Siege, Survivors & Predator
After an eager Microsoft jumped the gun by revealing that Resident Evil 6 will offer three timed-exclusive gametypes, Capcom has filled in the blanks. We now know that the three multiplayer modes provide a range of different team games, one of which sees a lucky player assuming the role of the hulking Ustanak B.O.W.
Survivors Mode takes the classic solo- and team-based versus mode and adds a twist. Get killed and you respawn as an enemy character with the ability to attack the human characters. Take down two human characters to resurrect in human form. Last man or team standing wins.
In Predator Mode, one player takes on the role of the Ustanak, the fearsome B.O.W. that stalks Jake Muller throughout his campaign, and tries to eliminate the human players. The humans’ task: stop the deadly B.O.W. in its tracks, or at least survive until the end of the session.
Choosing the human side in Siege Mode will see players protecting a single NPC, while as a member of the enemy team, players will need to eliminate that same NPC. If the NPC is still alive at the end of the time period, the human team wins.
Survivors, Predator and Siege modes will all support up to six players online and be played using maps from Mercenaries Mode.
Capcom also plans to release new Mercenaries mode maps (which can be used in the preceding three gametypes) post-launch, along with "other items yet to be announced." So long as they're not on the disc, I doubt that anyone will mind.