Capcom's Chairman and CEO, Kenzo Tsujimoto, has told investors that the company plans to "reduce the time needed to develop major titles from the usual three to four years to only two and a half years," during a briefing call reflecting on the previous fiscal year.
"We want to reduce the time needed to develop major titles from the usual three-to-four years to only 2.5 years," Tsujimoto said. "Speeding up development will probably raise the cost. But creating quality content will be vital to Capcom's ability to survive by overcoming intense global competition."
Plans are afoot to reduce the development time for the Devil May Cry series to two and a half years following the release of Ninja Theory's DmC in January 2013, putting the next likely instalment in the summer/autumn 2015 window. The long cycle on this particular game has been put down to reaching out to an external studio.
"For DMC Devil May Cry, development will require five years due to the time needed to select development companies because of our decision to switch to external development," Capcom president and COO Haruhiro Tsujimoto said. "But our goal is to reduce the cycle to 2.5 years for subsequent titles in this series."
Lost Planet 3 is already on course to hit that target, though the next Resident Evil title is looking at a three and a half year cycle.