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Crytek CEO: "The Notion Of Single-Player Has To Go Away"

Jonathan Lester
Crytek, Gface, Singleplayer, Warface

Crytek CEO: "The Notion Of Single-Player Has To Go Away"

"It Could Be Called Online Single-Player Instead"

Crytek are working on a social gaming platform that allows groups of friends to effortlessly jump between titles while remaining as a party... which might redefine singleplayer as we know it. Or, erm, lead to some extremely controversial soundbites.

"I think the notion of a single-player experience has to go away," Crytek CEO Cervat Yerli told IGN, while discussing Warface and its social platform Gface. "However, I'm not saying that there will be no single-player experiences ... it could be it's called Connected Single-Player or Online Single-Player instead."

Gface is inspired by Korean internet cafes where groups of gamers meet up and play together, changing games while remaining as a group. Crytek wants to emulate the experience online, with parties of players sticking together as they hop between different titles.

"Online and social can reignite single-player in a new type of context and provide benefits that will make you want to be a part of a connected story-mode rather than a disconnected story-mode."

"Sure, if the technology forces you to play a traditional single-player game online, that doesn't make sense but if it's offering actual benefits to be online then you want to be part of it."

We'll have to wait and see whether Warfare and Gface live up to their potential.

Speaking of Crytek, my promotional copy of Crysis 3 finally arrived (on PC, meaning that EA could have emailed me the Origin code weeks ago). Early assessment: shiny, some neat encounters, terrible story and reasonable performance at maximum settings with 2x AA on a GTX 660 i7 8GB Alienware X51.

Add a comment11 comments
Late  Mar. 1, 2013 at 11:10

Nice - I can see that eventually extending to us having an option to see our friends' gameplay in a pop-up window or on a second screen.
Rather than just seeing the name of the game he's playing, or hearing him swearing at his machine because he can't complete a certain part of his game I'll be able to watch him attempt it, call him names, and either point out the obvious thing he's missed or show him by playing that part of the game myself.

Anarchist  Mar. 1, 2013 at 11:40

You mean, exactly like in that ps4 demo the other night? ;)

Late  Mar. 1, 2013 at 11:51

Missed that, lol - sounds good.
I was watching the livestream but missed vast swathes of it due to buffering etc. and never got round to watching it back. Knew they had a "share" facility but thought that was just to save and upload clips to youtube or similar, a la Call of Duty. :oops:

Edit - ah, thanks Jon:
PS4 Ustream Isn't Console-Exclusive
I really must watch that presser properly at some point.

Last edited by Late, Mar. 1, 2013 at 11:59
Quietus  Mar. 1, 2013 at 12:06

I couldn't disagree more. If you're looking to play single player, then there's no reason to be online at all.

I play all of my games alone, viewing them as escapism from people, rather than wanting to further interact with them. I find nothing better than being absorbed in a world like Skyrim for 100+ hours. I can't see any benefit to being always online. Connected, I understand, since you get updates and patches, and I don't mind that at all, but having to always be 'online' seems pointless.

Korma  Mar. 1, 2013 at 12:42

Multiple people playing the game together is not single player. It's just co-op, which exists already. He's talking from a PC side of things but the Party system on the 360 for example has the global chat and options to "invite party to game" when moving from game to game, so people can stay together as a group with the minimum of fuss.

Internet required stuff is bad because there will be times with no connection where you are frozen out. That time is normally when you can rely on singleplayer games to give you a the fun you are after if you can't play with your friends.

Late, I'm starting to see how you got your name ;) You seem to know where the industry is headed though.

Late  Mar. 1, 2013 at 13:52

I was so proud of myself coming up with that idea (and yesterday's "pay on day one to unlock everything" idea)! lol.
If you want someone to predict the future shortly after it's happened I'm your man.

(Boring fact: Late is actually short for Leighton, my first name. It's proven appropriate on many occasions though - as friends, family, and the boss will all attest. ;) )

Tsung  Mar. 1, 2013 at 13:57

I wrote a massive reply but it got ate by the dealspwn reply bug.

Anyways; I am quite capable of playing multiple games with my friends using existing software out there. We use Mumble to talk to each other, and thus there is really no need for this at all. I cannot think of a scenario where I'd want to join a group of strangers online and then switch to different games as a party. Even if I did want to do that, I'm sure it would be easy to do using communication tools in the game.

Single player games should be played offline. Despite the improving internet connection around the world there is still no guarantee that when you want to play the game your internet will be working. Or their services are falling over, or the company has gone with it's servers.

I wonder if EA are prepared for Sim City? Or are we going to be reading headlines like "Sim City break sales records" followed by "EA apologies for server problems due to demand, gamers angry by constant disconnects".

Late  Mar. 1, 2013 at 16:53

[Off topic musing....

Is it possible there's a post length issue? Or maybe it's just that we notice and complain about it more when it's a long post. Mainly seems to happen to me with long posts, but maybe I just don't notice short ones disappearing...]

Quietus  Mar. 1, 2013 at 17:32

Usually, if I am looking to post anything or decent length on any forum, I always copy my text before posting, just in case.:)

Tsung  Mar. 1, 2013 at 18:06

I usually do Quietus but as always the one time I forget to do it and the website goes "Ah HA!!, Nom nom nom". :P

Late  Mar. 1, 2013 at 18:36

Ditto. Sod's law :(

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