A statement from Codemasters reads that the 'company is proposing to retire from its facility in Guildford, most recently responsible for the shooter Bodycount. If progressed, the move will affect 66 Guildford studio personnel; staff are now involved in a consultation period to discuss the proposal.'
It would appear that the publisher is looking to move away from the action and strategy genres and focus in on racing - an area for which they've become widely acclaimed.
As Codemasters looks to take greater leadership in the racing category, the company is proposing a studio structure that adds resource and strengthens our best-in-class racing teams. The output from the studios on the Warwickshire campus and in Birmingham is on the increase with multiple continuing game series, brand extensions and new racing IPs in production. Both the Warwickshire and Birmingham studios have won BAFTAs for their critically acclaimed, multi-million selling titles and the company is adding resource to ensure they constantly over achieve in this competitive sector.
Given the recent trend of things, we can't say this one was completely unexpected. Bodycount was released to painfully average scores after a development saga that had seen the departure of creative director Stuart Black early on, as well as general manager Adrian Bolton.
Nonetheless, it is always sad to see this process. Thankfully, according to this proposal, Codemasters are looking at expanding operations at its Birmingham studio.
Codemasters envisages that it will continue to have a number of open positions within the Racing and Online studio teams at Codemasters' campus in Warwickshire working on Dirt, Grid, F1 Online and with the F1 team in Birmingham, which is being expanded to house a full second team working on a new racing IP. In the event that staff working within the Guildford site are affected by the current proposals, they will be encouraged to apply for suitable positions on campus and in the Birmingham studio.