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COMMENT | A single game could save the Wii U, but Mario Kart 8 is not it

Author:
Matt Gardner
Category:
Features
Tags:
E3 2014, Mario, Mario Kart 8, Nintendo, Pokémon, Satoru Iwata, Wii U, Wii U games, Zelda

COMMENT | A single game could save the Wii U, but Mario Kart 8 is not it

Nintendo have never really subscribed to the idea that one lives and dies by the third-party sword. Far more likely to be hoisted by their own petard, relationships between the Big N and third-party partners have been inconsistent, to put it mildly. Infuriatingly fractious would be another way of putting it. We've said it time and again on this site that Nintendo have always held their destiny within their own hands. These days, gamers don't buy Nintendo consoles for third-party titles, some may well argue that we never have. It's all about the first-party exclusives.

Looking at the Wii U as it stands now, though, it's difficult to argue that there's not a damn fine line up of games to be had on the system. With titles like Pikmin 3, The Wonderful 101, LEGO City Undercover, Super Mario 3D World, and Wind Waker HD, not to mention definitive versions of the likes of Rayman Legends and Deus Ex: Human Revolution. The future is bright, too, with Mario Kart 8 just around the corner, Bayonetta 2, Smash Bros. and the mysterious X still to come.

COMMENT | A single game could save the Wii U, but Mario Kart 8 is not it

Satoru Iwata believes one game can change the fortunes of the Wii U, and he's absolutely spot on.

"The fate of a video game system is often influenced greatly by the introduction of a single title. As many of you probably remember, before the release of the Pokémon game, Game Boy had been showing slow growth, and many people wondered whether it was the end of Game Boy. But the Pokémon game singlehandedly changed the landscape of the system, which then started to show the strongest sales in the lifecycle of the system."

We've seen it time and time again, particularly from Nintendo. But one can't help but feel that the One Game Iwata is referring to is yet to be unveiled.

Mario Kart 8 will certainly help, as will Nintendo finally getting up off of their arses and at last making a song and dance about one of their exclusives. Hiding Super Mario 3D World in an existing Mario bundle at the time when Sony's incredibly loud PS4 launch party was kicking off was tantamount to sheer idiocy. But the new Wii U MK8 bundle, along with that incredibly attractive free game offer designed to showcase that, contrary to popular belief, the Wii U actually has a pretty good lineup of exclusives, is a great package. With top tier reviews having been propelled out of the gates very early indeed as the embargo lifted today, Nintendo finally look like they're ready to do business.

But is Mario Kart 8 the game to turn the fortunes of the Wii U around? The answer, I fear, is no.

COMMENT | A single game could save the Wii U, but Mario Kart 8 is not it

I'd posit that Mario Kart has always been the second game you buy with any Nintendo console, but rarely the first. It's the game that everyone who has a Nintendo console buys -- because why the hell wouldn't you?! -- but it's not the game that you buy your console for.

Regarding my own personal history with Nintendo consoles, with the SNES it was Super Mario World, Street Fighter II, and A Link to the Past that excited me before Mario Kart. When it came to the N64, I bought that console for GoldenEye, first and foremost, with Super Mario 64 coming a close second. I think back to my time with my lovely purple GameCube and I think of Metroid Prime and Super Smash Bros. Melee  and, the reason I got a GameCube in the first place, Rogue Leader. The Wii really went no further than Wii Sports. It was the perfect pack-in, and the only game we'd ever really need to be honest. Wii Sports got that console into everyone's homes, Mario Kart Wii then released to take advantage of the vast install base.

And that's the point. Mario Kart has never been used to assemble an audience before, it's always been the game that comes along a couple of years after launch and capitalises on the existing install base.It's a cracking title for when you already own a Nintendo console, it's a must-buy uinder those circumstances. But I'm not sure you'd ever drop a few hundred quid on a console just to play Mario kart, especially when the iterations (especially lately) have seemed so similar.

COMMENT | A single game could save the Wii U, but Mario Kart 8 is not it

In Mario Kart 8's defence, it looks like the most promising instalment in the series since, well, Mario Kart 7, itself arguably the finest karter since MK64. But that might not be enough to make it Iwata's One Game. Worse still, there's nothing on the horizon that looks like filling that gap and becoming the hero title Nintendo so desperately needs (but probably doesn't deserve). Bayonetta 2 and X might well be astonishingly good titles, but they're niche propositions at best. And Smash Bros. suffers from the same issue Mario Kart does -- it's a great IP to have in your stable for when your console is in a large number of homes. But it won't smash those doors in for you.

