The Crew is utterly enormous in scope and ambitious in scale, but with so many moving parts, there's a lot to take in. It's an 'MMO driving experience' in a massive open world with numerous events, a storyline, factions, exploration, progression, 'shared-world' multiplayer and unlockable cars to consider. How will it work? Will it work at launch, given Ubisoft's track record with Uplay and PC?
Luckily Creative Director Julian Gerighty was on hand for a lengthy interview.
Stay tuned for our detailed hands-on preview later today!