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Crysis 2

Crysis 2: PC Version Comparison

Author:
David Brown
Category:
Reviews
Tags:
Crysis 2, FPS games, Games reviews, PC games, Platform comparison
Discuss:
Crysis 2 | PC

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The obvious thing to talk about when discussing the PC version of Crysis 2 is the visuals. The first one was, and perhaps still is, the benchmark for graphical performance, always the one you'd pick to show a friend “hey, look what my machine can do”. The second game won't be in this situation as, while it does look very pretty, it doesn't wow us like its predecessor did.

It's because of the more confined nature of the play. On the console version, the review of which you can read HERE, it's not so much of an issue. You do have freedom, enough to make you feel like you've got more than one option on how to get from A to B.

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That doesn't change between the versions, but what it does do is make the visuals less special. Cities and corridors are fine, but there's nothing like the contrast you got between expansive jungles, alien structures and frozen wastes.

The alien bits don't really look too different to the urban scenes before them in Crysis 2. Yes, they're alien, yes, they're not of human design, but no, the diversity that made Crysis so delicious visually is no longer there.

Click here to read the rest of Dave's Crysis 2 PC comparison...

Crysis 2 Xbox 360 Review

Author:
David Brown
Category:
Reviews
Tags:
Crysis 2, Crytek, FPS games, Games reviews
Discuss:
Crysis 2

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Platforms: Xbox 360 (version tested) | PlayStation 3
Developer: Crytek
Publisher: EA

Tossing someone into the air just isn't what it used to be. In the first Crysis, which was on PC only, you had four different suit powers and now in the sequel you have but three. Power and Speed have been merged into just Power, while Stealth and Armour remain. The latter two's functions can be easily guessed, but Power is an all-purpose ability that is used by performing actions, like sprinting, jumping and whacking cars onto unsuspecting enemies.

It also involves grabbing people and tossing them into the air or off a building, something that was always a good laugh in the first game. It's lost something here though and you'll probably ignore it once you've got the achievement for killing five people with it. Same goes for the power slide, which to anyone who's played Bulletstorm recently, is incredibly flaccid in its execution.

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But let's not get too far ahead of ourselves. Crysis 2 arrives on our consoles with people still not quite believing how developers Crytek have done so. The original swallowed whole legions of lesser PCs whole when it first arrived and even now, four years on, it's still the benchmark to use for impressing people with a rig's power.

Is Crysis 2 any good on a console? Hit the jump to see what Dave thinks...