Only Mario can do that. Or Link. Or Ash Ketchum. Or maybe, just maybe, Samus.

But Nintendo have to be bold, and they'd better bring it to E3. It feels like this is a do or die E3 for Nintendo. They've had so much time, two completely free consecutive convention seasons that they've completely squandered, and now Microsoft and Sony are done talking about hardware and services. They're going to be bringing their massive games to E3. Their third-party partners are going to be bringing their massive games to E3 (most of which, I'd wager, will struggle to find their way onto the Wii U). Nintendo have to go big or go home when it comes to the Wii U, and that means a decisive new Mario game -- a true successor to Galaxy. That should mean a brand, spanking new Zelda title too,  not a sparkling rehash of former glories, however pretty they may look in HD.

COMMENT | A single game could save the Wii U, but Mario Kart 8 is not it

For my money, and Zeipher's too I'm sure, a huge, epic, fully-fledged, 3D Pokemon RPG that syncs  up with your handheld collections and your Pokemon Bank, would be a wondrous thing to announce. It would be cataclysmic (for the Wii U anyway). Iwata says that the Wii U is waiting for its Pokemon moment. So give the Wii U its Pokemon moment, Iwata!!! The President is right: one game could very well be all it takes to truly get people excited for the Wii U. The question is, do Nintendo still have it in them?

Add a comment21 comments
Zeipher  May. 15, 2014 at 14:11

Lol! Yup!

I'd buy a Pokemon game in a heart beat if it came out on the WiiU with full, glorious 1080p graphics. Even if it was a top down style game similar to the hand-held games.

No idea why they haven't already announced/released one.

Nintendo seem to have a really, REALLY slow software development cycle. Compare Assassins Creed to Pokemon. Which of the 2 looks like it has more effort put into it?

I'm not asking for full cut-scenes, complicated looking combat or voice acting (although I wouldn't necessarily say no to any of these), so the game development should be fast. When you see a single developer, such as the one who created the game "Banished" release such an impressive game, you have to wonder why a team of at least a dozen appear to struggle.

I'm still surprised as to why Wind Waker HD took 6 months to remake. They barely made any changes.

CowboyKered  May. 15, 2014 at 16:18

Hi Matt,
I am personally very excited for mario kart 8 and have been reliving the back catalogue of the series recently.
I think I would have agreed with the point you made if mario kart wii hadn't been such a big success. According to vgchartz it has sold 34 million copies worldwide and must have made a lasting impact on the people who have played it over the time since it has been released.
I think a small portion of that audience might be interested in playing the new one and that we might see a sales surge (unless everyone decides to play watchdogs that is!)

Mario kart along with 3d land certainly helped the 3ds so hopefully it can do the same for wii u.

Zeipher  May. 15, 2014 at 16:58

Hi Matt,
I am personally very excited for mario kart 8 and have been reliving the back catalogue of the series recently.
I think I would have agreed with the point you made if mario kart wii hadn't been such a big success. According to vgchartz it has sold 34 million copies worldwide and must have made a lasting impact on the people who have played it over the time since it has been released.
I think a small portion of that audience might be interested in playing the new one and that we might see a sales surge (unless everyone decides to play watchdogs that is!)

Mario kart along with 3d land certainly helped the 3ds so hopefully it can do the same for wii u.


People who own a WiiU already will more than likely buy it, but do you think Mario Kart 8 is effectively worth over £250? At the moment, the Wii U doesn't have a massive amount of games to warrant an insta-buy.

imdurc  May. 15, 2014 at 17:45

Nintendo seem to have a really, REALLY slow software development cycle. Compare Assassins Creed to Pokemon.


I pray to the GODS(!) that never happens. To me, Nintendo rarely puts out a stinker. And I think their attention to (gameplay) detail shows that. When I finish with Assassins Creed 2 (what I'm currently playing), I'm done with it. If it was a Mario game? I'd probably feel like playing it again to check secrets, etc. Something AC has, but I could care less.

...but do you think Mario Kart 8 is effectively worth over £250?


Why do people always quote rrp prices? Dealspwn themselves recently posted a Mario Kart Wii U pack at £219. And a couple of weeks before, it could've been had for £199! Keep up, my good man! :P

Zeipher  May. 15, 2014 at 17:55

Nintendo seem to have a really, REALLY slow software development cycle. Compare Assassins Creed to Pokemon.


