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The Bureau: XCOM Declassified Revealed For August

Jonathan Lester
2K Games, 2K Marin, PC games, PS3 games, The Bureau: XCOM Declassified, Third Person Shooters, Xbox 360 games

The Bureau: XCOM Declassified Revealed For August

2K Marin's Shooter Enters Overwatch With New Trailer

As promised, we have some XCOM news to start your morning. 2K Marin have finally revealed their long-delayed shooter, entitled The Bureau: XCOM Declassified, for an August 23rd launch, described as "narrative-driven experience that is smart, engaging, and challenges players to think tactically."

Trailer, screenshots and details after the break.

Set in 1962, the peak of the Cold War, The Bureau tells the origin story of the clandestine XCOM organisation’s first encounter with a mysterious and devastating enemy. Originally established as America’s covert defense against the Soviet Union, The Bureau must adapt and overcome a threat unlike anything the world has faced before. As special agent William Carter, players will call the shots and pull the trigger, leading their squad of agents in the high-stakes secret war for humanity’s survival. Paramount to repelling the outside threat is The Bureau’s ability to cover-up the enemy’s existence in order to prevent worldwide panic.

“We’re thrilled about 2K Marin’s refined vision for The Bureau: XCOM Declassified,” said Christoph Hartmann, president of 2K. “The game has evolved through a creative and iterative development process, and the result is a narrative-driven experience that is smart, engaging, and challenges players to think tactically.”

“The Bureau tells the story of XCOM’s mysterious beginnings,” said Morgan Gray, creative director at 2K Marin. “We’re expanding the universe with a declassified tale of government conspiracy and heroic cover-ups told through third-person tactical gameplay.”

The Bureau: XCOM Declassified Revealed For August

2K Marin suggests that The Bureau won't just be a brainless third person shooter, and instead allows players to use 'command focus' to tactically position squadmates mid-battle, and draw upon a selection of unique abilities. This is similar to the presentation I witnessed back at E3 2011, wherein you could slow down time by holding down the Command Focus button (a bit like Mass Effect's radial wheel), in order to carefully access the abilities of your fellow operatives and move them into tactically advantageous locations.

“The team has been working hard to leverage core XCOM elements like tactical decision-making and permanent death of squad mates in a purposeful way that makes this a unique tactical shooter,” added Gray. “To that end, The Bureau will challenge players unlike any other third-person tactical shooter.”

The Bureau: XCom Declassified will be available from August 23rd on PC, PS3 and Xbox 360.

The Bureau: XCOM Declassified Revealed For August

Add a comment4 comments
davidpanik  Apr. 26, 2013 at 11:39

So I have two observations:

1) They're saying a large factor of the game is covering up the truth... does that involve killing kids that see UFOs?

2) If this was just called "The Bureau", I'd probably be a lot more excited about it. I'm still not seeing the Xcom relation (beyond "shooting aliens"). Xcom is an international organisation - not American homeland security.

Tsung  Apr. 26, 2013 at 13:00

Sounds very much like a mindless 3rd person shooter; adding a pause button and saying it isn't so doesn't mean it isn't. It does seem strange to brand it X COM when XCOM wasn't even formed until December 11th 1998.

Wiki Quote :-
"On December 11, 1998, representatives from some of the most powerful nations in the world meet in Geneva to discuss the issue. From this meeting is born the secret defense and research organization Extraterrestrial Combat (X-COM), over which the player assumes control at the start of the game.]"

So until it comes out I'm going to take this game at face value. It's a brainless 3rd person shooter with a pause button and XCOM tagged on. Hopefully by tagging XCOM onto the title they will generate interest. :/

Breadster  Apr. 26, 2013 at 15:55

Well to be fair I think it's supposed to be the precursor to XCOM, that's what "the bureau" is, XCOM being the international version of it.

JonLester  Apr. 26, 2013 at 16:09

What I saw at E3 2011 (which looks very similar to this, though I daresay much has changed) was actually quite promising. Not so much as to get us properly excited, but there was enough tactical depth and almost puzzle-solving in each encounter to suggest more than just a bog-standard shooter. The alien tech capturing mechanic was also rather neat, though this might not be in the game any more.

I'll be interested to see how closely it resembles that build, and will give it the benefit of the doubt. While I play back through Firaxis' wonderful game on Iron Man mode again (not because I have anything to prove, but because I have no willpower and always reload my saves when given half a chance!).

Last edited by JonLester, Apr. 26, 2013 at 16:11

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