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Black Ops 2 Getting Cosmetic Microtransactions Tomorrow

Author:
Jonathan Lester
Category:
News
Tags:
Activision, Call of Duty: Black Ops II, Microtransactions

Black Ops 2 Getting Cosmetic Microtransactions Tomorrow

Because Why Not Pay A Little More?

Call Of Duty: Black Ops 2 will receive a line of 'micro-items' tomorrow, which will grant players some small cosmetic tweaks for 160 Microsoft Points a pop.

According to Activision's Dan Amrich, reports MCV, these micro-items will be “either personal customizations or nice little luxuries”, none of which “affect gameplay” and are simply “small, specific ways to enhance your online experience”. Specifically, personalisation packs contain three weapon designs, a selection of reticules and a calling card. More contentious will be the Extra Slots Pack, which includes ten extra 'create a class' slots.

“At the end of the day, all of these items are completely optional, and were created for players who’ve asked for more customization options,” Amrich concluded. "If that’s not you, that’s fine; everybody gets Nuketown 2025 for free, so definitely take advantage of that.”

Amrich is absolutely right when he notes that these items won't unbalance or affect the core gameplay experience - making them truly optional - but is the constant influx of micropayments getting you down? We personally feel that Activision bottled the perfect opportunity to release this for free, and score some cheap points off rival EA.

Add a comment9 comments
Tsung  Mar. 12, 2013 at 10:35

I thought Nuketown 2025 was a pre-order exclusive? Or is this not the case anymore for any pre-order exclusives?

If so that's great news, no need to pre-order anything in the future (for the exclusive stuff) as they are going to release it anyways. :P

Korma  Mar. 12, 2013 at 11:59

I thought Nuketown 2025 was a pre-order exclusive? Or is this not the case anymore for any pre-order exclusives?

If so that's great news, no need to pre-order anything in the future (for the exclusive stuff) as they are going to release it anyways. :P


Give up pre-ordering, it is a lesson a lot of people have learned in the past year. There are often pre-order collections or it gets bundled with the GOTY editions. Bungie used to make map packs free eventually to help keep the population busy and stop from fracturing the playlists. I think those days are long past.

Wasn't prestiging the only way to unlock extra slots before? So does this let you skip all that and just get 10 extra ones right away?

Cosmetic microtransactions are the acceptable side of things, I wonder what monestisation schemes Microsoft are cooking up with the avatars for the new console or will they just ditch them? The latest dashboard marginalises them and any props to 4 or 5 levels deep in the menus.

JonLester  Mar. 12, 2013 at 12:02

To be honest, these days, I'd only suggest pre-ordering if you can get a decent discount on RRP. Otherwise, there's little reason to pay for something sight unseen.

Korma  Mar. 12, 2013 at 12:11

To be honest, these days, I'd only suggest pre-ordering if you can get a decent discount on RRP. Otherwise, there's little reason to pay for something sight unseen.


And with COD games you can usually get them on release day for £25-£30 with a supermarket deal too. I think for them it usually starts off better in the first couple of weeks before people have started learning the exploits and ways to hack the game. So normally the game gets sold after a couple of months for a small profit or break even at worst.

Late  Mar. 12, 2013 at 12:56

Aye, COD is pretty much the only time I preorder these days. It's criticised every year for being too similar to the previous version, but on the bright side that means you know what you're getting. It also retains it's value really well - to the degree it's often cheaper at launch than a month or two later, as Korma says.
With the vast majority of games, though, you can't be sure what you'll get if you preorder, you'll likely get it cheaper if you wait, and you'll often get all the DLC thrown in.

With the Nuketown 2025 content, it was free with preorders - I don't think it was ever exclusive to preorders. Everyone assumed (correctly) it'd be made available later to the paying public. I got the map when I bought my season pass a month or two back.
Making it free for everyone is a nice move, tbh.

I don't mind any of those bonuses you can now buy, but I don't like where it's heading...

DivideByZero  Mar. 12, 2013 at 13:03

I ended up pre-ordering Blops2 as I got a really good deal. I was really glad I did. I find this is one of the best in the series - a world away from the truly awful MW3 (which I would say is the worst in the series by far).

Have well and truly got my monies worth out of this game already. Even with the season pass.

Having more people playing Nuketown will be a good thing.

Late  Mar. 12, 2013 at 13:17

...the truly awful MW3 (which I would say is the worst in the series by far)...

Have just checked my stats.
I played 302 hours of BO1; 6 hours of MW3; and 157 hours of BO2 (so far). Pretty sure [email protected] and MW2 were each around 300-350 hours.
MW3 was a disaster.

Arcus  Mar. 12, 2013 at 13:33

I ended up pre-ordering Blops2 as I got a really good deal. I was really glad I did. I find this is one of the best in the series - a world away from the truly awful MW3 (which I would say is the worst in the series by far).

Have well and truly got my monies worth out of this game already. Even with the season pass.

Having more people playing Nuketown will be a good thing.


In what way was it any different from the others? Except from the brilliant 'Infected' mode?
All of them are the same, if any are worse it is the Treyarch series they are god awful in comparison.

DivideByZero  Mar. 12, 2013 at 16:11

In what way is Black Ops 2 better than MW3?

Well, as a PC gamer.

1) You can play Black Ops 2
- I shoot people, they often die
- I stab people, they often die
- In MW3, because it still insists on hosting games on peoples home PCs instead of servers, the lag makes this unplayable all the time.
- The lag is even worse when you host a game.
- I was under the impression they were going to do away with hosts for MW3, but they just made the game unplayable.

2) The graphics
- New optimizations to the engine make it look really pretty considering.
- For having nice graphics, I can still run it at 120fps on a GTX 570
- MW3 on the other hand, actually looked inferior to the once great MW2.

3) Hackers
- No hackers in Black Ops 2
- MW3 was unplayable for hackers on day 1, which shows how it was just reused MW2 code.

4) Maps
- Some great maps on Black Ops 2
(big fan of Hijacked, Standoff, Raid, Plaza, Slums, and of course Nuketown 2025
- The maps on MW3 were all dull. There were 2 I didn't hate, none I actively liked

5) Integration of game modes
- Blops 2 Moshpit mixes up gameplay modes so some of my friends who only played TDM now are right in to hardpoint, demo, dom, HQ...)
- MW3, doesn't matter what game mode you play, it sucks.

6) Hardpoint
- Amazing game mode. Makes even naff maps playable by focusing attention to a single point
- This is new to BO2

7) Prestige / weapon leveling
- Black ops 2 is the first CoD I have prestiged all the way up to prestige master.
- The way Black Ops 2 rewards you makes it genuine fun to keep playing and unlock new things
- MW3 was such a drag and chore leveling up that i had no intention of prestiging. Just not worth it.

8 ) Zombies / Tranzit
- amazing
- MW3 co-op mode was OK, but not a touch on Zombies.

The Infinityward staff departure was definately noticed. But seeing as they invented IWnet, I don't know that I care.

Black Ops 2 is my favorite CoD since 1 (2003) and 2 (2005). It's the perfect arcade run and gun game. Sure, it has faults, but the good outweighs the bad tenfold.

Last edited by DivideByZero, Mar. 12, 2013 at 16:13

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