Extra, Not Cut
Fans have been railing at Mass Effect 3's From Ashes DLC pack, which appeared to contain repackaged content cut from the original game. However, BioWare have spoken out to explain that the expansion was developed after the main game was complete - and it's genuinely extra as opposed to cynically cut. Full statement after the break.
Producer Michael Gamble explained the situation on the BioWare Forums (by the way, that thread contains a FAT spoiler so browse over at your peril).
Contrary to popular thoughts, we really do care what you guys have to say.
Casey [Hudson] and I have explained how the development time-line on these DLC go, and in order to have our DLC flow with the main game, we do have to integrate the voice over into certain places in the core product - certain ME2 DLCs followed this same pattern. But there's a lot of work to crafting a great DLC, outside of the VO and script.
That said, I can tell you is that a team of us poured our heart into this DLC after we had given all we could to finish the the ME3 game. We pushed hard because we wanted people to be able to experience this adventure on the first day, rather than day-30 or 60. We're proud of it, and if you choose to play it, I think you'll see that.
Casey Hudson confirmed this on twitter.
DLC has fast certification and no manufacturing, so if a team works very hard, they can get a DLC done in time to enjoy it with your first playthrough on day one.
On ME3, content creators completed the game in January and moved onto the From Ashes DLC, [which is] free with the Collector's Edition or you can buy it separately.
So there, apparently.