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Command & Conquer Gets The Axe After Negative Player Feedback

Jonathan Lester
Command & Conquer, EA, F2P, RTS, Victory Studios

Command & Conquer Gets The Axe After Negative Player Feedback


Command & Conquer has been canned after players heavily criticised the free to play economy and gameplay in a recent closed alpha - leading to Victory Studios being disbanded.

However, the franchise will apparently return down the line, perhaps in a more traditional format.

"Thank you for your participation over the last few months in the Command & Conquer closed alpha test," reads a statement from Victory Studios. "It's been much appreciated, and you've been instrumental in helping define what a new Command & Conquer experience should and shouldn't be."

"Part of being in a creative team is the understanding that not all of your choices are going to work out. In this case, we shifted the game away from campaign mode and built an economy-based, multiplayer experience. Your feedback from the alpha trial is clear: We are not making the game you want to play. That is why, after much difficult deliberation, we have decided to cease production of this version of the game. Although we deeply respect the great work done by our talented team, ultimately it's about getting you the game you expect and deserve."

Victory Games has reportedly been dismantled following the news, but EA are considering an alternative way of bringing the franchise back. "We believe that Command & Conquer is a powerful franchise with huge potential and a great history, and we are determined to get the best game made as soon as possible," they continued. "To that end, we have already begun looking at a number of alternatives to get the game back on track. We look forward to sharing more news about the franchise as it develops. Thank you again for your participation and support."

Were you looking forward to the free to play RTS, or do you feel that it was the wrong way for Command & Conquer to go?

Add a comment5 comments
stevenjameshyde  Oct. 30, 2013 at 11:21

When you look at the success that XCOM had, there's clearly a market for this kind of remake, and there's clearly a right way of going about it. Maybe a spruced up tablet-compatible remake of the originals would be a better way to get started

Late  Oct. 30, 2013 at 11:40

I would be all over an android version of the early C&C games (and Dune before it). Loved them, back in the day.

[...disappears to check they're not already on google play before hitting the submit button...]

Oooh, Dune 2 is available. Third party version (it's open source now), and it'll be very basic compared to the later games, but it's getting good reviews. Must give that a look! :D

chieftex  Oct. 30, 2013 at 12:57

Late - that is a great idea. Suggest it to them! Only thing I can't figure out is how to control such an RTS on a touch screen (I'm assuming the majority of android users are doing so on a phone/tablet and not an ouya equivalent).

CaptainOlimar  Oct. 30, 2013 at 12:59

Late - try Warfare Incorporated if you haven't already.

I still occasionally play the original Red Alert on cncnet, for me the game is pretty much perfect as it is aside from the AI on skirmish being pretty crap (hence playing against humans). All of the 3D C&C games have been terrible imo...

Late  Oct. 30, 2013 at 14:23

"Only thing I can't figure out is how to control such an RTS on a touch screen"
I've not given the ins and outs much thought, but I'd imagine multi-touch touchscreen would work better than console-style controllers. Highlighting individual or groups of units, and navigating menus should all work better on touchscreen than on console.

"Late - try Warfare Incorporated if you haven't already."
Looks good, but seems to be ios only and I only have android devices.

I'm itching to try Dune out tonight, now!

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