
One of The Witcher II's designers has spoken out about monetising DLC, suggesting that although charging fair money for expansive additional content is fine, consumers shouldn't be charged for small, individual items.
"I think all of the smaller DLCs should be free," said Mateusz Tomaszkiewicz, lead quest designer on The Witcher 2: Assassins of Kings.
"In my opinion, you shouldn’t pay for such small packs for to the game. I have no problem with buying an add-on to a game which adds a lot of hours of gameplay and a lot of new content, like expansions used to be in the past. But small DLCs, such as individual items – a customer shouldn’t be forced to pay for that."
With price models in a state of enormous flux, and with 69p stretching much further than it used to, thanks to the likes of iOS and Android, value is important. We rather think Tomaszkiewicz has a point: in a world where you can buy whole games for under £1, justifying double that expense for individual items seems wrong.
Then again, it wouldn't happen if people stopped actually paying for them. Sigh. [MCV Pacific]












