I'm craving an Oculus Rift. There, I said it. I've been craving one ever since I tried out that Doom 3 demo three Gamescoms ago and almost vomited all over the Koelnmesse. EVE Valkyrie was amazing, the Loading Human proof of concept was mindblowing, and Alien: Isolation made me more terrified than I've ever been. Ever. I'm not alone, either, Brendan waxed lyrical when he went hands on with it,
And now, according to Oculus CEO Brendan Iribe, the consumer version of the VR headset is merely months away.
Well... "many months". Sigh.
"We’re all hungry for it to happen," said Iribe, speaking at the Web Summit 2014. "We’re getting very close. It’s months, not years away, but many months."
What's clear is that Oculus don't want to put out a product that's defunct in any sort of way. Iribe talked about "disorientation and motion sickness", calling them "the elephant in the room" when talking about VR. The latest version of the Rift is much smoother than the duct-tape-clad prototype I tested back in 2012, but there's still the occasional disconnect between audiovisual senses and what your body is actually doing.
Even so, we'll take those months rather than the years. I still have concerns (as someone who wears spectacles) about image correction -- it's not something that's been terribly effective in DK1 or 2 -- but I absolutely cannot wait for the Rift to arrive. How about you?
If you can't wait months, you can always pick up the Dev Kit 2 version of the headset. Click here for more info on DK2.