The future of the Mass Effect franchise is currently being fiercely debated by critics and gamers alike, what with Mass Effect 3 bringing the core trilogy to a close in just over a week's time. However, Doctors Greg Zeschuk and Ray Muzyka are doubtlessly considering a number of options for future titles... and reckon that the oft-rumoured Mass Effect MMO is "fun to think about."
In an interview with Penny Arcade, Zeschuk stated that a Mass Effect MMO would be "really interesting" but an incredibly daunting proposition - especially after the shaky yet overall successful launch of Star Wars: The Old Republic.
The implication of a Mass Effect MMO has so many expectations. We already bit off a big thing to chew with a Star Wars MMO, and that's not so small.
It's daunting, but the neat thing is it would lend itself to a different type of gameplay. It's fun to think about. It's really interesting, I don't know. It's a tough one.
Muzyka chimed in to suggest that Mass Effect occupies an enormous "possibility space"... which essentially means that its universe provides the scope for numerous types of game experience. Anything is possible, but that massive potential makes each individual game much more difficult to live up to expectations.
The possibility space, that's a term that I heard Will Wright say about ten years ago, and it really struck me.
When you deliver a game, and you deliver it for a player, you have to capture what they think is the possibility space. You need to let them do everything they think they should do, and you can't block them from doing anything they think they should be able to do. You have to nail all the features and content that should be in that possibility space.
Mass Effect is a big possibility space.
It is indeed, and we believe that the Mass Effect Universe is one of the most compelling RPG canvasses ever created. But as Matt said in a recent PWNCast, BioWare's skill lies in interactive storytelling, and a player-driven MMO could well be a bit of a cop-out. What say you, gamers?