"It Could Be Called Online Single-Player Instead"
Crytek are working on a social gaming platform that allows groups of friends to effortlessly jump between titles while remaining as a party... which might redefine singleplayer as we know it. Or, erm, lead to some extremely controversial soundbites.
"I think the notion of a single-player experience has to go away," Crytek CEO Cervat Yerli told IGN, while discussing Warface and its social platform Gface. "However, I'm not saying that there will be no single-player experiences ... it could be it's called Connected Single-Player or Online Single-Player instead."
Gface is inspired by Korean internet cafes where groups of gamers meet up and play together, changing games while remaining as a group. Crytek wants to emulate the experience online, with parties of players sticking together as they hop between different titles.
"Online and social can reignite single-player in a new type of context and provide benefits that will make you want to be a part of a connected story-mode rather than a disconnected story-mode."
"Sure, if the technology forces you to play a traditional single-player game online, that doesn't make sense but if it's offering actual benefits to be online then you want to be part of it."
We'll have to wait and see whether Warfare and Gface live up to their potential.
Speaking of Crytek, my promotional copy of Crysis 3 finally arrived (on PC, meaning that EA could have emailed me the Origin code weeks ago). Early assessment: shiny, some neat encounters, terrible story and reasonable performance at maximum settings with 2x AA on a GTX 660 i7 8GB Alienware X51.