"Playing Solo Is The Clear Choice" Despite Always-On DRM
One of Blizzard's major explanations for Diablo III's always-connected DRM was to create a thriving multiplayer community... but in the latest blog update, they've revealed that only a "minority" of players actually decide to play in co-op, with most players preferring to adventure solo despite having to maintain a constant internet connection.
"While many people are playing co-op, it’s still a minority of games," stated technical designer Wyatt Cheng. "Ideally we would like players who want to play solo to be able to solo, and players who want to play co-op to play co-op. At the moment though playing solo is the clear choice, even for those who would prefer co-op with some of their friends."
Update 1.0.4 promises to fix some of the problems inherent with Diablo III's cooperative play, such as removing the shared magic/treasure find stats, but many gamers are outraged that one of the primary reasons behind Diablo III's restrictive DRM seems to be completely unjustified. After all, Diablo II could be played in multiplayer, over LAN or in a solo campaign without restriction. What say you, readers?
Are Blizzard getting off too lightly? Matt seems to think so...