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Blizzard To Improve Diablo III Co-Op In Patch 1.0.8

Author:
Jonathan Lester
Category:
News
Tags:
Blizzard, Diablo III, PC games, RPG

Blizzard To Improve Diablo III Co-Op In Patch 1.0.8
Despite Diablo III's 'always-on' infrastructure making co-op a breeze, Blizzard have admitted that it's not "living up to its full potential." After all, you can pause the game, choose your own route and farm to your heart's content on your lonesome. Diablo III's next patch plans to make cooperative play much more rewarding.

"The point is that multiplayer can be lot of fun, but given the downsides it can often feel not worth the effort," Senior technical game designer Wyatt Cheng admitted on the Battle.net blog. "By making it easier for players to find one another, improving social features, and providing direct buffs to co-op groups, we hope to change that perspective."

So, what's new? Patch 1.0.8. will allow players to 'tag' multiplayer sessions with a specific goal or playstyle, letting players know whether you're looking for PvP, Questing, Key Warden etc. You'll then be matchmade with players seeking the same thing, which should mean that you're all singing off the same song sheet.

There'll also be experience buffs for co-op players. "We're still working on the details of what that buff is going to be," Cheng elaborates, "but at the moment we're looking at 10% more XP per extra player in the game for a maximum bonus of 30% more XP in a 4-player game. This bonus will be multiplicative with MP bonuses. For example: suppose you are playing on MP10 with an XP bonus in Inferno of 510%. This means a monster is worth 610% of its normal XP (510% more). If you are playing in a 4-player game the monster will be worth 793% as much XP as normal. On top of this, you will also earn a flat 10% Gold Find and 10% Magic Find for each additional player in the game, and this bonus can exceed the 300% Gold Find and Magic Find caps."

Other improvements include changes to monster health, private chat, the addition of 'identify all' functionality (hooray!!!), and combat alerts when an Elite pack engages a party member. You can get more details over on Battle.net.

I hope that these improvements will help make cooperative multiplayer as worthwhile as it is fun, but I'll personally be far too busy playing Guild Wars 2 and Torchlight 2 to notice.

Add a comment4 comments
Tsung  Apr. 4, 2013 at 15:02

Are people still playing Diablo 3? I thought the game was dead.

Quietus  Apr. 4, 2013 at 15:45

I didn't dislike Diablo 3. I just didn't think it was very Diablo-ish. I preferred Torchlight 2, and now that they're releasing the modding tools, it'll be unlikely that I'll ever play back through Diablo 3. (That's not to mention the always-on crap).

JonLester  Apr. 4, 2013 at 15:47

@Tsung: I know that loads of people are still enjoying the item hunt and keeping their hand in every now and again.

But, as I said in the post, I'm not one of them. I certainly enjoyed Diablo III as far as it went, but these days I'm far too busy playing superior games like Torchlight II and Guild Wars 2...

Last edited by JonLester, Apr. 4, 2013 at 16:55
DivideByZero  Apr. 4, 2013 at 21:45

Yeah, I too loved Diablo 3 for the first play through, 2nd was OK... then I got bored of the same old stuff.

I have to say though, loving Torchlight 2 right now, but it's so much less exciting when you get a mega rare weapon as you can't auction it off. Something I didn't realise I was that into with Diablo. Don't know what you've got till it's gone and all that.

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