The party line appears again. Dr. Ray has spoken to Xbox World, with BioWare admitting once again that they were rather taken by surprise by the polarised reaction to Dragon Age II.
'Our goal is to take all the feedback we get on any of our franchises and use it to make the next game in the franchise better,' said co-founder Muzyka. 'Dragon Age 2 was incredibly polarising and it caught us off-guard, honestly. It appealed to a new fanbase and we were delighted by that, but we've heard fans who wanted more of the Origins experience. We have to take all that feedback and find a way to marry those together, so we can bring everyone on the journey with us.'
We weren't especially happy with Dragon Age II and we can't help but feel that, considering BioWare made a big show of removing cookie-cutter levels for Mass Effect 2, sticking them back in for their high fantasy sequel and hoping no-one would notice was a bit naive.