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Cliffy B Schools Saints Row In Tweet Barrage: "Lose The Gimps And Dildos"

Author:
Jonathan Lester
Category:
News
Tags:
Cliff Bleszinski, Cliffy B, Koch Media, Saints Row, Volition Inc.

Cliffy B Schools Saints Row In Tweet Barrage: "Lose The Gimps And Dildos"

"BF Didn't Go After COD By Putting Dicks On Their Guns"

Gosh, what a headline. In response to Koch Media acquiring Volition and the Saints Row franchise during the THQ feeding frenzy, Cliff "Cliffy B" Bleszinski (formerly of Epic Games) has given the publisher some free and frank advice in an extraordinary series of tweets. The Gears Of War designer purports that the franchise should be a major rival to Grand Theft Auto, but immature direction is holding it back and damaging industry perceptions.

We've got the whole wonderful, ridiculous, uncensored thing after the break.

Without further ado, I present the following highlights from Bleszinski's twitter account.

Cliffy B Schools Saints Row In Tweet Barrage: "Lose The Gimps And Dildos"

Cliffy B Schools Saints Row In Tweet Barrage: "Lose The Gimps And Dildos"

What say you, reader? Should Saints Row lose the dildos? Is Volition hamgstrung by its own immature aspirations? Or is some colourful catharsis the reason you turn to the franchise in the first place? Let us know in the comments.

Add a comment9 comments
QKT  Jan. 25, 2013 at 15:13

Whatever saints row needs to do, advice shouldn't be taken from blezinski, the man behind the very "mature" chainsawing people in half, and fauxmotional stories of gears of war 2 & 3

Late  Jan. 25, 2013 at 15:39

I agree with his comments wholeheartedly.
Saints Row 2 was a fantastic game. The mechanics were good, the graphics were right, the missions were fun, and it didn't take itself seriously.

SR3 was more polished and had a much wider range of missions etc. but it was just silly and embarrassing. There's a big difference between having a sense of humour and being a jester, and the SR team seemed to lose that distinction with the third instalment.

Korma  Jan. 25, 2013 at 15:40

I get his point, but GTA San Andreas had one as a weapon and did the gimp thing too.

http://www.youtube.com/watch?feature=player_detailpage&v=YjNi5CMGiWA#t=222s

Tsung  Jan. 25, 2013 at 15:43

I recently got around to playing SR3 + DLC, first game in ages I've 100% complete and enjoyed. It's better than GTA as it's less serious and happy to poke fun at itself (and other games) plus it let you do pretty much whatever you wanted! . GTA 4 is boring in comparison, limited, forced story, yawn fest.

Volition don't listen to Cliff, make your game as outrageous as you want. It's a game, not a life simulator. Oh I think Cliff is embarrassed to be playing games in front of his wife. Maybe he thinks he is just too old for games?

DivideByZero  Jan. 25, 2013 at 15:53

The thing is, GTA already does this so why make a straight clone of it. I have only played a few hours of SR3 and what I played was ace. Just the first bit where you jump through a falling plane shooting stuff, so OTT but so much fun.

The game is not trying to be real life, it's trying to be fun, which is what a game should be. If this isn't your idea of fun then buy GTA.

Everyone knows the best bit of GTA was picking up hookers and then baseball batting them to get some cash back. This is just the next logical progression. IMO.

Korma  Jan. 25, 2013 at 15:56

Volition don't listen to Cliff, make your game as outrageous as you want. It's a game, not a life simulator.


The last thing we need is all the games to become like the market leader and lose all individuality. Look at Halo 4, Halo 3 had a lot more variety and was complementary to Call of Duty. You could play both and get different experiences depending on what mood you were in.

Now it's all perks, progression, point streak rewards, instant respawns etc.

DivideByZero  Jan. 25, 2013 at 16:39

While I personally really like perks and progression etc, not all games need it. Not everything with a gun needs to be CoD as Korma rightly pointed out.

Quietus  Jan. 25, 2013 at 18:45

Completely agree with CliffyB. I don't think he's saying get rid of them, just have much less of a focus on it. Keep your individuality, but build the game around your excellent core mechanics, and minimise the immaturity.

Kopite211  Jan. 26, 2013 at 16:33

Come on, Bullet Storm?

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