Today’s news roundup sees the PSP Go take further criticism, this time from Traveller’s Tales developer Jon Burton, while Metal Gear Solid: Peace Walker gets an official release date in the UK, and Assassin’s Creed 2 has become the latest victim of glitch, forcing players to restart the entire game.
Cheaper PSP Go Games Needed or Go Will Die Says Burton
Traveller’s Tales Jon Burton has decided to join the list of people with reservations about the PSP Go, which as you may know is already pretty long, and not very exclusive. The game developer claims the Go is in need of cheaper software in order to survive, pointing out he wouldn’t purchase Little Big Planet on the Go, considering he can get it on UMD for 20 percent cheaper, with the option to resell after finishing. He believes the price parity to be a move designed to please brick-and-mortar retailers.
“But once they realize they can use outlets such as supermarkets for bulk distribution of consoles, then they can slash the prices for downloaded content and that will signal the beginning of the end,” said Burton. “I'm betting on Sony making the first move by making PSP Go games much cheaper than the UMD versions, or the PSP Go will die.” Serious words. Serious words from a serious man. Sales may be slow for the PSP Go, and Sony may need to resort to what Burtons suggesting if things continue as they are. [Develop-Online]
Metal Gear Solid: Peace Walker Release Date Revealed for Rest of World
After the reveal earlier this week of a March 18th release for Metal Gear Solid: Peace Walker on the PSP in Japan, Konami productions have revealed the U.K. and European release. Apparently we can look forward to the game from May 28th, while the rest of Europe gets to enjoy the game one day earlier than us, being released on May 27th. Following this news, Konami then revealed America will be getting the game two days before Europe, on May 25th. [Konami-ProductionsBlog]
Assassin’s Creed 2 Glitch Forces Player to Restart Game
Assassin’s Creed 2 apparently contains a glitch so severe; players will be forced to restart the game if they get trapped in it. The glitch is triggered if the console is turned off following an auto-save upon completion of chapter 11. After loading up the game the player will find themselves trapped in the hideout level, with nobody to interact with, and nothing to do. Poor assassin. Ubisoft initially stated to just avoid this problem by playing through to the next auto-save after chapter 11, but now are thankfully working on a fix, with the community developer announcing they are “aware of this problem, and we are glad to say that it will be solved through our upcoming patch.” [CVG]