I pray to the GODS(!) that never happens. To me, Nintendo rarely puts out a stinker. And I think their attention to (gameplay) detail shows that. When I finish with Assassins Creed 2 (what I'm currently playing), I'm done with it. If it was a Mario game? I'd probably feel like playing it again to check secrets, etc. Something AC has, but I could care less.

...but do you think Mario Kart 8 is effectively worth over £250?


Why do people always quote rrp prices? Dealspwn themselves recently posted a Mario Kart Wii U pack at £219. And a couple of weeks before, it could've been had for £199! Keep up, my good man! :P


Never saw that price. I was just saying a random thing, not an RRP.

Pokemon games are already coming out every year... so I don't understand what you mean. I literally just meant that Assassins Creed 2/3/4 look and play better than a Pokemon game, and yet I love Pokemon games a lot more.

I merely mean that they could speed up development, and that there's no reason for such slow development. Nintendo announced that Wind Waker taking 6 months was a fast development. I think it's slow based on the changes they made.

Last edited by Zeipher, May. 15, 2014 at 17:56
TungstenShark  May. 15, 2014 at 18:57

This is just my personal view, and I don't defend how silly it may seem, but I played for hours on the first Wii Mario Kart and I got so utterly sick of all the 'rubber banding' and being blown up inches from a 1st place finish that I swore that I would never ever ever play Mario Kart again... and I never have.

RPGRINDER  May. 15, 2014 at 20:10

Yes, Mario Kart 8 is that game

smashbrolink  May. 15, 2014 at 22:02

Hi Matt,
I am personally very excited for mario kart 8 and have been reliving the back catalogue of the series recently.
I think I would have agreed with the point you made if mario kart wii hadn't been such a big success. According to vgchartz it has sold 34 million copies worldwide and must have made a lasting impact on the people who have played it over the time since it has been released.
I think a small portion of that audience might be interested in playing the new one and that we might see a sales surge (unless everyone decides to play watchdogs that is!)

Mario kart along with 3d land certainly helped the 3ds so hopefully it can do the same for wii u.


People who own a WiiU already will more than likely buy it, but do you think Mario Kart 8 is effectively worth over £250? At the moment, the Wii U doesn't have a massive amount of games to warrant an insta-buy.

smashbrolink  May. 15, 2014 at 22:03

Hi Matt,
I am personally very excited for mario kart 8 and have been reliving the back catalogue of the series recently.
I think I would have agreed with the point you made if mario kart wii hadn't been such a big success. According to vgchartz it has sold 34 million copies worldwide and must have made a lasting impact on the people who have played it over the time since it has been released.
I think a small portion of that audience might be interested in playing the new one and that we might see a sales surge (unless everyone decides to play watchdogs that is!)

Mario kart along with 3d land certainly helped the 3ds so hopefully it can do the same for wii u.


People who own a WiiU already will more than likely buy it, but do you think Mario Kart 8 is effectively worth over £250? At the moment, the Wii U doesn't have a massive amount of games to warrant an insta-buy.


Sounds like you haven't taken a look at the indies, let alone the smaller third parties.

Zeipher  May. 16, 2014 at 10:49

Sounds like you haven't taken a look at the indies, let alone the smaller third parties.


You saying that to me? Matt, Matt!!! Something funny's happening here!

JonLester  May. 16, 2014 at 11:28

Amazing. Just...perfect.

I don't have the heart to tell him. It's all yours, Zeipher!

Late  May. 16, 2014 at 11:31

http://gifrific.com/wp-content/uploads/2014/02/Maurice-Moss-Eating-Popcorn-The-IT-Crowd.gif

imdurc  May. 16, 2014 at 12:16

http://pausadrammatica.files.wordpress.com/2013/10/tumblr_mo1klb7h361r3c3dgo1_500.gif

Zeipher  May. 16, 2014 at 13:57

Sounds like you haven't taken a look at the indies, let alone the smaller third parties.


Since February of this year, I'm officially an approved 3rd party Nintendo game developer, and my game is currently going through the approval stage. I've been reading up on everything Nintendo, indies, 3rd parties for the last 6 months or so, as well as working with some amazing people.

So you could say I have a taken something of a look...

