Here at Dealspwn we're all about getting the best games for the least amount of financial effort, and we often tend to forget that some of the most addictive offerings out there are completely free. With that in mind, welcome to Click To Play, a weekly feature where we'll be hunting down the best browser-based games each week so you don't have to. Check in with us every Monday to spice up your coffee breaks for the week!
This week: Asteroids (HTML5)
Occasionally here on Dealspwn we get picked up on not mentioning that a video or picture has been circulating for a month or so, with that in mind let me assure you that I haven't gone mad and I'm not trying to pass off Asteroids as a 'new' game. However, this particular version of Asteroids potentially encapsulates the future of browser based gaming. You see this version of the classic retro blaster has been developed using HTML5.
Quick bit of background info, you see the reason people are suddenly getting pretty excited about HTML5 is that this upgrade is promising to make a whole bunch of plug-ins such as Flash unnecessary. Furthermore, the development of the Canvas element - a tool which allows for real-time drawing and animation of shapes - means that online games could well become Flash-less. This might not mean much to us comfortably laptop-bound folk, but Apple are making big noises about it because their wonder gizmos - the iPhone and MaxiPa...iPad - don't really do Flash.
Enter Doug McInnes, who's proved that HTML5 is robust enough to recreate a gaming classic. The animations are smooth, hit detection is perfect and the controls are pleasantly responsive. Sure, the graphics are primitive, but they work! Hurrah! Asteroids returns relatively unchanged, zoom around with the cursor keys and shoot things with the spacebar. Forgetting that the game's entire control system revolves around inertia, it didn't take me long to realise that although the years have rolled on a bit...I still suck at this game. Doesn't stop it being any less addictive, though.
Ironically, of course, this game requires a keyboard to play, rendering it unplayable on Apple's devices. And Internet Explorer...although that's because it doesn't support Canvas yet.