen Games, the phenomenally innovative outfit behind Skyward Collapse, A Valley Without Wind, AI War and more, has decided to switch genres again and offer a new take on the Roguelike. Bionic Dues looks superficially like your garden variety dungeon crawls, but features strategic mech combat, customisation and a host of glitchy enemies to take advantage of. Patchy firmware and malfunctioning hardware will be just as dangerous as lasers and missiles, yet twice as unpredictable.

It's out next week. Trailer and details after the break!

Bionic Dues offers both turn-based permadeath combat as you stalk through a city on the edge of complete destruction. You'll choose 50 missions out of a possible 120, all while customising your mech and doing battle against a range of malfunctioning foes. Your enemies range from ruthless to inept and downright broken, encouraging players to exploit their flaws rather than simply destroy them outright.

Of course, expect permadeath and numerous unsuccessful runs, leading up to a final battle royale.


  • Out-think wide-ranging tactical situations featuring robots with bad GPS, terrible aim, insecurity, a lack of focus, a tendency to backstab, and dozens of other maladies to exploit.
  • Over 40 unique bots, ranging from the hilariously inept-but-dangerous DumBots, BlunderBots, and BatBots to the terrifyingly effective WyvernBots, DoomBots, and MurderBots.
  • Carve your own path: choose 50 missions out of the 120 you discover as you explore the city map. Which missions you choose determines how prepared you will be for the final battle against the massing robot army.
  • Missions come in 23 different general flavors, and are entirely procedurally-generated like a floor of a traditional roguelite.
  • Mix and match your squad of four from six classes of Exos: Assault, Siege, Science, Sniper, Ninja and Brawler. Each has its own build and weaponry.
  • Choose an overall pilot from a roster of six to add a powerful perk that lasts your entire campaign.
  • Customize your four Exos with procedurally-generated loot that grants weaponry and defensive upgrades, new abilities, and more.
  • Difficulty levels ranging from quite casual to incredibly hardcore.
  • Stellar soundtrack by composer Pablo Vega, headlined by the game's title theme "The Home We Once Knew."

Bionic Dues Is Strategic Mech Rogue-Lite, Out Next Week

Bionic Dues is out from October 8th on Steam - and there may even be a launch party of sorts! We'll have a review and details for you nearer the time.

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