The rivalry between Call of Duty and Battlefield is quite fascinating. Housed at rival studios - Activision and EA, respectively - they occupy the same genre and maintain a dominating foothold in the competitive multiplayer stakes. Their rivalry is fierce and public, both Infinity Ward and DICE unafraid of throwing their opinions in the ring. Like Glen Schofield, for example, head of Sledgehammer Games - who are assisting in development of MW3 - who has criticized the competition for their newfangled engines clocked at 30FPS.
"You can go out and name your engine and call it whatever you want. I've done that before - I've seen that trick," Schofield tells AusGamers. "The bottom line is this game [MW3] will run at 60 frames a second. Not sure any of our competitors will". He's obviously talking about Battlefield 3, and DICE's new Frostbite 2.0 engine. While Battlefield 3 clocks in at 30FPS, arguably due to the resource-intensive destruction and animation tech, Modern Warfare 3 runs at a silky smooth 60FPS, a fact Schofield is keen to reiterate.
"I'd be a little scared at this point, in June, if I was looking forward to a particular game that wasn't on the console and running at 60," he explains. A veteran of games development, Schofield had originally worked for EA on Dead Space. "60 is our competitive edge and you just don't throw that away".
Battlefield 3 has been the source of much debate recently. Whilst the PC version has been demoed numerous times to spectacular effect - it does look absolutely jaw-dropping - the console versions have been largely overlooked. MW3, on the other hand, has been demoed on consoles almost exclusively. It's obvious that EA is hoping to sell Battlefield 3 to customers on the promise of a new engine and better visuals, whereas Activision is promising a familiar experience everyone can enjoy with MW3.
"You don't ship an engine, you ship a game," concludes Schofield. Wise words, but it's worth arguing that Call of Duty - an annualized series using decades-old tech - could do with a visual re-design or two. Recently, DICE have attempted to squash the beef, remarking that while both games might be different, that's no slight on either product. [AusGamers]