Late  May. 16, 2014 at 14:03

Epic! :D



(And congrats / best of luck, mate :D ;) )

smashbrolink  May. 20, 2014 at 04:38

Sounds like you haven't taken a look at the indies, let alone the smaller third parties.


Since February of this year, I'm officially an approved 3rd party Nintendo game developer, and my game is currently going through the approval stage. I've been reading up on everything Nintendo, indies, 3rd parties for the last 6 months or so, as well as working with some amazing people.

So you could say I have a taken something of a look...

smashbrolink  May. 20, 2014 at 04:43

Sounds like you haven't taken a look at the indies, let alone the smaller third parties.


Since February of this year, I'm officially an approved 3rd party Nintendo game developer, and my game is currently going through the approval stage. I've been reading up on everything Nintendo, indies, 3rd parties for the last 6 months or so, as well as working with some amazing people.

So you could say I have a taken something of a look...


I suppose I stand corrected, then, but your comment did make it sound like you haven't really looked very deep.
I mean, there are a LOT of really good indie games on the Wii U right now, not to mention incredible attempts by third parties like The Wonderful 101, Deus Ex and Mass Effect 3[the game pad actually makes a huge difference in those two! Although I'm still not happy with EA for not including DLC or putting up the collection instead...], and quite a few others that are either already out or coming soon.

As someone who has upwards of 20 games on the thing and growing, not counting Wii back-catalog, games traded in that I plan to re-buy once I have the money[needed credit for more new games], or digitally-downloaded games, I do hope you'll understand why I'm skeptical of your statement.

Last edited by smashbrolink, May. 20, 2014 at 04:44
Zeipher  May. 20, 2014 at 13:05

As someone who has upwards of 20 games on the thing and growing, not counting Wii back-catalog, games traded in that I plan to re-buy once I have the money[needed credit for more new games], or digitally-downloaded games, I do hope you'll understand why I'm skeptical of your statement.


I understand. As someone with around 10 games which I really enjoy, I really want the console to do well. It's rare that nearly every game that has been released has been a lot of fun!

If Nintendo did a cheap bundle for Super Mario 3D World, and called it something other than that, maybe even just Mario WiiU, that game may very well have helped sell the console.

To me, it just feels as though they had a success with the Wii and Wii Sports, so they did the same again. They haven't marketed the console well at all. A friend of mine thought the Wii U was the name of the gamepad, and it was an expensive add-on for the Wii.

Regarding indies, I'm currently waiting for Blok Drop U to come out as I love those kinds of games.

Where is Nintendo's Uncharted, Halo, Ocarina of Time? A console more powerful than the X360 or PS3 shouldn't be restricted to colourful kiddie games after a year and a half. I think ZombieU is the only exception so far...?

Personally, I bought my WiiU because of the Luigi Ghost Hunter mini-game in Nintendo Land... but that's just me.

smashbrolink  May. 21, 2014 at 00:39

As someone who has upwards of 20 games on the thing and growing, not counting Wii back-catalog, games traded in that I plan to re-buy once I have the money[needed credit for more new games], or digitally-downloaded games, I do hope you'll understand why I'm skeptical of your statement.


I understand. As someone with around 10 games which I really enjoy, I really want the console to do well. It's rare that nearly every game that has been released has been a lot of fun!

If Nintendo did a cheap bundle for Super Mario 3D World, and called it something other than that, maybe even just Mario WiiU, that game may very well have helped sell the console.

To me, it just feels as though they had a success with the Wii and Wii Sports, so they did the same again. They haven't marketed the console well at all. A friend of mine thought the Wii U was the name of the gamepad, and it was an expensive add-on for the Wii.

Regarding indies, I'm currently waiting for Blok Drop U to come out as I love those kinds of games.

Where is Nintendo's Uncharted, Halo, Ocarina of Time? A console more powerful than the X360 or PS3 shouldn't be restricted to colourful kiddie games after a year and a half. I think ZombieU is the only exception so far...?

Personally, I bought my WiiU because of the Luigi Ghost Hunter mini-game in Nintendo Land... but that's just me.


Well let's see....
There's Deus Ex Director's Cut, Assassin's Creed 4, Monster Hunter 3 Ultimate, Darksiders II, and quite a few others already out, as well as Watch Dogs this year.
There's also Bayonetta 2 and X from Monolith Soft, as well as SMT X Fire Emblem, coming this very year.

