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'Bitching' Be Damned: I Am Alive Not Coming To PC

Matt Gardner
I Am Alive, PC games, Piracy, PSN, Ubisoft, Ubisoft Shanghai, XBLA
I Am Alive

'Bitching' Be Damned: I Am Alive Not Coming To PC

Apocalyptic action title I Am Alive will not be making an appearance on PC, says creative director Stanislas Mettra. Already confirmed for PSN and XBLA, the dev team's worries regarding piracy have made a PC version of the game an unlikely prospect in spite of reported moaning from some quarters of the internet. Publisher Ubisoft are already doing all that they can to clamp down on piracy, particularly on PC, but it appears that clamours for a PC version have fallen upon deaf ears.

'We’ve heard loud and clear that PC gamers are bitching about there being no version for them,' said Mettra. 'But are these people just making noise just because there’s no version or because it’s a game they actually want to play? Would they buy it if we made it?'

It's a bold move, and one that perhaps silently concedes that restrictive DRM does little to dissuade hackers and crackers, some thing GOG.com pointed out a few weeks back. So instead of taking the fight to pirates, it would appear that Ubisoft are bailing out. The potential cost and likelihood of lost sales just isn't worth it, according to Mettra.

'It’s hard because there’s so much piracy and so few people are paying for PC games that we have to precisely weigh it up against the cost of making it. Perhaps it will only take 12 guys three months to port the game to PC, it’s not a massive cost but it’s still a cost. If only 50,000 people buy the game then it’s not worth it.' [IncGamers]

Add a comment3 comments
DivideByZero  Nov. 24, 2011 at 11:45

Cool, then I will quite happily not buy it.

dinkle  Nov. 24, 2011 at 12:20

yes and so I will not buy it either!

happy6  Nov. 24, 2011 at 12:41

if you make a quality product you will get massive sales regardless,and its not like the consoles have zero piracy. pc games make plenty of money but pc gamers wont buy rubbish like you see in the console market, especially when its infested with restrictive DRM, so seems they know there incapable of putting out a quality product

Last edited by happy6, Nov. 24, 2011 at 12:43

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