Remember a time when you could buy a game and know that you'd paid for all of the content on the disc in your hands? Remember a time when you knew what expansion packs were, and the distinction between the game you'd purchased and the optional paid extras that arrived separately, often months later on?
Well those days are long gone, and now we have DLC and locked-disc content, and Capcom are rather of the opinion that there's no difference between the two whatsoever, save the method of delivery.
Responding to consumer complaints lodged with US entity, the Better Business Bureau, Capcom suggested that there was no distinction between downloadable content, and locked on-disc content.
Coming under fire for locking 12 on-disc characters in Street Fighter X Tekken, Capcom took the opportunity to respond directly to the complaints:
At Capcom, we value our customers and make every effort to resolve customer complaints. We are sorry to hear that [censored] was so disappointed with the Street Fighter x Tekken game (''SFxT''), and would like to respond to his complaints.
While Capcom is sorry that some of its fans are not happy about the chosen method of delivery for the DLC, we believe that this method will provide more flexible and efficient gameplay throughout the game's lifecycle.
There is effectively no distinction between the DLC being ''locked'' behind the disc and available for unlocking at a later date, or being available through a full download at a later date, other than delivery mechanism.
Some hackers have already been spotted playing with the unreleased characters online, and Capcom asked the community earlier this month to inform the company if such miscreants were spotted.
"Yes, we're seeing news of this," Capcom's Christian Svensson wrote on Capcom-Unity. "Quite ballsy for folks to be taking hacked Xbox 360s on Live where they are detectable.
"In any event, we already have opened channels of communication with Microsoft on these issues Friday night. If you can capture screens or video of this in action (as some have already) we're working on bans for boxes and accounts with Microsoft for haxxors."
Technically, considering that Capcom clearly intended to sell these characters all along, they're correct in terms of arguing semantics. But on-disc DLC is reflective of changing business models that seem increasingly designed to milk gamers for whatever they're worth. Where these characters might have been unlockable through gameplay in the past, ready as they were for release, now it seems content is cut and set aside for further monetisation. [via Cinema Blend]