Then there's the backwards compatibility with the Wii, which offers you such great titles as Mad World, Muramasa: The Demon Blade, Sin&Punishment: Star Successor[name check?], Xenoblade Chronicles, Pandora's Tower, and The Last Story, amongst many, many others that I'm certainly overlooking.

I'd say it's pretty well-rounded, if you really look, especially taking native BC into account.[the only system this gen to actually do so, too, which is kind of a big deal.]

Also, don't discount the colorful games as kids games; TW101 would kick your ass to hell and back on anything above normal.
I speak from personal experience on that one.

Last edited by smashbrolink, May. 21, 2014 at 00:41
Zeipher  May. 21, 2014 at 12:06

Well let's see....
There's Deus Ex Director's Cut, Assassin's Creed 4, Monster Hunter 3 Ultimate, Darksiders II, and quite a few others already out, as well as Watch Dogs this year.
There's also Bayonetta 2 and X from Monolith Soft, as well as SMT X Fire Emblem, coming this very year.

Then there's the backwards compatibility with the Wii, which offers you such great titles as Mad World, Muramasa: The Demon Blade, Sin&Punishment: Star Successor[name check?], Xenoblade Chronicles, Pandora's Tower, and The Last Story, amongst many, many others that I'm certainly overlooking.

I'd say it's pretty well-rounded, if you really look, especially taking native BC into account.[the only system this gen to actually do so, too, which is kind of a big deal.]

Also, don't discount the colorful games as kids games; TW101 would kick your ass to hell and back on anything above normal.
I speak from personal experience on that one.


You misunderstand...

I bought a PS3 for Uncharted. I bought an Xbox for Halo. I bought an N64 for Ocarina of Time. GameCube for Wind Waker. Wii for Smash Bros Brawl. What game is there on the WiiU that people MUST play? Wind Waker again?

Also, Deus Ex was released in 2011. Assassins Creed 4 is graphically a next gen game, so I don't see the need to buy it for a last gen console. I bought it on PC for £20, which puts the £30 WiiU version to shame. Monster Hunter 3 Ultimate is an HD update of Monster Hunter 3. Darksiders 2 was released in 2012.

I'm asking where the NEW realistic games are. Millions and millions of gamers bought a Wii last gen, and many probably sold it on, plus their games. I still have my Wii, but haven't played it since I got my WiiU. Also, I haven't felt the urge to play my Wii games on my WiiU. Maybe others would, sure... but again, not a system selling feature.

My biggest problem with the WiiU (as a developer) is the fact that the triggers only seem to have on/off states. Take a driving game for example... how do you accelerate slowly? When I play a game like Grid 2, I am constantly adjusting my speed to take corners, etc. So this means I can't make, or play games that rely on subtle controls. Sure, the analogue sticks have a deadzone of 5, which means I have very precise controls when I'm walking a character, but makes all simulation driving games pointless on this console.

I believe that indie games will help lead the charge on the WiiU up until Nintendo actually steps up and makes a game that simply must be played... and it HAS to rely on Nintendo, because 3rd party devs make a lot of money by making a game once, and releasing it on as many devices as possible. Multi-platform. With different controls, and 2 separate screens... making a WiiU game is quite a bit harder than making a game for XBox360. For many, it's just not worth it.

At the moment, Nintendo have released:
SMBros... which is like an HD version of a Wii Game... Not new.
SM 3D World... which is like HD land but multiplayer... Not new.
Pikmin 3... not new.
Wind Waker HD... remake.
Mario Kart 8?

I honestly have no idea what they are thinking at the moment... but Nintendo is my favourite developer. The thing is, they've built a complicated machine that requires something special to make it an Insta-buy. I think a new Zelda on release date... or even a brand new IP could have helped Nintendo out greatly.

smashbrolink  Sep. 9, 2014 at 21:54

Well let's see....
There's De Director's Cut, Assassin's Creed 4, Monster Hunter 3 Ultimate, Darksiders II, and quite a few others already out, as well as Watch Dogs this year.
There's also Bayonetta 2 and X from Monolith Soft, as well as SMT X Fire Emblem, coming this very year.

Then there's the backwards compatibility with the Wii, which offers you such great titles as Mad World, Muramasa: The Demon Blade, Sin&Punishment: Star Successor[name check?], Xenoblade Chronicles, Pandora's Tower, and The Last Story, amongst many, many others that I'm certainly overlooking.

