More Details & Wallpapers Emerge
Following Destiny's official reveal/big fat tease yesterday, Bungie has confirmed that their ambitious 'shared world shooter' will require a constant internet connection in order to function. The ability to cooperate with loads of other players in a persistent and evolving battle to save the last city on Earth is definitely going to be one of Destiny's most impressive unique draws, with gameplay resembling a cross between Halo, Borderlands and World Of Warcraft, so we're not going to kick off about the online requirement. Yet.
Destiny will feature loot drops, subquests and various classes (such as the hulking Titan and tech-wielding Warlock) to supplement traditional FPS gameplay in a Sci-Fi open world. The project has been confirmed for PS3 and Xbox 360, as well as "future consoles," but Bungie are remaining coy about the possibility of a PC version.
In stark contrast to some of the more intimidating online games out there, Destiny plans to make things as accessible as possible. "If you have the basic coordination to play a shooter, you can experience all Destiny has to offer," designer Jason Jones told Shack News. "All core activities can be enjoyed by a novice player, even as we get into those complex six-player activities, like raids."
"Players want to be entertained, they want to become heroes, they want to feel things they don't feel in their everyday lives. So our core experience has to be delivered as simply and directly as possible."
If you're interested, resourceful fans have cracked another layer of Destiny's sprawling ARG, unlocking some wallpapers and a music sample. Check them out here.
Hungry for more story and setting details? It turns out that last year's leaks were spot on.