BioShock Infinite's first singleplayer expansion launches on November 12th, Irrational Games confirmed today. Burial At Sea: Episode 1 takes places to Rapture, recasting Booker and Elizabeth as a hardbitten private investigator and mysterious client respectively. Irrational have also rebalanced the combat to make for a more tense experience, and added a few extra features into the bargain.
Details and blurb below. You can even watch the first five minutes of it here, if you really want to.
"BioShock Infinite: Burial at Sea, developed by Irrational Games, the studio behind the original BioShock and BioShock Infinite, features Rapture as you’ve never seen it before—a shining jewel at the bottom of the ocean, built almost entirely from scratch in the BioShock Infinite game engine," crows the hyperbolic press release, which I've copied and pasted here like the massive lazy hack that I am. It's a Friday. Anyway: "join Booker and Elizabeth in a film noir-style story that places them in a shining, pristine Rapture on the eve of its fall from grace. Explore the underwater city, try your hand at a grift or two, and even encounter some old “friends” from the original BioShock."
In terms of new features, the combat has been brought more in like with the original BioShock to place the focus on "stealth and resource management." We'll also get a new weapon, an returning "old favourite" weapon from the original BioShock, retooled interface, new Plasmid, extra gear and Tear powers for Elizabeth to abuse.
We're excited about the opportunity to return to Rapture, because it's a much more cohesive, immersive and believable setting than Columbia could ever hope to be. The fact that Irrational looked to the original BioShock rather than developing Infinite's setting speaks volumes in this pundit's opinion.