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Blizzard Details Diablo III's PvP Duelling

Jonathan Lester
Blizzard, Diablo III, PC games, PvP, RPG

Blizzard Details Diablo III's PvP Duelling

Blizzard have issued a preview of upcoming Diablo III patch 1.0.7., headlined by the brand new duelling mode. This new "minimalist" take on PvP plans to provide an uncomplicated and above all safe way to battle against other players, free from Diablo II's all-too-familiar griefing. More details below.

Once patch 1.0.7. hits, players will be able to travel to the Scorched Chapel - essentially a PvP hub - by talking to Nek The Brawler at the New Tristram inn. From there, you'll be able to enter one of four zones ("the church, the graveyard, the river and the lake") to engage in 1v1 duels or free for all brawls with a maximum of four players. There'll be no score, objectives, permanent deaths or durability damage in an effort to keep things as approachable as possible.

"Our intent is to provide players a safe, opt-in location where they can fight one another for bragging rights (or maybe science) without the potential for griefing as it existed in Diablo II," writes Blizzard's Wyatt Chen. "The game doesn't keep score and there are no objectives. We wanted dueling to be as simple and straightforward as possible, so we created a minimalist system -- we know that even without rewards and objectives, some players just want to beat each other up. Some matchups may be one-sided, and we don't expect that battles will be necessarily balanced.

"But that's okay, because dueling in Diablo III is more about kicking ass and taking names in a no-holds-barred sort of way, and this design certainly allows you to accomplish that."

Patch 1.0.7. will also include some more class-specific tweaks, monster power changes, new recipes and gems. You can read the full preview on Battle.net.

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