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Crystal Dynamics Developing New IP From A "Blank Page"

Jonathan Lester
Crystal Dynamics

Crystal Dynamics Developing New IP From A "Blank Page"

Crystal Dynamics plans to follow up their promising (if controversial) Tomb Raider reboot with a brand new IP, starting from scratch to create "something new."

Executive Producer Scott Amos discussed Crystal Dynamics' plans for the future in the latest Crystal Habit podcast, explaining that they'll strive to work outside of their traditional comfort zone for their next project.

“I think it’s an interesting combination of both Square’s perspective and Crystal’s perspective. Seeing the studio and what they’ve done, they have a pantheon of great properties, if you just look through the history of all the games that they’ve made and that they have, and that they still have. They’re even, as you know, doing some very new versions of those games.

“But saying, we have all these great IP, now is a great time, looking at what’s coming in the future, what’s coming up in the console space, what’s going to be happening next. Let’s start now, with a blank page."

“We take that kind of bold step of, let’s make something new, something where we don’t already have a finger in that particular pool, and let’s try, from scratch, to make a new game with all of our abilities and skills. What would be a new great experience for our future?”

Ex-God of War boss Cory Barlog won't be involved with this new project, seeing as he's been tasked with working on "a completely different IP."

In the shorter term, Crystal Dynamics will release Tomb Raider next March. You can read our E3 preview and interview through the links.

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