I'd say it's pretty well-rounded, if you really look, especially taking native BC into account.[the only system this gen to actually do so, too, which is kind of a big deal.]

Also, don't discount the colorful games as kids games; TW101 would kick your ass to hell and back on anything above normal.
I speak from personal experience on that one.


You misunderstand...

I bought a PS3 for Uncharted. I bought an Xbox for Halo. I bought an N64 for Ocarina of Time. GameCube for Wind Waker. Wii for Smash Bros Brawl. What game is there on the WiiU that people MUST play? Wind Waker again?

Also, Deus Ex was released in 2011. Assassins Creed 4 is graphically a next gen game, so I don't see the need to buy it for a last gen console. I bought it on PC for £20, which puts the £30 WiiU version to shame. Monster Hunter 3 Ultimate is an HD update of Monster Hunter 3. Darksiders 2 was released in 2012.

I'm asking where the NEW realistic games are. Millions and millions of gamers bought a Wii last gen, and many probably sold it on, plus their games. I still have my Wii, but haven't played it since I got my WiiU. Also, I haven't felt the urge to play my Wii games on my WiiU. Maybe others would, sure... but again, not a system selling feature.

My biggest problem with the WiiU (as a developer) is the fact that the triggers only seem to have on/off states. Take a driving game for example... how do you accelerate slowly? When I play a game like Grid 2, I am constantly adjusting my speed to take corners, etc. So this means I can't make, or play games that rely on subtle controls. Sure, the analogue sticks have a deadzone of 5, which means I have very precise controls when I'm walking a character, but makes all simulation driving games pointless on this console.

I believe that indie games will help lead the charge on the WiiU up until Nintendo actually steps up and makes a game that simply must be played... and it HAS to rely on Nintendo, because 3rd party devs make a lot of money by making a game once, and releasing it on as many devices as possible. Multi-platform. With different controls, and 2 separate screens... making a WiiU game is quite a bit harder than making a game for XBox360. For many, it's just not worth it.

At the moment, Nintendo have released:
SMBros... which is like an HD version of a Wii Game... Not new.
SM 3D World... which is like HD land but multiplayer... Not new.
Pikmin 3... not new.
Wind Waker HD... remake.
Mario Kart 8?

I honestly have no idea what they are thinking at the moment... but Nintendo is my favourite developer. The thing is, they've built a complicated machine that requires something special to make it an Insta-buy. I think a new Zelda on release date... or even a brand new IP could have helped Nintendo out greatly.

First off, as a developer, I think you've got to much of a focus on realism in your game preferences.
I don't mean that as a slam, btw; I'm giving you some objective advice on how to handle developing on a Nintendo system, as a fan who has been around the system for 30 years and has seen what has three best chance of succeeding on the Nintendo systems.
You don't need realism.
I'm dead serious; realism, while popular with the graphics whores at the moment, is not a good way of judging a games maturity level, let alone the majority level of its audience.
Look at The Wonderful 101 sometime, and you'll actually be surprised to find that there is some deep, Marie narrative to be found there.
Or, look at Journey.
Or Xenoblade Chronicles.
Our Bayonetta 2.
Or a variety of other games out there that mature core gamers love playing, that aren't necessarily relying upon graphical realism to garner an audience.
In fact, trying to rely upon realism as your hook, only limits your options in terms of what else you can make your game do.
As a big supporter of Indies, I can tell you right now that you'll find more success making interesting games, if you throw away the idea that unrealistic graphics make a game a kids game.

Now that I think about it, since I'm actually getting the chance to talk to one of you guys in person, I'd like to just put something out there for your consideration;
Try making a game similar to Metal Arms: Glitch in the System.
As someone who double dipped for games as creative and hilariously funny as that across multiple consoles, I can tell you that all three of the next gen systems (and yes, wii u is a next gen system, by pure definition of what a generation is) are missing a game as inventive, imaginative, and outright entertaining as that from third parties, at the moment.
It's also a project that won't force you to go for ultra high realism to garner sales, and won't impact your ability to deliver a mature narrative to match it.
You make a game as good as that, or that even remotely reminds me of all the fun I had with that game, and not only will I double dip for it on both the wii u and ps4, I'll personally send your team a $100 check right or of my own pocket.
As a Nintendo/Sony gamer, that's the kind of project I want to see from am indie such as yourself; something that relies on creativity instead of realism to deliver a mature experience in a fantastical world.

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