The lawyers have been called off, the spud guns of suing put down, and the handbags hung up once more. Blizzard and Valve have settled their differences and come to an agreement on the whole DOTA situation, which has ultimately resulted in Valve keeping the name for commercial use.
DOTA, which stands for "Defense of the Ancients," originated as a fan-made game mode for Blizzard's Warcraft 3 by "IceFrog". However, when IceFrog went to work for Valve on DOTA 2, Blizzard kicked up a fuss over the use of the term "Ancients" in the game's title, having been working on their own game based on IceFrog's work, called Blizzard DOTA.
Now, however, it seems that Blizzard may have finally given in, with Valve retaining the name for commercial purposes (so DOTA 2 keeps its title), with Blizzard retaining full rights to use the name in a non-commercial capacity, such as in relation to community maps. As for Blizzard DOTA, well that's getting a name change, and becoming Blizzard All-Stars.
"Both Blizzard and Valve recognize that, at the end of the day, players just want to be able to play the games they're looking forward to, so we're happy to come to an agreement that helps both of us stay focused on that," said Rob Pardo, executive vice president of game design at Blizzard Entertainment. "As part of this agreement, we're going to be changing the name of Blizzard DOTA to Blizzard All-Stars, which ultimately better reflects the design of our game. We look forward to going into more detail on that at a later date."
"We're pleased that we could come to an agreement with Blizzard without drawing things out in a way that would benefit no one," added Valve's Gabe Newell. "We both want to focus on the things our fans care about, creating and shipping great games for our communities."
We can all get on with our lives and enjoy the weekend now, and hopefully both teams can get on with finishing their respective games. Woot!